project-kyoku/src/application/widgets/bpmcalculatorwidget.cpp

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#include "bpmcalculatorwidget.h"
#include "tools/bpmcalculator.h"
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#include "core/editor.h"
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#include <iostream>
BPMCalculatorWidget::BPMCalculatorWidget(const std::shared_ptr<BPMCalculator>& bpm_calculator, const std::shared_ptr<sf::Font>& font) :
Window("BPM Calculation", font),
_bpm_calculator(bpm_calculator),
_slider(std::make_shared<BPMSlider>()),
_ticked(false)
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{
_bpm_value.setFont(*_font);
_bpm_value.setCharacterSize(40);
_bpm_value.setFillColor(sf::Color::Black);
_bpm_value.setString("--");
_slap_buffer.loadFromFile("Tick.ogg");
_slap.setBuffer(_slap_buffer);
_slap.setVolume(30.);
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}
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void BPMCalculatorWidget::input(const sf::Event& event)
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{
switch (event.type)
{
default:
break;
case sf::Event::KeyPressed:
if (event.type == sf::Event::KeyPressed && event.key.code == sf::Keyboard::Space)
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{
_bpm_calculator->click();
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}
break;
}
Window::input(event);
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}
void BPMCalculatorWidget::update(const sf::Time& dt)
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{
Window::update(dt);
const auto beat_info = _bpm_calculator->fetchApproximatedInfo();
if (beat_info.BPM != 0)
{
_bpm_value.setString(std::to_string(static_cast<int>(beat_info.BPM)));
const microsec until_beat = _bpm_calculator->fetchTimeUntilNextBeat();
const auto time_relation = static_cast<long double>(beat_info.interval) / static_cast<long double>(until_beat);
const auto slider_path_left = _slider->rect().width / time_relation;
if (slider_path_left < 50)
{
if (!_ticked)
_slap.play();
_ticked = true;
}
else
_ticked = false;
_slider->setTickPosition(slider_path_left);
}
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}
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void BPMCalculatorWidget::draw(sf::RenderTarget& target, sf::RenderStates states) const
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{
Window::draw(target, states);
if (_is_visible)
{
_slider->draw(target, states);
_button_start->draw(target, states);
_button_stop->draw(target, states);
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_button_apply->draw(target, states);
target.draw(_bpm_value, states);
}
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}
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void BPMCalculatorWidget::setRect(const sf::FloatRect& rect)
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{
Window::setRect(rect);
_slider->setRect(sf::FloatRect{0, 0, rect.width / 8 * 6, 100});
_slider->setPosition({_window_content.getGlobalBounds().left + rect.width / 8,
_window_content.getGlobalBounds().top + rect.height / 8 * 3});
_button_start->setRect(sf::FloatRect{0, 0, rect.width / 10 * 3, 30});
_button_start->setPosition({_window_content.getGlobalBounds().left + rect.width / 7,
_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
_button_stop->setRect(sf::FloatRect{0, 0, rect.width / 10 * 3, 30});
_button_stop->setPosition({_window_content.getGlobalBounds().left + rect.width / 7,
_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
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_button_apply->setRect(sf::FloatRect{0, 0, rect.width / 10 * 3, 30});
_button_apply->setPosition({_window_content.getGlobalBounds().left + 20 + (2 * (rect.width / 7)),
_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
_bpm_value.setPosition({_window_content.getGlobalBounds().left + rect.width / 8,
_window_content.getGlobalBounds().top + rect.height / 8 });
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}
void BPMCalculatorWidget::move(const sf::Vector2f &delta)
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{
Window::move(delta);
_slider->move(delta);
_bpm_value.move(delta);
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}
void BPMCalculatorWidget::setPosition(const sf::Vector2f &position)
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{
Window::setPosition(position);
}
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void BPMCalculatorWidget::init(const std::unique_ptr<Editor>& _editor)
{
auto& bpm_calculator = _bpm_calculator;
_button_start = std::make_shared<PushButton>("Start", _font);
_button_stop = std::make_shared<PushButton>("Stop", _font);
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_button_apply = std::make_shared<PushButton>("Apply", _font);
_button_start->setCallback([bpm_calculator, button_start=_button_start, button_stop=_button_stop]()
{
bpm_calculator->music()->play(); // Remove when global play/stop available
bpm_calculator->start();
button_start->setVisibility(false);
button_stop->setVisibility(true);
});
_button_stop->setCallback([bpm_calculator, button_start=_button_start, button_stop=_button_stop]()
{
bpm_calculator->music()->stop(); // Remove when global play/stop available
bpm_calculator->stop();
button_start->setVisibility(true);
button_stop->setVisibility(false);
});
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_button_apply->setCallback([&_editor, bpm_calculator]()
{
BPMSection section;
section.bpm = bpm_calculator->fetchApproximatedInfo().BPM;
section.fraction = 2;
section.offset_start = bpm_calculator->getStartingOffset();
_editor->insertBPMSection(std::move(section));
});
addChild(_button_start);
addChild(_button_stop);
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addChild(_button_apply);
_button_stop->setVisibility(false);
}
void BPMCalculatorWidget::setVisibility(bool is_visible)
{
Window::setVisibility(is_visible);
bool can_stop = _bpm_calculator->calculating();
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_button_stop->setVisibility(can_stop && is_visible);
_button_start->setVisibility(!can_stop && is_visible);
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}