#include "classicsprite.h" ClassicSprite::ClassicSprite(ClassicSprite::Init&& init) : _reset_color(init.color), _shape(init.shape), _trail(init.trail) { _shape->setColor(init.color); _trail->setColor(init.color); } void ClassicSprite::reset() { _shape->setPosition(kku::Point{0, 0}); _trail->setPosition(kku::Point{0, 0}); _shape->setColor(_reset_color); _trail->setColor(_reset_color); } void ClassicSprite::setPosition(const kku::Point& position) { _shape->setPosition(position); } void ClassicSprite::setTrailPosition(const kku::Point &position) { _trail->setPosition(position); } kku::Point ClassicSprite::getPosition() const { return _shape->getPosition(); } kku::Point ClassicSprite::getTrailPosition() const { return _trail->getPosition(); } void ClassicSprite::setColor(const kku::Color& color) { _shape->setColor(color); } void ClassicSprite::setTrailColor(const kku::Color& color) { _trail->setColor(color); } kku::Color ClassicSprite::getColor() const { return _shape->getColor(); } kku::Color ClassicSprite::getTrailColor() const { return _trail->getColor(); } void ClassicSprite::display() const { _shape->display(); _trail->display(); } std::shared_ptr ClassicSprite::getRectangle() const { return _shape; }