forked from NaiJi/project-kyoku
16 lines
173 B
C
16 lines
173 B
C
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#pragma once
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#include "core/systemevent.h"
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#include "core/time.h"
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namespace kku
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{
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struct GameEvent
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{
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const microsec timestamp = 0;
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const SystemEvent event;
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};
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}
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