forked from NaiJi/project-kyoku
16 lines
413 B
C++
16 lines
413 B
C++
#pragma once
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#include <stack>
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#include <memory>
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#include <SFML/Window/Event.hpp>
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#include <SFML/Graphics/Drawable.hpp>
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class GUIState : public sf::Drawable
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{
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virtual ~GUIState() = default;
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virtual void input(const sf::Event& event, std::stack<std::shared_ptr<GUIState>>& states) = 0;
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virtual void update() = 0;
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virtual void draw(sf::RenderTarget& target, sf::RenderStates states) const = 0;
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};
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