project-kyoku/modes/classicmode/editor/mockclassicnote.h

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#pragma once
#include "core/note.h"
#include "initializers/mockarrownoteinitializer.h"
class MockClassicNote : public Note
{
public:
enum State
{
NONE,
FLYING,
DYING,
DEAD
};
explicit MockClassicNote(MockArrowNoteInitializer&& init);
virtual ~MockClassicNote() = default;
virtual bool isActive() const override final;
virtual bool isInGame() const override final;
virtual bool shouldRemove() const override final;
virtual void putToGame(const microsec &music_offset) override = 0;
virtual void update(const microsec &music_offset) override = 0;
virtual void draw() const override = 0;
};