project-kyoku/src/gui/widgets/cascademenubutton.cpp

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#include "cascademenubutton.h"
#include "menudrop.h"
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CascadeMenuButton::CascadeMenuButton(const std::string& text, const std::shared_ptr<sf::Font> &font, unsigned int font_size) :
Button(text, font, font_size)
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{}
void CascadeMenuButton::input(const sf::Event& event)
{
if (!_submenu)
return;
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switch (event.type)
{
default:
break;
case sf::Event::MouseMoved:
if (isUnderMouse(event.mouseButton.x, event.mouseButton.y))
{
_button_content.setFillColor(sf::Color(84, 158, 253));
_submenu->lock();
}
else
{
_button_content.setFillColor(sf::Color::White);
_submenu->unlock();
}
break;
}
}
void CascadeMenuButton::setRect(const sf::FloatRect& rect)
{
Button::setRect(rect);
resetRect(_submenu);
}
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void CascadeMenuButton::setSubmenu(const std::shared_ptr<MenuDrop>& submenu)
{
_submenu = submenu;
resetRect(_submenu);
}
const std::shared_ptr<MenuDrop> CascadeMenuButton::submenu() const
{
return _submenu;
}
void CascadeMenuButton::resetRect(const std::shared_ptr<MenuDrop>& submenu)
{
if (submenu)
{
submenu->setPosition({_button_content.getPosition().x + _button_content.getSize().x,
_button_content.getPosition().y});
}
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}