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project-kyoku/debughelper.h

31 lines
656 B
C++

#ifndef DEBUGHELPER_H
#define DEBUGHELPER_H
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/RectangleShape.hpp>
#include <SFML/Graphics/Font.hpp>
#include <SFML/Graphics/Text.hpp>
class DebugHelper
{
public:
DebugHelper(bool init = true);
void toggle();
void update(const sf::Int64& microseconds);
void drawOn(sf::RenderWindow &game_window) const;
void onUserTap();
void onBeat();
void onDeath();
private:
bool _toggled;
sf::RectangleShape _bpm_pulse;
sf::RectangleShape _tap_pulse;
sf::RectangleShape _death_pulse;
sf::Font _font;
sf::Text _time_print;
};
#endif // DEBUGHELPER_H