#include "classiceditor.h" ClassicEditor::ClassicEditor(std::shared_ptr&& manager) : _graphics_manager(manager), _selected_type(Type::UP), _current_time(0), _scroll_step(500000) { _context.graphics_manager = _graphics_manager; int basic_offset = 500000 * 6; std::set _set = {}; NoteInitializer init; init.context = &_context; init.intervals = {}; init.perfect_offset = basic_offset + (500000 * 20); ElementInitializer elem_init; elem_init.type = _selected_type; elem_init.coordinates = Coordinates{ 700 - (5 * 120), 550 }; elem_init.falling_curve_interpolation = {}; MockArrowNoteInitializer mock_init; mock_init.elements = {elem_init}; mock_init.initializer = init; _set.insert(new MockClassicNote(std::move(mock_init))); _timeline.setNotes(_set, 1648648); } void ClassicEditor::input(PlayerInput&& inputdata) { _current_time = inputdata.timestamp; const auto& event = inputdata.event; switch (event.type) { default: break; case sf::Event::MouseButtonPressed: { const auto note = _timeline.getNoteBy(_current_time); if (_timeline.isExpired(note)) { NoteInitializer init; init.context = &_context; init.intervals = {}; init.perfect_offset = _current_time; ElementInitializer elem_init; elem_init.type = _selected_type; elem_init.coordinates = Coordinates{ event.mouseButton.x, event.mouseButton.y }; elem_init.falling_curve_interpolation = {}; MockArrowNoteInitializer mock_init; mock_init.elements = {elem_init}; mock_init.initializer = init; _timeline.insertNote(new MockClassicNote(std::move(mock_init))); } break; } } } void ClassicEditor::update(UpdateData&& updatedata) { _timeline.update(updatedata.timestamp); _timeline.fetchVisibleNotes(); } void ClassicEditor::draw() const { const auto& graphics_manager = _graphics_manager; auto notes = _timeline.getVisibleNotes(); std::for_each(notes.first, notes.second, [graphics_manager](const auto& note) { note->draw(); }); } void ClassicEditor::recalculate(const microsec& timestamp) { _timeline.recalculate(timestamp); } void ClassicEditor::selectNoteType(Type type) noexcept { _selected_type = type; }