Use a separate socket path to publish so pomo can publish and listen on different sockets
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@ -27,6 +27,8 @@ type Config struct {
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// PublishJson pushes socket updates as a JSON
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// encoded status message instead of string formatted
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PublishJson bool `json:"publishJson"`
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// If Publish is true, provide a socket path to publish to
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PublishSocketPath string `json:"publishSocketPath"`
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}
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type ColorMap struct {
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@ -17,7 +17,7 @@ type Server struct {
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running bool
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publish bool
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publishJson bool
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socketPath string
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publishSocketPath string
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}
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func (s *Server) listen() {
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@ -38,7 +38,7 @@ func (s *Server) listen() {
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func (s *Server) push() {
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ticker := time.NewTicker(1 * time.Second)
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for s.running {
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conn, err := net.Dial("unix", s.socketPath)
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conn, err := net.Dial("unix", s.publishSocketPath)
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if err != nil {
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<-ticker.C
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continue
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@ -59,9 +59,9 @@ func (s *Server) Start() {
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s.running = true
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if s.publish {
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go s.push()
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} else {
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go s.listen()
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}
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go s.listen()
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}
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func (s *Server) Stop() {
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@ -72,13 +72,6 @@ func (s *Server) Stop() {
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}
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func NewServer(runner *TaskRunner, config *Config) (*Server, error) {
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if config.Publish {
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return &Server{
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runner: runner,
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publish: true,
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publishJson: config.PublishJson,
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socketPath: config.SocketPath}, nil
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}
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//check if socket file exists
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if _, err := os.Stat(config.SocketPath); err == nil {
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_, err := net.Dial("unix", config.SocketPath)
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@ -94,7 +87,16 @@ func NewServer(runner *TaskRunner, config *Config) (*Server, error) {
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if err != nil {
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return nil, err
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}
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return &Server{listener: listener, runner: runner}, nil
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server := &Server{
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listener: listener,
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runner: runner,
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publish: config.Publish,
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publishJson: config.PublishJson,
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publishSocketPath: config.PublishSocketPath,
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}
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return server, nil
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}
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// Client makes requests to a listening
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