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10 Commits
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b1fae3873c
Author | SHA1 | Date |
---|---|---|
NaiJi ✨ | b1fae3873c | |
NaiJi ✨ | 9fdd65b9c8 | |
NaiJi ✨ | 5af1b94e22 | |
NaiJi ✨ | 3044b87dec | |
NaiJi ✨ | d6818bbd2f | |
NaiJi ✨ | ea71de96b5 | |
Jun | 9d9fa0e0b2 | |
NaiJi ✨ | 7923e894e2 | |
Jun | 47ac94bfbe | |
NaiJi ✨ | 5b22f627fa |
|
@ -0,0 +1,18 @@
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|||
IndentWidth: 4
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||||
BreakBeforeBraces: Allman
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||||
AlignAfterOpenBracket: Align
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||||
AlignArrayOfStructures: Right
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||||
AllowShortBlocksOnASingleLine: Empty
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||||
AllowShortFunctionsOnASingleLine: None
|
||||
BraceWrapping:
|
||||
AfterClass: true
|
||||
AfterControlStatement: true
|
||||
AfterEnum: true
|
||||
AfterFunction: true
|
||||
AfterNamespace: true
|
||||
AfterObjCDeclaration: true
|
||||
AfterStruct: true
|
||||
AfterUnion: true
|
||||
BeforeCatch: true
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BeforeElse: true
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||||
IndentBraces: true
|
|
@ -0,0 +1,32 @@
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|||
# project-kyoku
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I am just trying to create a rhythm game inspired by project-diva
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### Initial setup
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||||
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- Make sure you have a compiler supporting c++17 and cmake
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||||
- Make sure you have [sfml](https://www.sfml-dev.org/) installed, either static or not, just make sure to edit impl/ CMake file, you'll see it.
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- Now clone it
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```
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git clone https://dev.udongein.xyz/NaiJi/project-kyoku
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```
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- Go to the project folder
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```
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cd project-kyoku/
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```
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- Now build it!
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```
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cmake CMakeLists.txt -B ./build
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cd ./build
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make
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```
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||||
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||||
### Conventional commits
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||||
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||||
This project follows [Conventional Commits](https://www.conventionalcommits.org/en/v1.0.0/).
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||||
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||||
`<type>(optional scope): <description>`
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||||
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||||
Example: `feat(classic-mode): Implement something great`
|
|
@ -0,0 +1,40 @@
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|||
{
|
||||
"nodes": {
|
||||
"flake-utils": {
|
||||
"locked": {
|
||||
"lastModified": 1659877975,
|
||||
"narHash": "sha256-zllb8aq3YO3h8B/U0/J1WBgAL8EX5yWf5pMj3G0NAmc=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "c0e246b9b83f637f4681389ecabcb2681b4f3af0",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"id": "flake-utils",
|
||||
"type": "indirect"
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||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1663491030,
|
||||
"narHash": "sha256-MVsfBhE9US5DvLtBAaTRjwYdv1tLO8xjahM8qLXTgTo=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "767542707d394ff15ac1981e903e005ba69528b5",
|
||||
"type": "github"
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||||
},
|
||||
"original": {
|
||||
"id": "nixpkgs",
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||||
"type": "indirect"
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||||
}
|
||||
},
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||||
"root": {
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||||
"inputs": {
|
||||
"flake-utils": "flake-utils",
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
}
|
||||
},
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||||
"root": "root",
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"version": 7
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}
|
|
@ -0,0 +1,14 @@
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{
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description = "Project Kyoku";
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outputs = { self, nixpkgs, flake-utils }:
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flake-utils.lib.eachDefaultSystem
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(system:
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let
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pkgs = nixpkgs.legacyPackages.${system};
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in
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{
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devShell = import ./shell.nix { inherit pkgs; };
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}
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);
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}
|
|
@ -27,20 +27,22 @@ struct Area
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inline kku::Point position() const noexcept
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{
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return kku::Point{static_cast<float>(left),
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static_cast<float>(top) };
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return kku::Point{
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static_cast<float>(left),
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static_cast<float>(top),
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};
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}
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inline void moveBy(const kku::Vector2<T>& vector)
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inline void moveBy(const kku::Vector2<T> &vector)
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{
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top += vector.second;
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left += vector.first;
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}
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inline bool contains(const kku::Point& point) const
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inline bool contains(const kku::Point &point) const
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{
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return point.x >= left ; // debug it when on computer
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return point.x >= left; // debug it when on computer
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}
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};
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}
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} // namespace kku
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|
|
|
@ -34,10 +34,10 @@ struct BPMSection
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/// by timestamp of start
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struct BPMSectionComparator
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{
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bool operator()(const BPMSection& lhs, const BPMSection& rhs) const noexcept
