diff --git a/game.cpp b/game.cpp index 2339686..f075d66 100644 --- a/game.cpp +++ b/game.cpp @@ -19,8 +19,6 @@ Game::Game() int Game::run() { - clock = std::make_unique(); - // On the game loop while (main_window.isOpen()) { diff --git a/game.h b/game.h index c812cde..a69619b 100644 --- a/game.h +++ b/game.h @@ -19,7 +19,6 @@ private: std::unique_ptr level; // SFML entities - std::unique_ptr clock; sf::RenderWindow main_window; /// Convert pressed key into a game direction