#pragma once #include #include "core/color.h" #include "core/point.h" #include "core/vector.h" namespace kku { class Text { public: virtual ~Text() = default; virtual void setString(const std::string& string) = 0; virtual void setCharacterSize(std::size_t pixels) = 0; virtual void setPosition(const Point& point) = 0; virtual void move(const kku::Vector2& delta) = 0; virtual void setColor(const Color& color) = 0; virtual void display() = 0; }; }