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#ifndef APPLICATION_H
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#define APPLICATION_H
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/Audio/Music.hpp>
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#include <SFML/System/Clock.hpp>
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#include <SFML/Graphics/Text.hpp>
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#include <SFML/Graphics/Font.hpp>
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#include <SFML/Graphics/RectangleShape.hpp>
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#include <stack>
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#include "note.h"
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2021-04-03 19:14:31 +02:00
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class Application
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{
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public:
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Application();
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void run();
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void update();
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void draw();
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private:
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sf::RenderWindow game_window;
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sf::Music music;
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sf::RectangleShape pulse_mask;
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sf::RectangleShape pulse_mask_green;
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std::stack<Note> timeline;
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sf::Int64 time_since_last_tick;
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sf::Int64 last_stamp;
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sf::Font font;
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sf::Font font2;
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sf::Text text;
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sf::Text grade;
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};
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#endif // APPLICATION_H
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