38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
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#pragma once
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#include "game/classicnote.h"
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#include "graphics/classicgraphicsmanager.h"
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#include "core/timeline.h"
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class ClassicSprite;
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class ClassicSceneGraphicsManager : public ClassicGraphicsManager
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{
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public:
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explicit ClassicSceneGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
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const std::shared_ptr<ClassicSpriteFactory>& factory,
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const kku::microsec& visibility_offset);
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virtual void display() const override;
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virtual void update(const kku::microsec& offset) override;
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virtual void display(const std::vector<ArrowElement>& elements) const override;
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virtual void setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range) override;
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protected:
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using Iterator = kku::Timeline<ClassicNote>::Iterator;
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Iterator _first;
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Iterator _last;
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const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
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inline bool nothingToDraw() const noexcept;
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inline bool isVisiblyClose(const Iterator& iterator, const kku::microsec& music_offset) const noexcept;
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//inline sf::VertexArray makeLine(const kku::Point& c1, const kku::Point& c2) const;
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void fetchFirstNote(const kku::microsec& offset);
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void fetchLastNote(const kku::microsec& offset);
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void updateVisibleNotes(const kku::microsec& offset);
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};
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