project-kyoku/include/inputtype.h

16 lines
229 B
C

#ifndef INPUTTYPE_H
#define INPUTTYPE_H
#include <SFML/System/Clock.hpp>
#include <SFML/Window/Event.hpp>
using microsec = sf::Int64;
struct PlayerInput
{
microsec timestamp;
sf::Event event;
};
#endif // INPUTTYPE_H