#pragma once #include "widget.h" #include "menudrop.h" #include "button.h" #include class MenuBar : public Widget { public: explicit MenuBar(); virtual void input(const sf::Event& event) override; virtual void update() override; virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const override; virtual void setRect(const sf::FloatRect& rect) override; virtual void setPosition(const sf::Vector2f& position) override; virtual bool isUnderMouse(int mouse_x, int mouse_y) const override; void addSubMenu(std::string name, const std::shared_ptr& submenu); private: sf::RectangleShape _bar_rect; std::size_t _amount_buttons; std::size_t _button_width; };