33 lines
697 B
C
33 lines
697 B
C
|
#pragma once
|
||
|
|
||
|
#include "classicmode/classicactions.h"
|
||
|
|
||
|
#include "core/gameevent.h"
|
||
|
#include "core/point.h"
|
||
|
|
||
|
#include <memory>
|
||
|
#include <vector>
|
||
|
#include <array>
|
||
|
|
||
|
class ClassicAnimationScenario;
|
||
|
class ClassicSprite;
|
||
|
class ClassicSelection;
|
||
|
|
||
|
struct MockElement
|
||
|
{
|
||
|
std::shared_ptr<ClassicSprite> sprite;
|
||
|
std::shared_ptr<ClassicSelection> selection;
|
||
|
bool selected;
|
||
|
|
||
|
std::array<std::shared_ptr<ClassicAnimationScenario>, 5> animations;
|
||
|
|
||
|
kku::Point position;
|
||
|
std::vector<kku::Point> falling_curve_interpolation;
|
||
|
|
||
|
Type type = Type::NONE;
|
||
|
|
||
|
// Each note may consist of several buttons.
|
||
|
// For example, ↑ → or ↓ → ←
|
||
|
// Note Element represents this idea.
|
||
|
};
|