cmake_minimum_required(VERSION 3.5) project(project-kyoku LANGUAGES CXX) set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -g") set(CMAKE_THREAD_LIBS_INIT "-lpthread") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread") set(CMAKE_HAVE_THREADS_LIBRARY 1) set(CMAKE_USE_WIN32_THREADS_INIT 0) set(CMAKE_USE_PTHREADS_INIT 1) set(THREADS_PREFER_PTHREAD_FLAG ON) file(GLOB SOURCES "src/*.cpp" "src/classicgame/*.*" "src/classicgame/classicnotestate/*") # STATIC # # You need to build SFML from sources with cmake set(SFML_LIB_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5 ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5 ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5 ${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-audio.so.2.5) set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include) include_directories(${SFML_INCL_DIR} ${CMAKE_SOURCE_DIR}/include) add_executable(project-kyoku ${SOURCES}) target_link_libraries(project-kyoku ${SFML_LIB_DIR}) # DYNAMIC # # You only need to install SFML from your package manager #find_package(SFML REQUIRED graphics window system) #add_executable(project-kyoku ${SOURCES}) #target_link_libraries(project-kyoku sfml-system sfml-audio sfml-graphics sfml-network)