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31 lines
652 B
C++

#ifndef ENTITY_H
#define ENTITY_H
using coordinate = unsigned int;
/// Interface representing entity which can be placed on the map
class Entity
{
protected:
coordinate pos_x, pos_y;
public:
Entity(coordinate _x = 0, coordinate _y = 0);
virtual ~Entity() = 0;
/// Get current Entity position
void position(coordinate &x, coordinate &y) const noexcept;
/// Set Entity position explicitly
void setPosition(coordinate x, coordinate y);
/// Get current x of the Entity position
coordinate x() const noexcept;
/// Get current y of the Entity position
coordinate y() const noexcept;
};
#endif // ENTITY_H