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16 lines
322 B
C++

#pragma once
#include <memory>
#include "core/game.h"
#include "core/editor.h"
#include "core/corefactory.h"
namespace classic
{
std::unique_ptr<kku::Game> getGame(const std::shared_ptr<kku::CoreFactory>& core_factory);
std::unique_ptr<kku::Editor> getEditor(const std::shared_ptr<kku::CoreFactory>& core_factory);
}