forked from NaiJi/project-kyoku
Separate ClassicNoteManager logic from ClassicNote, make it run
This commit is contained in:
parent
a223b7253c
commit
8c3f2a112f
|
@ -7,9 +7,9 @@
|
|||
#include <iostream>
|
||||
|
||||
ClassicGame::ClassicGame(std::shared_ptr<ClassicGraphicsManager>&& manager, std::unique_ptr<Music>&& music) :
|
||||
_timeline(std::make_unique<ClassicTimeline>()),
|
||||
_graphics_manager(std::move(manager)),
|
||||
_note_manager(std::make_unique<ClassicNoteManager>(_graphics_manager)),
|
||||
_timeline(std::make_unique<ClassicTimeline>(_note_manager)),
|
||||
_music(std::move(music)),
|
||||
_is_paused(false)
|
||||
{
|
||||
|
@ -66,7 +66,7 @@ void ClassicGame::run()
|
|||
_music->openFromFile("METEOR.flac");
|
||||
_music->setVolume(10);
|
||||
_music->play();
|
||||
_timeline->run(std::move(beatmap.notes), beatmap.visibility_offset);
|
||||
_timeline->setNotes(std::move(beatmap.notes), beatmap.visibility_offset);
|
||||
}
|
||||
|
||||
void ClassicGame::input(PlayerInput&& inputdata)
|
||||
|
@ -116,10 +116,11 @@ void ClassicGame::input(PlayerInput&& inputdata)
|
|||
|
||||
case sf::Event::KeyReleased:
|
||||
{
|
||||
const auto& note_manager = _note_manager;
|
||||
bool key_match = std::any_of(_notes_on_hold.begin(), _notes_on_hold.end(),
|
||||
[key=inputdata.event.key.code](const auto& note)
|
||||
[¬e_manager, key=inputdata.event.key.code](const auto& note)
|
||||
{
|
||||
return note->isPressedAs(key);
|
||||
return note_manager->isPressedAs(note, key);
|
||||
});
|
||||
|
||||
if (key_match)
|
||||
|
|
|
@ -33,9 +33,9 @@ private:
|
|||
|
||||
std::vector<ClassicNote*> _notes_on_hold;
|
||||
|
||||
std::unique_ptr<ClassicTimeline> _timeline;
|
||||
std::shared_ptr<ClassicGraphicsManager> _graphics_manager;
|
||||
std::shared_ptr<ClassicNoteManager> _note_manager;
|
||||
std::unique_ptr<ClassicTimeline> _timeline;
|
||||
|
||||
sf::SoundBuffer _slap_buffer;
|
||||
sf::Sound _slap;
|
||||
|
|
|
@ -1,6 +1,11 @@
|
|||
#include "classicmapcreator.h"
|
||||
#include "classicnote.h"
|
||||
|
||||
// Replace with interface by dependency injection
|
||||
#include "classicflyinganimationscenario.h"
|
||||
#include "classicdyinganimationscenario.h"
|
||||
//
|
||||
|
||||
ClassicMapCreator::ClassicMapCreator(const std::shared_ptr<ClassicGraphicsManager>& manager) :
|
||||
_graphics_manager(manager)
|
||||
{}
|
||||
|
@ -30,29 +35,43 @@ Beatmap ClassicMapCreator::createBeatmap(const std::string& filepath) const
|
|||
|
||||
while (bpm_iterator < bpm_end)
|
||||
{
|
||||
ClassicNote::ClassicNoteInitializer init;
|
||||
ClassicNote::ClassicNoteInitializer::Element element;
|
||||
init.intervals = input_intervals;
|
||||
init.perfect_offset = bpm_iterator;
|
||||
init.hold = false;
|
||||
ClassicNote *note = new ClassicNote(
|
||||
{
|
||||
{input_intervals, bpm_iterator},
|
||||
{input_intervals},
|
||||
false,
|
||||
ClassicNoteState::NONE,
|
||||
{
|
||||
ClassicNote::Element
|
||||
{
|
||||
{x, 390.},
|
||||
false,
|
||||
sf::Keyboard::Unknown,
|
||||
Type::UP,
|
||||
{},
|
||||
{sf::Keyboard::W, sf::Keyboard::Up},
|
||||
{nullptr},
|
||||
{}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
element.coordinates = {x, 390.};
|
||||
element.falling_curve_interpolation = {};
|
||||
element.keys = {sf::Keyboard::W, sf::Keyboard::Up};
|
||||
element.type = Type::UP;
|
||||
note->elements[0].animations[ClassicNoteState::NONE] = nullptr;
