project-kyoku/src/classicgame/classicmapcreator.h

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#ifndef CLASSICMAPCREATOR_H
#define CLASSICMAPCREATOR_H
#include <vector>
#include "note.h"
#include "classicgraphicsmanager.h"
struct Beatmap
{
std::vector<Note*> notes;
microsec visibility_offset;
};
class ClassicMapCreator
{
public:
explicit ClassicMapCreator(const std::unique_ptr<ClassicGraphicsManager>& manager);
Beatmap createBeatmap(const std::string& filepath) const;
private:
const std::unique_ptr<ClassicGraphicsManager>& _graphics_manager;
};
#endif // CLASSICMAPCREATOR_H