You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
project-kyoku/src/classicgame/classictimeline.cpp

145 lines
3.7 KiB
C++

#include <iostream>
#include "classicactions.h"
#include "classictimeline.h"
#include "classicnote.h"
#include "classicviewmanager.h"
#include <SFML/Graphics/RenderTarget.hpp>
ClassicTimeline::ClassicTimeline()
{
// BPM of METEOR is 170.
// Length is 1:14
// I calculated that the time between beats is about 1412162 microseconds
std::string song_filename = "/home/naiji/METEOR.flac";
_music.openFromFile(song_filename);
_music.play();
_music.setVolume(10);
_timeline.reserve(1000);
microsec starting_beat_offset = 372162;
int amount_of_beats = 209;
microsec interval = 1412162;
microsec note_input_offset = 412162;
microsec bpm_iterator = starting_beat_offset;
microsec bpm_end = starting_beat_offset + (interval * amount_of_beats);
_visibility_offset = note_input_offset * 12;
_timeline.emplace_back(new ClassicNote({note_input_offset}, bpm_iterator, Action::PRESS_DOWN, {90, 90}));
bpm_iterator += interval;
_timeline.emplace_back(new ClassicNote({note_input_offset}, bpm_iterator, Action::PRESS_LEFT, {190, 90}));
bpm_iterator += interval;
_timeline.emplace_back(new ClassicNote({note_input_offset}, bpm_iterator, Action::PRESS_LEFT, {290, 90}));
bpm_iterator += interval;
while (bpm_iterator < bpm_end)
{
_timeline.emplace_back(new ClassicNote({note_input_offset}, bpm_iterator, Action::PRESS_UP, {390, 390}));
bpm_iterator += interval;
}
expire(_active_note);
_top_note = _timeline.begin();
_last_visible_note = _top_note;
}
void ClassicTimeline::init()
{
}
ClassicTimeline::~ClassicTimeline()
{
clear();
}
void ClassicTimeline::clear()
{
for (auto note : _timeline)
delete note;
_timeline.clear();
expire(_top_note);
expire(_last_visible_note);
expire(_active_note);
}
void ClassicTimeline::update()
{
const auto& offset = currentMusicOffset();
std::cout << "Upadting at: " << offset << '\n';
checkCurrentActiveNote(offset);
checkForNextActiveNote(offset);
}
void ClassicTimeline::checkCurrentActiveNote(const microsec &music_offset)
{
if (!isExpired(_active_note) && !(*_active_note)->isActive(music_offset))
{
expire(_active_note);
++_top_note;
}
}
void ClassicTimeline::checkForNextActiveNote(const microsec &music_offset)
{
if (isExpired(_active_note) && (*_top_note)->isActive(music_offset))
{
std::cout << "New active note: " << music_offset << '\n';
_active_note = _top_note;
}
}
ClassicTimeline::Iterator ClassicTimeline::getActiveNote() noexcept
{
update();
return _active_note;
}
bool ClassicTimeline::isExpired(const Iterator &iterator)
{
return iterator == _timeline.end();
}
void ClassicTimeline::expire(Iterator &iterator)
{
iterator = _timeline.end();
}
microsec ClassicTimeline::currentMusicOffset() const
{
return _music.getPlayingOffset().asMicroseconds();
}
void ClassicTimeline::fetchVisibleNotes(const std::unique_ptr<ClassicViewManager>& view_manager)
{
Iterator note_iterator = _top_note;
auto music_offset = currentMusicOffset();
while (((*note_iterator)->offset() - _visibility_offset) <= music_offset)
{
if (note_iterator > _last_visible_note)
view_manager->initNoteSprite(*note_iterator);
++note_iterator;
}
_last_visible_note = note_iterator;
}
void ClassicTimeline::drawVisibleNotes(sf::RenderWindow &window) const
{
if (_last_visible_note == _timeline.end() || _top_note > _last_visible_note)
return;
Iterator note_to_draw = _top_note;
while (note_to_draw != (_last_visible_note))
{
window.draw(*(*note_to_draw));
++note_to_draw;
}
}