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bool operator()(const BPMSection &lhs, const BPMSection &rhs) const noexcept
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{
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return lhs.offset_start < rhs.offset_start;
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}
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};
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}
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} // namespace kku
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|
|
|
@ -14,4 +14,4 @@ struct Color
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unsigned char alpha = 0;
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};
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}
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} // namespace kku
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|
|
|
@ -2,13 +2,13 @@
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#include <memory>
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#include "core/music.h"
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#include "core/text.h"
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#include "core/resourceholder.h"
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#include "core/rectangle.h"
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#include "core/vector.h"
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#include "core/line.h"
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#include "core/music.h"
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#include "core/rectangle.h"
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#include "core/resourceholder.h"
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#include "core/sprite.h"
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#include "core/text.h"
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#include "core/vector.h"
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namespace kku
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{
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|
@ -19,14 +19,15 @@ namespace kku
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/// multimedia elements and data
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class CoreFactory
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{
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public:
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public:
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virtual ~CoreFactory() = default;
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virtual std::shared_ptr<kku::Music> getMusic() const = 0;
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virtual std::shared_ptr<kku::Text> getText(kku::Font::Id id) const = 0;
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virtual std::shared_ptr<kku::Rectangle> getRectangle() const = 0;
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virtual std::shared_ptr<kku::Line> getLine() const = 0;
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virtual std::shared_ptr<kku::Sprite> getSprite(kku::GUISprite::Id id) const = 0;
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virtual std::shared_ptr<kku::Sprite>
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getSprite(kku::GUISprite::Id id) const = 0;
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virtual kku::Vector2<std::size_t> getRenderSize() const = 0;
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};
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||||
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}
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} // namespace kku
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|
|
|
@ -1,11 +1,11 @@
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#pragma once
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#include <set>
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#include <algorithm>
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#include <set>
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#include "core/bpmsection.h"
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#include "core/gameevent.h"
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#include "core/updatedata.h"
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#include "core/bpmsection.h"
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namespace kku
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{
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|
@ -16,41 +16,42 @@ namespace kku
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/// logic for Editor game mode
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class Editor
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{
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public:
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public:
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virtual ~Editor() = default;
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virtual void input(GameEvent&& input) = 0;
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virtual void update(UpdateData&& updatedata) = 0;
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virtual void input(GameEvent &&input) = 0;
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virtual void update(UpdateData &&updatedata) = 0;
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virtual void display() const = 0;
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virtual void recalculate(const microsec& timestamp) = 0;
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virtual void recalculate(const microsec ×tamp) = 0;
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void setBPMSections(const std::set<BPMSection, BPMSectionComparator>& sections) noexcept
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void setBPMSections(
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const std::set<BPMSection, BPMSectionComparator> §ions) noexcept
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{
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_bpm_sections = sections;
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}
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void setBPMSections(std::set<BPMSection, BPMSectionComparator>&& sections) noexcept
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void setBPMSections(
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std::set<BPMSection, BPMSectionComparator> &§ions) noexcept
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{
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_bpm_sections = std::move(sections);
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}
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bool insertBPMSection(const BPMSection& section)
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bool insertBPMSection(const BPMSection §ion)
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{
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return _bpm_sections.insert(section).second;
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}
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bool insertBPMSection(BPMSection&& section)
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bool insertBPMSection(BPMSection &§ion)
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{
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return _bpm_sections.insert(section).second;
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}
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bool removeBPMSectionAt(const microsec& offset)
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bool removeBPMSectionAt(const microsec &offset)
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{
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auto section_it = std::find_if(_bpm_sections.rbegin(), _bpm_sections.rend(),
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[offset](const auto& section)
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{
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return section.offset_start < offset;
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});
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auto section_it =
