Add resources and licenses

This commit is contained in:
NaiJi ✨ 2022-03-10 17:16:11 +03:00
parent 124417d778
commit e580d45eef
8 changed files with 33 additions and 4 deletions

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@ -8,6 +8,7 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror -Wextra -Wpedantic -g")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/build)
set(CMAKE_RESOURCE_DIRECTORY ${CMAKE_SOURCE_DIR}/resources)
set(CMAKE_THREAD_LIBS_INIT "-lpthread") set(CMAKE_THREAD_LIBS_INIT "-lpthread")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
@ -38,3 +39,5 @@ if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/src/impl/CMakeLists.txt")
add_subdirectory(src/impl) add_subdirectory(src/impl)
target_link_libraries(project-kyoku impl) target_link_libraries(project-kyoku impl)
endif() endif()
file(COPY "${CMAKE_RESOURCE_DIRECTORY}" DESTINATION ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})

7
LICENSE.md Normal file
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@ -0,0 +1,7 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the "Software") to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following:
The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

BIN
resources/METEOR.flac Normal file

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@ -38,7 +38,7 @@ void EditorState::display() const
void EditorState::enter() void EditorState::enter()
{ {
_music = _core_factory->getMusic(); _music = _core_factory->getMusic();
_music->open("METEOR.flac"); _music->open("sources/METEOR.flac");
_music->setVolume(5.f); _music->setVolume(5.f);
auto& group = _group; auto& group = _group;

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@ -41,7 +41,7 @@ void GameState::enter()
{ {
_game->run(); _game->run();
_music->open("METEOR.flac"); _music->open("sources/METEOR.flac");
_music->setVolume(10); _music->setVolume(10);
_music->play(); _music->play();
} }

19
src/impl/sfml/LICENSE.md Normal file
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@ -0,0 +1,19 @@
SFML (Simple and Fast Multimedia Library) - Copyright (c) Laurent Gomila
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim
that you wrote the original software. If you use this software in a product,
an acknowledgment in the product documentation would be appreciated but is
not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

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@ -1,8 +1,8 @@
#include "application/applicationsfml.h" #include "application/applicationsfml.h"
int main() int main()
{ {
sf::RenderWindow window(sf::VideoMode{1280, 720}, "Test", sf::Style::Fullscreen); sf::RenderWindow window(sf::VideoMode{1280, 720}, "Project Kyoku", sf::Style::Default);
ApplicationSFML app(&window); ApplicationSFML app(&window);
if (app.init()) if (app.init())
app.run(); app.run();