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project-kyoku/application.h

37 lines
655 B
C++

#ifndef APPLICATION_H
#define APPLICATION_H
#include <SFML/Audio/Music.hpp>
#include <SFML/System/Clock.hpp>
#include <SFML/Window/Keyboard.hpp>
#include "debughelper.h"
#include "timeline.h"
#include "note.h"
class Application
{
public:
Application();
void run();
void input();
void update();
void draw();
private:
sf::RenderWindow _game_window;
sf::Music _music;
sf::Font _font;
sf::Text _grade;
std::unique_ptr<Timeline> _timeline;
DebugHelper _debug;
void startGameLoop();
void onKeyPressed(const sf::Keyboard::Key& key);
void onTap(const Note::Arrow& arrow);
};
#endif // APPLICATION_H