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project-kyoku/src/gui/widgets/button.cpp

79 lines
1.7 KiB
C++

#include "button.h"
Button::Button(const std::string &text) :
_pressed(false)
{
setText(text);
_button_text.setFillColor(sf::Color::Black);
_button_content.setFillColor(sf::Color::White);
}
void Button::input(const sf::Event& event)
{
switch (event.type)
{
default:
break;
case sf::Event::MouseButtonPressed:
if (isUnderMouse(event.mouseButton.x, event.mouseButton.y))
{
_pressed = true;
_button_content.setFillColor(sf::Color(155, 155, 155));
}
break;
case sf::Event::MouseButtonReleased:
if (_pressed)
{
_button_content.setFillColor(sf::Color::White);
_pressed = false;
if (isUnderMouse(event.mouseButton.x, event.mouseButton.y))
_on_click_callback();
}
break;
}
Widget::input(event);
}
void Button::update()
{
Widget::update();
}
void Button::draw(sf::RenderTarget& target, sf::RenderStates states) const
{
target.draw(_button_content, states);
target.draw(_button_text, states);
Widget::draw(target, states);
}
void Button::setRect(const sf::FloatRect& rect)
{
_button_content.setPosition(rect.left, rect.top);
_button_content.setSize({rect.width - rect.left, rect.height - rect.top});
}
void Button::setPosition(const sf::Vector2f &position)
{
_button_content.setPosition(position);
}
bool Button::isUnderMouse(int mouse_x, int mouse_y) const
{
return _button_content.getGlobalBounds().contains(mouse_x, mouse_y);
}
void Button::setText(const std::string& text)
{
_button_text.setString(text);
}
void Button::setCallback(std::function<void(void)> callback)
{
_on_click_callback = callback;
}