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712 B
C++

#ifndef LEVEL_H
#define LEVEL_H
#include <array>
using coordinate = unsigned int;
constexpr coordinate side = 32;
using Row = std::array<char, side>;
using Map = std::array<Row, side>;
/// Abstraction over 2D array to quickly get access to unchangable level cells
class Level
{
private:
Map map;
public:
Level();
/// Place a bridge cell
void placeBridge(coordinate x, coordinate y);
/// Get the 2D array of level map
Map& mapArray() const;
/// Is the following cell has requested type
bool isCellOfType(coordinate x, coordinate y, char type) const;
/// Replace a charge cell with a ground cell
void removeCharge(coordinate x, coordinate y);
};
#endif // LEVEL_H