project-kyoku/CMakeLists.txt

33 lines
1.3 KiB
CMake

cmake_minimum_required(VERSION 3.5)
project(project-kyoku LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -g")
set(CMAKE_THREAD_LIBS_INIT "-lpthread")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
set(CMAKE_HAVE_THREADS_LIBRARY 1)
set(CMAKE_USE_WIN32_THREADS_INIT 0)
set(CMAKE_USE_PTHREADS_INIT 1)
set(THREADS_PREFER_PTHREAD_FLAG ON)
file(GLOB SOURCES "src/*.cpp" "src/classicgame/*.*" "src/classicgame/classicnotestate/*")
# STATIC #
# You need to build SFML from sources with cmake
set(SFML_LIB_DIR
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5
${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-audio.so.2.5)
set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
include_directories(${SFML_INCL_DIR} ${CMAKE_SOURCE_DIR}/include)
add_executable(project-kyoku ${SOURCES})
target_link_libraries(project-kyoku ${SFML_LIB_DIR})
# DYNAMIC #
# You only need to install SFML from your package manager
#find_package(SFML REQUIRED graphics window system)
#add_executable(project-kyoku ${SOURCES})
#target_link_libraries(project-kyoku sfml-system sfml-audio sfml-graphics sfml-network)