#include "classicmapcreator.h" #include "classicnote.h" // Replace with interface by dependency injection #include "classicflyinganimationscenario.h" #include "classicdyinganimationscenario.h" // ClassicMapCreator::ClassicMapCreator(const std::shared_ptr& manager) : _graphics_manager(manager) {} Beatmap ClassicMapCreator::createBeatmap(const std::string& filepath) const { (void) filepath; microsec starting_beat_offset = 362162; int amount_of_beats = 209; microsec interval = 1412162; microsec tempo_interval = interval / 2; microsec note_input_offset = 412162 / 2; //microsec note_input_offset_fast = 412162 / 6; microsec bpm_iterator = starting_beat_offset; microsec bpm_end = starting_beat_offset + (interval * amount_of_beats); std::vector input_intervals = {note_input_offset / 3, note_input_offset / 3 * 2, note_input_offset}; std::vector notes; input_intervals.shrink_to_fit(); bpm_iterator += tempo_interval; float x = 90.; int counter = 3; while (bpm_iterator < bpm_end) { ClassicNote *note = new ClassicNote( { {input_intervals, bpm_iterator}, {input_intervals}, false, ClassicNoteState::NONE, { ClassicNote::Element { {x, 390.}, false, sf::Keyboard::Unknown, Type::UP, {}, {sf::Keyboard::W, sf::Keyboard::Up}, {nullptr}, {} } } }); note->elements[0].animations[ClassicNoteState::NONE] = nullptr; note->elements[0].animations[ClassicNoteState::FLYING] = std::make_shared(); note->elements[0].animations[ClassicNoteState::ACTIVE] = note->elements[0].animations[ClassicNoteState::FLYING]; note->elements[0].animations[ClassicNoteState::DYING] = std::make_shared(); note->elements[0].animations[ClassicNoteState::DEAD] = nullptr; if (counter == 0) { note->hold = true; note->elements[0].available_keys = {sf::Keyboard::D, sf::Keyboard::Right}; note->elements[0].type = Type::RIGHT; } --counter; notes.emplace_back(note); bpm_iterator += tempo_interval; x += 70; if (x >= 1200) x = 90.; } return {std::move(notes), note_input_offset * 12}; }