#pragma once #include "widget.h" #include #include #include class Button : public Widget { public: Button(const std::string& text); virtual void input(const sf::Event& event) override; virtual void update() override; virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const override; virtual void setRect(const sf::FloatRect& rect) override; virtual void setPosition(const sf::Vector2f& position) override; virtual bool isUnderMouse(int mouse_x, int mouse_y) const override; void setFillColor(sf::Color&& color); void setText(const std::string& text); void setCallback(std::function callback); private: sf::RectangleShape _button_content; sf::Text _button_text; bool _pressed; std::function _on_click_callback; };