|
||||
note->elements[0].animations[ClassicNoteState::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
|
||||
note->elements[0].animations[ClassicNoteState::ACTIVE] = note->elements[0].animations[ClassicNoteState::FLYING];
|
||||
note->elements[0].animations[ClassicNoteState::DYING] = std::make_shared<ClassicDyingAnimationScenario>();
|
||||
note->elements[0].animations[ClassicNoteState::DEAD] = nullptr;
|
||||
|
||||
if (counter == 0)
|
||||
{
|
||||
init.hold = true;
|
||||
element.keys = {sf::Keyboard::D, sf::Keyboard::Right};
|
||||
element.type = Type::RIGHT;
|
||||
note->hold = true;
|
||||
note->elements[0].available_keys = {sf::Keyboard::D, sf::Keyboard::Right};
|
||||
note->elements[0].type = Type::RIGHT;
|
||||
}
|
||||
|
||||
--counter;
|
||||
|
||||
init.elements = {element};
|
||||
|
||||
notes.emplace_back(new ClassicNote(std::move(init), _graphics_manager));
|
||||
notes.emplace_back(note);
|
||||
|
||||
bpm_iterator += tempo_interval;
|
||||
x += 70;
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "classicdyinganimationscenario.h"
|
||||
//
|
||||
|
||||
|
||||
ClassicNoteManager::ClassicNoteManager(const std::shared_ptr<ClassicGraphicsManager>& manager) :
|
||||
_graphics_manager(manager)
|
||||
{}
|
||||
|
@ -85,8 +86,8 @@ void ClassicNoteManager::input(ClassicNote* note, PlayerInput&& inputdata)
|
|||
if (element.pressed)
|
||||
return false;
|
||||
|
||||
auto key_iterator = std::find(element.keys.begin(), element.keys.end(), inputdata.event.key.code);
|
||||
bool found_key = key_iterator != element.keys.end();
|
||||
auto key_iterator = std::find(element.available_keys.begin(), element.available_keys.end(), inputdata.event.key.code);
|
||||
bool found_key = key_iterator != element.available_keys.end();
|
||||
if (found_key)
|
||||
{
|
||||
element.pressed = true;
|
||||
|
@ -138,12 +139,3 @@ bool ClassicNoteManager::isPressedAs(const ClassicNote* note, sf::Keyboard::Key
|
|||
return key == element.pressed_as;
|
||||
});
|
||||
}
|
||||
|
||||
void ClassicNoteManager::setDefaultAnimations(std::array<std::shared_ptr<ClassicAnimationScenario>, 5>& animations) const
|
||||
{
|
||||
animations[ClassicNoteState::NONE] = nullptr;
|
||||
animations[ClassicNoteState::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
|
||||
animations[ClassicNoteState::ACTIVE] = animations[ClassicNoteState::FLYING];
|
||||
animations[ClassicNoteState::DYING] = std::make_shared<ClassicDyingAnimationScenario>();
|
||||
animations[ClassicNoteState::DEAD] = nullptr;
|
||||
}
|
||||
|
|
|
@ -23,8 +23,6 @@ public:
|
|||
bool allElementsPressed(const ClassicNote* note) const;
|
||||
bool isPressedAs(const ClassicNote* note, sf::Keyboard::Key key) const;
|
||||
|
||||
void setDefaultAnimations(std::array<std::shared_ptr<ClassicAnimationScenario>, 5>& animations) const;
|
||||
|
||||
private:
|
||||
const std::shared_ptr<ClassicGraphicsManager> _graphics_manager;
|
||||
};
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
#include "classicnote.h"
|
||||
#include "classictimeline.h"
|
||||
#include "classicnotemanager.h"
|
||||
#include <iostream>
|
||||
|
||||
ClassicTimeline::ClassicTimeline() :
|
||||
ClassicTimeline::ClassicTimeline(const std::shared_ptr<ClassicNoteManager>& manager) :
|
||||
_note_manager(manager),
|
||||
_current_offset(0)
|
||||
{}
|
||||
|
||||
void ClassicTimeline::run(std::vector<ClassicNote*>&& notes, const microsec& visibility)
