cirno-puzzle/src/level.h

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#ifndef LEVEL_H
#define LEVEL_H
#include <array>
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#include "cell.h"
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const std::string default_file_name = "test_map";
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using Row = std::vector<CellPtr>;
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using Map = std::vector<Row>;
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/// Abstraction over 2D array to quickly get access to level cells
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class Level
{
private:
Map map;
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sf::Color color_ground;
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size_t level_width, level_height;
std::array<Cell *, N_CELLS> default_cells;
void prepareCellInstances();
void readMap(std::ifstream &file);
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public:
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Level(const std::string &map_file = default_file_name);
~Level();
size_t width() const;
size_t height() const;
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/// Place a bridge cell
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void placeBridge(coordinate x, coordinate y);
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/// Get the 2D array of level map
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Map& mapArray();
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/// Replace a charge cell with a ground cell
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void removeCharge(coordinate x, coordinate y);
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/// Get default color for passable cells
sf::Color defaultGroundColor();
/// Set default color for passable cells
void setDefaultGroundColor(const sf::Color &color);
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};
#endif // LEVEL_H