#include "editorwidget.h" EditorWidget::EditorWidget(const std::shared_ptr& editor) : _editor(editor) {} void EditorWidget::input(const sf::Event& event) { } void EditorWidget::update(const sf::Time& dt) { } void EditorWidget::draw(sf::RenderTarget& target, sf::RenderStates states) const { } void EditorWidget::move(const sf::Vector2f& delta) { } bool EditorWidget::isUnderMouse(int mouse_x, int mouse_y) const { } void EditorWidget::setRect(const sf::FloatRect& rect) { } sf::FloatRect EditorWidget::rect() const { } void EditorWidget::setPosition(const sf::Vector2f& position) { } sf::Vector2f EditorWidget::position() const { }