|
||||
void ClassicTimeline::setNotes(std::vector<ClassicNote *> &¬es, const microsec &visibility)
|
||||
{
|
||||
_visibility_offset = visibility;
|
||||
_timeline = std::move(notes);
|
||||
|
@ -48,7 +49,7 @@ void ClassicTimeline::checkCurrentActiveNote()
|
|||
|
||||
auto note = *_active_note;
|
||||
|
||||
if (!note->isActive())
|
||||
if (!_note_manager->isActive(note))
|
||||
{
|
||||
expire(_active_note);
|
||||
++_top_note;
|
||||
|
@ -61,7 +62,7 @@ void ClassicTimeline::checkForNextActiveNote()
|
|||
return;
|
||||
|
||||
auto top_note = *_top_note;
|
||||
if (top_note->isActive())
|
||||
if (_note_manager->isActive(top_note))
|
||||
_active_note = _top_note;
|
||||
}
|
||||
|
||||
|
@ -70,10 +71,11 @@ void ClassicTimeline::updateVisibleSprites(const microsec& music_offset)
|
|||
if (nothingToDraw())
|
||||
return;
|
||||
|
||||
const auto& note_manager = _note_manager;
|
||||
std::for_each(_first_visible_note, _last_visible_note,
|
||||
[&music_offset](const auto& note)
|
||||
[¬e_manager, &music_offset](const auto& note)
|
||||
{
|
||||
note->update(music_offset);
|
||||
note_manager->update(note, music_offset);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -113,8 +115,8 @@ void ClassicTimeline::findLastVisibleNote(const microsec &music_offset)
|
|||
|
||||
auto note = *note_iterator;
|
||||
|
||||
if (!note->isInGame())
|
||||
note->putToGame(music_offset);
|
||||
if (!_note_manager->isInGame(note))
|
||||
_note_manager->putToGame(note, music_offset);
|
||||
|
||||
++note_iterator;
|
||||
}
|
||||
|
@ -131,7 +133,7 @@ void ClassicTimeline::findFirstVisibleNote()
|
|||
while (note_iterator != _last_visible_note)
|
||||
{
|
||||
auto note = *note_iterator;
|
||||
if (note->shouldRemove())
|
||||
if (_note_manager->shouldRemove(note))
|
||||
++_first_visible_note;
|
||||
|
||||
++note_iterator;
|
||||
|
@ -148,10 +150,11 @@ void ClassicTimeline::drawVisibleNotes() const
|
|||
if (nothingToDraw())
|
||||
return;
|
||||
|
||||
const auto& note_manager = _note_manager;
|
||||
std::for_each(_first_visible_note, _last_visible_note,
|
||||
[](const auto& note)
|
||||
[¬e_manager](const auto& note)
|
||||
{
|
||||
note->draw();
|
||||
note_manager->draw(note);
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -7,19 +7,18 @@
|
|||
|
||||
class ClassicNote;
|
||||
class ClassicNoteManager;
|
||||
class ClassicGraphicsManager;
|
||||
|
||||
class ClassicTimeline : public Timeline
|
||||
{
|
||||
public:
|
||||
explicit ClassicTimeline();
|
||||
explicit ClassicTimeline(const std::shared_ptr<ClassicNoteManager>& manager);
|
||||
virtual ~ClassicTimeline();
|
||||
virtual void update(const microsec& offset) override;
|
||||
virtual void clear() override;
|
||||
|
||||
virtual void drawVisibleNotes() const override;
|
||||
|
||||
void run(std::vector<ClassicNote*>&& notes, const microsec& visibility);
|
||||
void setNotes(std::vector<ClassicNote*>&& notes, const microsec& visibility);
|
||||
|
||||
void fetchVisibleNotes();
|
||||
void findLastVisibleNote(const microsec& music_offset);
|
||||
|
@ -33,6 +32,7 @@ public:
|
|||
inline void expire(Iterator& iterator);
|
||||
|
||||
private:
|
||||
std::shared_ptr<ClassicNoteManager> _note_manager;
|
||||
std::vector<microsec> _input_intervals;
|
||||
std::vector<ClassicNote*> _timeline;
|
||||
microsec _visibility_offset;
|
||||
|
|
Loading…
Reference in New Issue