NaiJi ✨
|
ac88cd9dfa
|
Separate SFML graphics logic from game logic
|
2021-12-28 21:04:50 +03:00 |
NaiJi ✨
|
51d83f524a
|
Remove unneded calls from GraphicsManager interface
|
2021-12-28 01:10:06 +03:00 |
NaiJi ✨
|
bf35501c21
|
Implement new Graphics Manager
|
2021-12-27 21:41:25 +03:00 |
NaiJi ✨
|
8b4d362000
|
Implement complex graphics logic for notes
|
2021-12-23 20:33:24 +03:00 |
NaiJi ✨
|
ff07b628ac
|
Start refactoring graphics manager
|
2021-12-21 20:07:19 +03:00 |
NaiJi ✨
|
581e1fe6a4
|
Rework Timeline to work fine with scrolling and note insertion
|
2021-12-08 21:00:47 +03:00 |
NaiJi ✨
|
43e09a6db1
|
Finish test basic implementation for ClassEditor
|
2021-11-24 21:21:30 +03:00 |
NaiJi ✨
|
b3bec61542
|
Separate graphics from game and editor logic
|
2021-11-18 01:14:52 +03:00 |
NaiJi ✨
|
8579dc5507
|
Implement logic for HoldManager
|
2021-10-04 18:32:49 +03:00 |
NaiJi ✨
|
24aadf8174
|
Separate Sprite animation logic into animation objects
|
2021-10-04 17:20:24 +03:00 |
NaiJi ✨
|
841e042477
|
Replace vector with set in timeline
|
2021-10-03 18:23:28 +03:00 |
NaiJi ✨
|
00273ab2fd
|
Implement inheritance tree for Note
|
2021-09-28 06:48:06 +03:00 |