forked from NaiJi/project-kyoku
Fix animation objects and note state machine
parent
06d099c11f
commit
77a9d15caa
@ -0,0 +1,38 @@
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#pragma once
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#include <SFML/System/Clock.hpp>
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using microsec = sf::Int64;
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struct Coordinates
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{
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float x;
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float y;
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constexpr inline Coordinates operator+(const Coordinates& right) const noexcept
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{
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return {right.x + x, right.y + y};
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}
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constexpr inline Coordinates operator-(const Coordinates& right) const noexcept
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{
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return {right.x - x, right.y - y};
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}
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inline void moveBy(float x, float y) noexcept
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{
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this->x += x;
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this->y += y;
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}
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inline void moveBy(const Coordinates& right) noexcept
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{
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this->x += right.x;
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this->y += right.y;
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}
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inline void scale(float factor) noexcept
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{
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x *= factor;
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y *= factor;
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}
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};
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