project-kyoku/src/classicgame/classicgame.h

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#ifndef CLASSICGAME_H
#define CLASSICGAME_H
#include "game.h"
class ClassicGame : public Game
{
public:
explicit ClassicGame();
virtual ~ClassicGame() override;
virtual void run() override;
virtual void input(const sf::Event& event) override;
virtual void update() override;
virtual void draw(const sf::RenderWindow& window) const override;
};
#endif // CLASSICGAME_H