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project-kyoku/src/modes/classicmode/graphics/classicscenegraphicsmanager.h

260 lines
8.5 KiB
C++

#pragma once
#include "classicmode/classicnote.h"
#include "graphics/classicgraphicsmanager.h"
#include "graphics/classicgraphicsfactory.h"
#include "core/timeline.h"
#include "core/spritecontainer.h"
#include "editor/mockelement.h"
#include "game/arrowelement.h"
#include "graphics/animations/classicflyinganimationscenario.h"
#include "graphics/animations/classicdyinganimationscenario.h"
template <class TNote, class = std::enable_if_t<std::is_base_of<kku::Note, TNote>::value>>
class ClassicSceneGraphicsManager : public ClassicGraphicsManager
{
public:
explicit ClassicSceneGraphicsManager(const std::shared_ptr<kku::Timeline<TNote>>& timeline,
const std::shared_ptr<ClassicGraphicsFactory>& factory,
const kku::microsec& visibility_offset) :
ClassicGraphicsManager(visibility_offset),
_sprite_container({Type::UP, Type::DOWN,
Type::LEFT, Type::RIGHT},
factory),
_factory(factory),
_timeline(timeline)
{
_timeline->expire(_first);
_timeline->expire(_last);
}
virtual void input(kku::GameEvent&& input) override
{
if (nothingToDraw())
return;
for (auto it = _first; it != _last; ++it)
{
(*it)->input(std::move(input));
}
}
virtual void display() const override
{
if (nothingToDraw())
return;
for (auto it = _first; it != _last; ++it)
{
//display((*it)->getElements());
}
}
virtual void update(const kku::microsec& offset) override
{
fetchLastNote(offset);
fetchFirstNote(offset);
updateVisibleNotes(offset);
}
virtual void display(const std::vector<ArrowElement>& elements) const
{
for (std::size_t i = 0; i < elements.size(); ++i)
{
const auto& sprite = elements[i].sprite;
if (i >= 1)
{
//const auto& neighbor_sprite = elements[i - 1].sprite;
//const auto c1 = neighbor_sprite->trailPosition();
//const auto c2 = sprite->trailPosition();
//_render_target->draw(makeLine(c1, c2));
}
sprite->display();
}
}
virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range)
{
for (auto& element : elements)
{
element.sprite = _sprite_container.getSprite(element.type);
element.sprite->setPosition(element.position);
element.sprite->setTrailPosition(kku::Point( 0.f, 9.f ));
element.animations[ClassicNote::State::NONE] = nullptr;
element.animations[ClassicNote::State::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
element.animations[ClassicNote::State::DYING] = std::make_shared<ClassicDyingAnimationScenario>();
element.animations[ClassicNote::State::DEAD] = nullptr;
element.animations[ClassicNote::State::FLYING]->launch(element.sprite, range.begin, range.end);
}
}
virtual void removeGraphics(std::vector<ArrowElement>& elements)
{
for (auto& element : elements)
{
_sprite_container.resetSprite(element.sprite, element.type);
element.sprite = nullptr;
element.animations[ClassicNote::State::NONE] = nullptr;
element.animations[ClassicNote::State::FLYING] = nullptr;
element.animations[ClassicNote::State::DYING] = nullptr;
element.animations[ClassicNote::State::DEAD] = nullptr;
}
}
virtual void display(const std::vector<MockElement>& elements) const
{
for (std::size_t i = 0; i < elements.size(); ++i)
{
const auto& sprite = elements[i].sprite;
if (i >= 1)
{
//const auto& neighbor_sprite = elements[i - 1].sprite;
//const auto c1 = neighbor_sprite->trailPosition();
//const auto c2 = sprite->trailPosition();
//_render_target->draw(makeLine(c1, c2));
}
sprite->display();
}
}
virtual void setGraphics(std::vector<MockElement>& elements, kku::TimeRange&& range)
{
for (auto& element : elements)
{
element.sprite = _sprite_container.getSprite(element.type);
element.sprite->setPosition(element.position);
element.sprite->setTrailPosition(kku::Point( 0.f, 9.f ));
//element.selection = _factory->createSelection();
//element.selection->adjustTo(element.sprite);
element.animations[ClassicNote::State::NONE] = nullptr;
element.animations[ClassicNote::State::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
element.animations[ClassicNote::State::DYING] = std::make_shared<ClassicDyingAnimationScenario>();
element.animations[ClassicNote::State::DEAD] = nullptr;
element.animations[ClassicNote::State::FLYING]->launch(element.sprite, range.begin, range.end);
}
}
virtual void removeGraphics(std::vector<MockElement>& elements)
{
for (auto& element : elements)
{
_sprite_container.resetSprite(element.sprite, element.type);
element.sprite = nullptr;
element.animations[ClassicNote::State::NONE] = nullptr;
element.animations[ClassicNote::State::FLYING] = nullptr;
element.animations[ClassicNote::State::DYING] = nullptr;
element.animations[ClassicNote::State::DEAD] = nullptr;
}
}
protected:
kku::SpriteContainer<Type, ClassicGraphicsFactory, ClassicNoteGraphics> _sprite_container;
const std::shared_ptr<const ClassicGraphicsFactory> _factory;
typedef typename std::set<TNote*>::const_iterator Iterator;
Iterator _first;
Iterator _last;
const std::shared_ptr<kku::Timeline<TNote>> _timeline;
inline bool nothingToDraw() const noexcept
{
return _timeline->isExpired(_first)
|| _timeline->isExpired(_last);
}
inline bool isVisiblyClose(const Iterator& iterator, const kku::microsec& music_offset) const noexcept
{
return ((*iterator)->getPerfectOffset() - _visibility_offset) <= music_offset;
}
void fetchFirstNote(const kku::microsec& offset)
{
if (nothingToDraw())
return;
if (offset < (*_first)->getPerfectOffset())
{
Iterator note_iterator = _first;
while (note_iterator != _timeline->begin() && isVisiblyClose(note_iterator, offset))
{
--note_iterator;
}
_first = note_iterator;
auto note = *_first;
if (note->getState() != ClassicNote::State::FLYING
&& note->getState() != ClassicNote::State::DYING
&& offset <= note->getPerfectOffset())
{
note->setState(ClassicNote::State::FLYING);
//setGraphics(note, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
}
}
else
{
Iterator note_iterator = _first;
while (note_iterator != _last)
{
auto note = *note_iterator;
if (note->getState() == ClassicNote::State::DEAD)
{
// note->removeGraphics(this);
++_first;
}
++note_iterator;
}
}
}
void fetchLastNote(const kku::microsec& offset)
{
Iterator note_iterator = _timeline->getTopNote();
while (!_timeline->isExpired(note_iterator) && isVisiblyClose(note_iterator, offset))
{
if (nothingToDraw())
_first = note_iterator;
auto note = *note_iterator;
if (note->getState() != ClassicNote::State::FLYING
&& note->getState() != ClassicNote::State::DYING
&& offset <= note->getPerfectOffset())
{
note->setState(ClassicNote::State::FLYING);
//note->setGraphics(this, kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
}
++note_iterator;
}
_last = note_iterator;
}
void updateVisibleNotes(const kku::microsec& offset)
{
for (auto it = _first; it != _last; ++it)
(*it)->update(offset);
}
};