Improve visible notes calculation for scrolling in editor

selection
NaiJi ✨ 2 years ago
parent 9216fc9f84
commit ed3330cb97

@ -135,6 +135,11 @@ public:
return _top_note;
}
inline Iterator begin() const noexcept
{
return _timeline.begin();
}
private:
std::set<TNote*, NotePtrComparator> _timeline;
microsec _current_offset;

@ -99,6 +99,12 @@ void ClassicMockNote::setGraphics(ClassicGraphicsManager * const manager, kku::T
manager->setGraphics(_elements, std::move(range));
}
void ClassicMockNote::removeGraphics(ClassicGraphicsManager * const manager)
{
manager->removeGraphics(_elements);
}
std::vector<MockElement>& ClassicMockNote::getElements()
{
return _elements;

@ -19,6 +19,7 @@ public:
virtual void display(const ClassicGraphicsManager * const manager) const override;
virtual void setGraphics(ClassicGraphicsManager * const manager, kku::TimeRange&& range) override;
virtual void removeGraphics(ClassicGraphicsManager * const manager) override;
std::vector<MockElement>& getElements();

@ -104,6 +104,11 @@ void ClassicArrowNote::setGraphics(ClassicGraphicsManager * const manager, kku::
manager->setGraphics(_elements, std::move(range));
}
void ClassicArrowNote::removeGraphics(ClassicGraphicsManager * const manager)
{
manager->removeGraphics(_elements);
}
bool ClassicArrowNote::allElementsPressed() const
{
return std::all_of(_elements.begin(), _elements.end(),

@ -26,6 +26,7 @@ public:
virtual void display(const ClassicGraphicsManager * const manager) const override;
virtual void setGraphics(ClassicGraphicsManager * const manager, kku::TimeRange&& range) override;
virtual void removeGraphics(ClassicGraphicsManager * const manager) override;
bool allElementsPressed() const;
bool isPressedAs(kku::SystemEvent::Key::Code key) const;

@ -21,9 +21,11 @@ public:
virtual void display(const std::vector<ArrowElement>& elements) const = 0;
virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range) = 0;
virtual void removeGraphics(std::vector<ArrowElement>& elements) = 0;
virtual void display(const std::vector<MockElement>& elements) const = 0;
virtual void setGraphics(std::vector<MockElement>& elements, kku::TimeRange&& range) = 0;
virtual void removeGraphics(std::vector<MockElement>& elements) = 0;
virtual void display() const = 0;
virtual void update(const kku::microsec& offset) = 0;

@ -87,6 +87,20 @@ void ClassicSceneGraphicsManager::setGraphics(std::vector<ArrowElement>& element
}
}
void ClassicSceneGraphicsManager::removeGraphics(std::vector<ArrowElement>& elements)
{
for (auto& element : elements)
{
_sprite_container.resetSprite(element.sprite, element.type);
element.sprite = nullptr;
element.animations[ClassicNote::State::NONE] = nullptr;
element.animations[ClassicNote::State::FLYING] = nullptr;
element.animations[ClassicNote::State::DYING] = nullptr;
element.animations[ClassicNote::State::DEAD] = nullptr;
}
}
void ClassicSceneGraphicsManager::display(const std::vector<MockElement>& elements) const
{
for (std::size_t i = 0; i < elements.size(); ++i)
@ -128,6 +142,20 @@ void ClassicSceneGraphicsManager::setGraphics(std::vector<MockElement>& elements
}
}
void ClassicSceneGraphicsManager::removeGraphics(std::vector<MockElement>& elements)
{
for (auto& element : elements)
{
_sprite_container.resetSprite(element.sprite, element.type);
element.sprite = nullptr;
element.animations[ClassicNote::State::NONE] = nullptr;
element.animations[ClassicNote::State::FLYING] = nullptr;
element.animations[ClassicNote::State::DYING] = nullptr;
element.animations[ClassicNote::State::DEAD] = nullptr;
}
}
/*sf::VertexArray ClassicSceneGraphicsSFML::makeLine(const kku::Point& c1, const kku::Point& c2) const
{
sf::VertexArray line(sf::LinesStrip, 2);
@ -147,19 +175,42 @@ void ClassicSceneGraphicsManager::updateVisibleNotes(const kku::microsec &offset
void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
{
(void)offset; // ????
if (nothingToDraw())
return;
Iterator note_iterator = _first;
while (note_iterator != _last)
if (offset < (*_first)->getPerfectOffset())
{
auto note = *note_iterator;
if (note->getState() == ClassicNote::State::DEAD)
++_first;
Iterator note_iterator = _first;
while (note_iterator != _timeline->begin() && !isVisiblyClose(note_iterator, offset))
{
--note_iterator;
}
++note_iterator;
_first = note_iterator;
auto note = *_first;
if (note->getState() != ClassicNote::State::FLYING
&& note->getState() != ClassicNote::State::DYING
&& offset <= note->getPerfectOffset())
{
note->setState(ClassicNote::State::FLYING);
note->setGraphics(this, kku::TimeRange{offset, note->getPerfectOffset()});
}
}
else
{
Iterator note_iterator = _first;
while (note_iterator != _last)
{
auto note = *note_iterator;
if (note->getState() == ClassicNote::State::DEAD)
{
// note->removeGraphics(this);
++_first;
}
++note_iterator;
}
}
}
@ -174,7 +225,8 @@ void ClassicSceneGraphicsManager::fetchLastNote(const kku::microsec& offset)
auto note = *note_iterator;
if (note->getState() != ClassicNote::State::FLYING
&& note->getState() != ClassicNote::State::DYING)
&& note->getState() != ClassicNote::State::DYING
&& offset <= note->getPerfectOffset())
{
note->setState(ClassicNote::State::FLYING);
note->setGraphics(this, kku::TimeRange{offset, note->getPerfectOffset()});

@ -22,9 +22,11 @@ public:
virtual void display(const std::vector<ArrowElement>& elements) const override;
virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range) override;
virtual void removeGraphics(std::vector<ArrowElement>& elements) override;
virtual void display(const std::vector<MockElement>& elements) const override;
virtual void setGraphics(std::vector<MockElement>& elements, kku::TimeRange&& range) override;
virtual void removeGraphics(std::vector<MockElement>& elements) override;
protected:
kku::SpriteContainer<Type, ClassicGraphicsFactory, ClassicSprite> _sprite_container;

@ -29,6 +29,7 @@ public:
virtual void display(const ClassicGraphicsManager * const manager) const = 0;
virtual void setGraphics(ClassicGraphicsManager * const manager, kku::TimeRange&& range) = 0;
virtual void removeGraphics(ClassicGraphicsManager * const manager) = 0;
void setState(State state) noexcept;
State getState() const noexcept;

Loading…
Cancel
Save