Remove ticks as a concept from Editor

selection
NaiJi ✨ 2 years ago
parent 0cf711db94
commit bb1bb88085

@ -32,7 +32,7 @@ public:
bool insertBPMSection(BPMSection&& section)
{
return _bpm_sections.insert(std::move(section)).second;
return _bpm_sections.insert(section).second;
}
bool removeBPMSectionAt(const microsec& offset)
@ -78,5 +78,4 @@ public:
protected:
std::set<BPMSection, BPMSectionCompt> _bpm_sections;
std::set<microsec> _ticks;
};

@ -8,69 +8,17 @@ ClassicEditor::ClassicEditor(std::shared_ptr<ClassicGraphicsManager>&& manager)
{
_context.graphics_manager = _graphics_manager;
int basic_offset = 500000 * 6;
std::set<MockClassicNote*, NotePtrCompt> set = {};
std::set<MockClassicNote*, NotePtrCompt> _set = {};
NoteInitializer init;
init.context = &_context;
init.intervals = {};
init.perfect_offset = basic_offset + (500000 * 20);
ElementInitializer elem_init;
elem_init.type = _selected_type;
elem_init.coordinates = Coordinates{ 700 - (5 * 120), 550 };
elem_init.falling_curve_interpolation = {};
MockArrowNoteInitializer mock_init;
mock_init.elements = {elem_init};
mock_init.initializer = init;
_set.insert(new MockClassicNote(std::move(mock_init)));
_timeline.setNotes(_set, 1648648);
_timeline.setNotes(set, 1648648);
}
microsec ClassicEditor::adjustOffset(microsec offset) const noexcept
{
microsec left = -1;
microsec right = -1;
std::set<microsec>::iterator i;
for (i = _ticks.begin(); i != _ticks.end(); ++i)
{
if (*i >= offset)
{
right = *i;
break;
}
}
for (; i != _ticks.end(); --i)
{
if (*i <= offset)
{
left = *i;
break;
}
}
if (right == -1)
offset = left;
else if (left == -1)
offset = right;
else
{
const microsec right_distance = right - offset;
const microsec left_distance = offset - left;
offset = (right_distance > left_distance)
? left_distance
: right_distance;
}
const auto& section = getBPMSectionAt(offset);
const microsec actual_offset = offset - section.offset_start;
return offset;
return actual_offset + (actual_offset % section.interval);
}
void ClassicEditor::input(PlayerInput&& inputdata)
@ -87,7 +35,7 @@ void ClassicEditor::input(PlayerInput&& inputdata)
case sf::Event::MouseButtonPressed:
{
const auto note = _timeline.getNoteBy(_current_time);
if (_timeline.isExpired(note) && !_ticks.empty())
if (_timeline.isExpired(note) && !_bpm_sections.empty() && _current_time >= (*_bpm_sections.begin()).offset_start)
{
NoteInitializer init;
init.context = &_context;

@ -38,7 +38,7 @@ void EditorState::draw() const
void EditorState::enter()
{
_music.openFromFile("Uta-test.flac");
_music.openFromFile("METEOR.flac");
_music.setVolume(5);
auto& group = _group;
@ -72,7 +72,9 @@ void EditorState::enter()
button_apply->setCallback([&editor, bpm_calculator]()
{
BPMSection section;
section.bpm = bpm_calculator->fetchApproximatedInfo().BPM;
const auto& info = bpm_calculator->fetchApproximatedInfo();
section.bpm = info.BPM;
section.interval = info.interval;
section.fraction = 2;
section.offset_start = bpm_calculator->getStartingOffset();

@ -92,7 +92,7 @@ void BPMCalculatorWidget::setRect(const sf::FloatRect& rect)
_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
_button_apply->setRect(sf::FloatRect{0, 0, rect.width / 10 * 3, 30});
_button_apply->setPosition({_window_content.getGlobalBounds().left + 20 + (2 * (rect.width / 7)),
_button_apply->setPosition({_window_content.getGlobalBounds().left + 50 + (2 * (rect.width / 7)),
_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
_bpm_value.setPosition({_window_content.getGlobalBounds().left + rect.width / 8,

Loading…
Cancel
Save