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23 lines
292 B
C++

#ifndef GAME_H
#define GAME_H
#include <memory>
#include <SFML/System/Time.hpp>
#include <SFML/Window.hpp>
class Game
{
private:
std::unique_ptr<sf::Clock> clock;
sf::Window main_window;
public:
explicit Game();
// Start the game loop
int run();
};
#endif // GAME_H