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#include "textsfml.h"
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TextSFML::TextSFML(sf::RenderTarget *const render_target,
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const std::shared_ptr<const sf::Font> &font)
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: _render_target(render_target)
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{
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_text.setFont(*font);
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}
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void TextSFML::setString(const std::string &string)
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{
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_text.setString(string);
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}
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void TextSFML::setCharacterSize(std::size_t pixels)
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{
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_text.setCharacterSize(pixels);
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}
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void TextSFML::setPosition(const kku::Point &point)
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{
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_text.setPosition(point.x, point.y);
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}
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void TextSFML::move(const kku::Vector2<float> &delta)
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{
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_text.move({delta.first, delta.second});
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}
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void TextSFML::setColor(const kku::Color &color)
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{
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_text.setFillColor(
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sf::Color{color.red, color.green, color.blue, color.alpha});
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}
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void TextSFML::display()
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{
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_render_target->draw(_text);
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}
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