#pragma once #include "widget.h" #include #include #include class Button : public Widget { public: explicit Button(const std::string& text); virtual void input(const sf::Event& event) override = 0; virtual void update() override final; virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const override final; virtual void setPosition(const sf::Vector2f& position) override final; virtual bool isUnderMouse(int mouse_x, int mouse_y) const override final; virtual void setRect(const sf::FloatRect& rect) override; virtual void setText(const std::string& text); protected: sf::RectangleShape _button_content; sf::Text _button_text; };