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32 lines
462 B
C++

#include "entity.h"
Entity::Entity(coordinate _x, coordinate _y) :
pos_x(_x), pos_y(_y)
{}
Entity::~Entity()
{}
/// Get current Entity position
void Entity::position(coordinate &x, coordinate &y) const noexcept
{
x = pos_x;
y = pos_y;
}
void Entity::setPosition(coordinate x, coordinate y)
{
pos_x = x;
pos_y = y;
}
coordinate Entity::x() const noexcept
{
return pos_x;
}
coordinate Entity::y() const noexcept
{
return pos_y;
}