2021-09-28 05:48:06 +02:00
|
|
|
#include "classicarrownote.h"
|
2021-11-17 23:14:52 +01:00
|
|
|
#include "graphics/classicgraphicsmanager.h"
|
2021-10-04 17:30:21 +02:00
|
|
|
#include "holdmanager.h"
|
2021-09-28 05:48:06 +02:00
|
|
|
|
|
|
|
// Replace with interface by dependency injection
|
2021-11-17 23:14:52 +01:00
|
|
|
#include "graphics/classicflyinganimationscenario.h"
|
|
|
|
#include "graphics/classicdyinganimationscenario.h"
|
2021-09-28 05:48:06 +02:00
|
|
|
//
|
|
|
|
|
|
|
|
ClassicArrowNote::ClassicArrowNote(ArrowNoteInitializer&& init) :
|
|
|
|
ClassicNote(std::move(init.initializer)),
|
|
|
|
_is_hold(init.hold)
|
|
|
|
{
|
|
|
|
_elements.resize(init.elements.size());
|
|
|
|
|
|
|
|
for (std::size_t i = 0; i < _elements.size(); ++i)
|
|
|
|
{
|
|
|
|
_elements[i].keys = init.elements[i].element.keys;
|
|
|
|
_elements[i].coordinates = init.elements[i].element.coordinates;
|
|
|
|
_elements[i].type = init.elements[i].type;
|
|
|
|
|
|
|
|
// Animations will be injected into note.
|
|
|
|
_elements[i].animations[State::NONE] = nullptr;
|
|
|
|
_elements[i].animations[State::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
|
|
|
|
_elements[i].animations[State::ACTIVE] = _elements[i].animations[State::FLYING];
|
|
|
|
_elements[i].animations[State::DYING] = std::make_shared<ClassicDyingAnimationScenario>();
|
|
|
|
_elements[i].animations[State::DEAD] = nullptr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassicArrowNote::putToGame(const microsec &music_offset)
|
|
|
|
{
|
|
|
|
_state = State::FLYING;
|
|
|
|
|
|
|
|
for (auto& element : _elements)
|
|
|
|
{
|
|
|
|
element.sprite = _context->graphics_manager->getSprite(element.type);
|
2021-10-04 16:20:24 +02:00
|
|
|
element.sprite->setCoordinates(element.coordinates);
|
|
|
|
element.sprite->setTrailCoordinates({0., 9.});
|
2021-09-28 05:48:06 +02:00
|
|
|
element.animations[_state]->launch(element.sprite, music_offset, offset());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassicArrowNote::input(PlayerInput&& inputdata)
|
|
|
|
{
|
|
|
|
auto grade = ClassicNote::Grade::BAD;
|
|
|
|
|
|
|
|
bool input_valid = std::any_of(_elements.begin(), _elements.end(),
|
|
|
|
[inputdata=inputdata](auto& element)
|
|
|
|
{
|
|
|
|
if (element.pressed)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
auto key_iterator = std::find(element.keys.begin(), element.keys.end(), inputdata.event.key.code);
|
|
|
|
bool found_key = key_iterator != element.keys.end();
|
|
|
|
if (found_key)
|
|
|
|
{
|
|
|
|
element.pressed = true;
|
|
|
|
element.pressed_as = inputdata.event.key.code;
|
|
|
|
}
|
|
|
|
|
|
|
|
return found_key;
|
|
|
|
});
|
|
|
|
|
|
|
|
bool all_pressed = allElementsPressed();
|
|
|
|
|
|
|
|
if (all_pressed)
|
2021-10-04 17:30:21 +02:00
|
|
|
{
|
2021-09-28 05:48:06 +02:00
|
|
|
grade = _evaluator.calculatePrecision(inputdata.timestamp);
|
2021-10-04 17:30:21 +02:00
|
|
|
if (isHold())
|
|
|
|
_context->hold_manager->emplace(this);
|
|
|
|
}
|
2021-09-28 05:48:06 +02:00
|
|
|
|
|
|
|
if (all_pressed || !input_valid)
|
|
|
|
{
|
|
|
|
_state = State::DYING;
|
|
|
|
for (auto& element : _elements)
|
|
|
|
element.animations[_state]->launch(element.sprite, inputdata.timestamp, offset());
|
|
|
|
}
|
|
|
|
|
|
|
|
std::cout << "User input: " << static_cast<int>(grade) << "\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassicArrowNote::draw() const
|
|
|
|
{
|
|
|
|
for (std::size_t i = 0; i < _elements.size(); ++i)
|
|
|
|
{
|
|
|
|
if (i >= 1)
|
|
|
|
_context->graphics_manager->drawLine(_elements[i-1].sprite->trailCoordinates(), _elements[i].sprite->trailCoordinates());
|
|
|
|
|
|
|
|
_context->graphics_manager->draw(_elements[i].sprite);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassicArrowNote::update(const microsec& music_offset)
|
|
|
|
{
|
|
|
|
switch (_state)
|
|
|
|
{
|
|
|
|
default: return;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case State::FLYING:
|
2021-10-03 17:23:28 +02:00
|
|
|
if (_evaluator.isActive(music_offset)) {
|
2021-09-28 05:48:06 +02:00
|
|
|
_state = State::ACTIVE;
|
2021-10-03 17:23:28 +02:00
|
|
|
|
|
|
|
}
|
2021-09-28 05:48:06 +02:00
|
|
|
break;
|
|
|
|
|
|
|
|
case State::DYING:
|
|
|
|
if (_elements[0].animations[_state]->isDone())
|
|
|
|
_state = State::DEAD;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case State::ACTIVE:
|
|
|
|
if (!_evaluator.isActive(music_offset))
|
|
|
|
{
|
|
|
|
_state = State::DYING;
|
|
|
|
for (auto& element : _elements)
|
|
|
|
element.animations[_state]->launch(element.sprite, music_offset, offset());
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (auto& element : _elements)
|
|
|
|
if (element.animations[_state])
|
|
|
|
element.animations[_state]->update(music_offset);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ClassicArrowNote::allElementsPressed() const
|
|
|
|
{
|
|
|
|
return std::all_of(_elements.begin(), _elements.end(),
|
|
|
|
[](const auto& element)
|
|
|
|
{
|
|
|
|
return element.pressed;
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ClassicArrowNote::isPressedAs(sf::Keyboard::Key key) const
|
|
|
|
{
|
|
|
|
return std::any_of(_elements.begin(), _elements.end(),
|
|
|
|
[key=key](const auto& element)
|
|
|
|
{
|
|
|
|
return key == element.pressed_as;
|
|
|
|
});
|
|
|
|
}
|
2021-10-04 17:30:21 +02:00
|
|
|
|
|
|
|
bool ClassicArrowNote::isHold() const
|
|
|
|
{
|
|
|
|
return _is_hold;
|
|
|
|
}
|