#include "widget.h" void Widget::input(const sf::Event &event) { for (auto& child : _children) child->input(event); } void Widget::update() { for (auto& child : _children) child->update(); } void Widget::draw(sf::RenderTarget& target, sf::RenderStates states) const { for (auto& child : _children) child->draw(target, states); } void Widget::addChild(const std::shared_ptr &child) { child->_parent = shared_from_this(); _children.emplace_back(child); }