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project-kyoku/src/modes/classicmode/game/classicmapcreator.h

24 lines
384 B
C++

#pragma once
#include <set>
#include <memory>
#include <string>
#include "core/time.h"
#include "classicmode/classicnote.h"
class GameContext;
namespace classic
{
struct Beatmap
{
std::set<ClassicNote*, kku::NotePtrComparator> notes;
kku::microsec visibility_offset;
};
Beatmap createBeatmap(const std::string& filepath, const std::shared_ptr<GameContext>& context);
}