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122 lines
3.2 KiB
C++
122 lines
3.2 KiB
C++
#include "classictimelinegraphicsmanager.h"
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#include "editor/mockelement.h"
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#include "game/arrowelement.h"
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ClassicTimelineGraphicsManager::ClassicTimelineGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
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const std::shared_ptr<ClassicGraphicsFactory>& factory,
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const kku::microsec& visibility_offset) :
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ClassicGraphicsManager(visibility_offset),
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_sprite_container({Type::UP, Type::DOWN,
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Type::LEFT, Type::RIGHT},
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factory),
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_factory(factory),
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_timeline(timeline)
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{
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}
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void ClassicTimelineGraphicsManager::input(kku::GameEvent&& input)
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{
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(void)input;
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}
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void ClassicTimelineGraphicsManager::display() const
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{
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if (nothingToDraw())
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return;
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}
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void ClassicTimelineGraphicsManager::update(const kku::microsec &offset)
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{
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fetchLastNote(offset);
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fetchFirstNote(offset);
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updateVisibleNotes(offset);
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}
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void ClassicTimelineGraphicsManager::display(const std::vector<ArrowElement>& elements) const
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{
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for (std::size_t i = 0; i < elements.size(); ++i)
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{
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const auto& sprite = elements[i].sprite;
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if (i >= 1)
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{
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//const auto& neighbor_sprite = elements[i - 1].sprite;
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//const auto c1 = neighbor_sprite->trailPosition();
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//const auto c2 = sprite->trailPosition();
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//_render_target->draw(makeLine(c1, c2));
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}
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sprite->display();
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}
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}
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void ClassicTimelineGraphicsManager::setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange &&range)
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{
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(void)elements; (void)range;
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}
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void ClassicTimelineGraphicsManager::display(const std::vector<MockElement>& elements) const
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{
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for (std::size_t i = 0; i < elements.size(); ++i)
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{
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const auto& sprite = elements[i].sprite;
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if (i >= 1)
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{
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//const auto& neighbor_sprite = elements[i - 1].sprite;
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//const auto c1 = neighbor_sprite->trailPosition();
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//const auto c2 = sprite->trailPosition();
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//_render_target->draw(makeLine(c1, c2));
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}
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sprite->display();
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}
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}
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void ClassicTimelineGraphicsManager::setGraphics(std::vector<MockElement>& elements, kku::TimeRange &&range)
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{
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(void)elements; (void)range;
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}
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/*sf::VertexArray ClassicSceneGraphicsSFML::makeLine(const kku::Point& c1, const kku::Point& c2) const
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{
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sf::VertexArray line(sf::LinesStrip, 2);
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line[0].color = sf::Color::Yellow;
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line[0].position = {c1.x + 10, c1.y};
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line[1].color = sf::Color::Blue;
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line[1].position = {c2.x + 10, c2.y};
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return line;
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}*/
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void ClassicTimelineGraphicsManager::updateVisibleNotes(const kku::microsec &offset)
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{
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(void)offset;
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}
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void ClassicTimelineGraphicsManager::fetchFirstNote(const kku::microsec& offset)
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{
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(void)offset; // ????
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}
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void ClassicTimelineGraphicsManager::fetchLastNote(const kku::microsec& offset)
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{
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(void)offset; // ????
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}
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bool ClassicTimelineGraphicsManager::nothingToDraw() const noexcept
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{
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return true;
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}
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bool ClassicTimelineGraphicsManager::isVisiblyClose(const ClassicNote * const note, const kku::microsec& music_offset) const noexcept
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{
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return note && music_offset;
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}
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