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std::find_if(_bpm_sections.rbegin(), _bpm_sections.rend(),
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[offset](const auto §ion)
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{ return section.offset_start < offset; });
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if (section_it != _bpm_sections.rend())
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{
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|
@ -63,13 +64,12 @@ public:
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return false;
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}
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BPMSection getBPMSectionAt(const microsec& offset) const
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BPMSection getBPMSectionAt(const microsec &offset) const
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{
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auto section_it = std::find_if(_bpm_sections.rbegin(), _bpm_sections.rend(),
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[offset](const auto& section)
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{
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return section.offset_start < offset;
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});
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auto section_it =
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std::find_if(_bpm_sections.rbegin(), _bpm_sections.rend(),
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[offset](const auto §ion)
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{ return section.offset_start < offset; });
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if (section_it != _bpm_sections.rend())
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||||
{
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|
@ -80,13 +80,10 @@ public:
|
|||
return BPMSection();
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||||
}
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||||
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||||
void clearBPMSections() noexcept
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||||
{
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_bpm_sections.clear();
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||||
}
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||||
void clearBPMSections() noexcept { _bpm_sections.clear(); }
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protected:
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protected:
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std::set<BPMSection, BPMSectionComparator> _bpm_sections;
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||||
};
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||||
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||||
}
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||||
} // namespace kku
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|
|
|
@ -1,6 +1,5 @@
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|||
#pragma once
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#include "core/systemevent.h"
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#include <string>
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namespace kku
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||||
|
@ -8,7 +7,7 @@ namespace kku
|
|||
|
||||
class EditorCallback
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~EditorCallback() = default;
|
||||
|
||||
struct Metadata
|
||||
|
@ -23,4 +22,4 @@ public:
|
|||
virtual Metadata getMetadata() const = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -8,4 +8,4 @@ namespace kku
|
|||
using lambda = std::function<void(void)>;
|
||||
using predicate = std::function<bool(void)>;
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -12,13 +12,13 @@ namespace kku
|
|||
/// logic for actual game mode
|
||||
class Game
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Game() = default;
|
||||
|
||||
virtual void run() = 0;
|
||||
virtual void input(GameEvent&& inputdata) = 0;
|
||||
virtual void update(UpdateData&& updatedata) = 0;
|
||||
virtual void input(GameEvent &&inputdata) = 0;
|
||||
virtual void update(UpdateData &&updatedata) = 0;
|
||||
virtual void display() const = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -12,4 +12,4 @@ struct GameEvent
|
|||
const SystemEvent event;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "core/point.h"
|
||||
#include "core/color.h"
|
||||
#include "core/point.h"
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
@ -11,11 +11,11 @@ namespace kku
|
|||
/// Graphical 2D line
|
||||
class Line
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Line() = default;
|
||||
virtual void setPosition(const kku::Point& p1, const kku::Point& p2) = 0;
|
||||
virtual void setColor(const kku::Color& c1, const kku::Color& c2) = 0;
|
||||
virtual void setPosition(const kku::Point &p1, const kku::Point &p2) = 0;
|
||||
virtual void setColor(const kku::Color &c1, const kku::Color &c2) = 0;
|
||||
virtual void display() = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -12,10 +12,10 @@ namespace kku
|
|||
/// Object for streaming music file
|
||||
class Music
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Music() = default;
|
||||
|
||||
virtual bool open(const std::string& filepath) = 0;
|
||||
virtual bool open(const std::string &filepath) = 0;
|
||||
|
||||
virtual void play() = 0;
|
||||
virtual void pause() = 0;
|
||||
|
@ -25,11 +25,11 @@ public:
|
|||
|
||||
virtual void setVolume(float volume) = 0;
|
||||
|
||||
virtual void setOffset(const kku::microsec& offset) = 0;
|
||||
virtual void moveOffset(const kku::microsec& delta) = 0;
|
||||
virtual void setOffset(const kku::microsec &offset) = 0;
|
||||
virtual void moveOffset(const kku::microsec &delta) = 0;
|
||||
|
||||
virtual kku::microsec fetchOffset() = 0;
|
||||
virtual kku::microsec getDuration() const = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,55 +1,52 @@
|
|||
#pragma once
|
||||
|
||||
#include "core/time.h"
|
||||
#include "core/gameevent.h"
|
||||
#include "core/time.h"
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
class Note
|
||||
{
|
||||
public:
|
||||
explicit Note(microsec perfect_offset) :
|
||||
_perfect_offset(perfect_offset) {}
|
||||
public:
|
||||
explicit Note(microsec perfect_offset) : _perfect_offset(perfect_offset) {}
|
||||
virtual ~Note() = default;
|
||||
|
||||
virtual bool isActive(const microsec& offset) const = 0;
|
||||
virtual void update(const microsec& music_offset) = 0;
|
||||
virtual bool isActive(const microsec &offset) const = 0;
|
||||
virtual void update(const microsec &music_offset) = 0;
|
||||
|
||||
virtual void input(kku::GameEvent&& input) = 0;
|
||||
virtual void input(kku::GameEvent &&input) = 0;
|
||||
|
||||
inline const microsec& getPerfectOffset() const noexcept
|
||||
inline const microsec &getPerfectOffset() const noexcept
|
||||
{
|
||||
return _perfect_offset;
|
||||
}
|
||||
|
||||
bool operator<(const Note& note) const
|
||||
bool operator<(const Note ¬e) const
|
||||
{
|
||||
return _perfect_offset < note._perfect_offset;
|
||||
}
|
||||
|
||||
bool operator==(const Note& note) const
|
||||
bool operator==(const Note ¬e) const
|
||||
{
|
||||
return _perfect_offset == note._perfect_offset;
|
||||
}
|
||||
|
||||
bool operator>(const Note& note) const
|
||||
bool operator>(const Note ¬e) const
|
||||
{
|
||||
return _perfect_offset > note._perfect_offset;
|
||||
}
|
||||
|
||||
protected:
|
||||
protected:
|
||||
microsec _perfect_offset;
|
||||
};
|
||||
|
||||
struct NotePtrComparator
|
||||
{
|
||||
bool operator()(const Note* lhs, const Note* rhs) const noexcept
|
||||
bool operator()(const Note *lhs, const Note *rhs) const noexcept
|
||||
{
|
||||
return lhs->getPerfectOffset() < rhs->getPerfectOffset();
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
} // namespace kku
|
||||
|
|
|
@ -8,24 +8,18 @@ struct Point
|
|||
float x;
|
||||
float y;
|
||||
|
||||
constexpr inline explicit Point() noexcept :
|
||||
x(0.), y(0.)
|
||||
{}
|
||||
constexpr inline explicit Point() noexcept : x(0.), y(0.) {}
|
||||
|
||||
constexpr inline explicit Point(int x, int y) noexcept :
|
||||
x(x), y(y)
|
||||
{}
|
||||
constexpr inline explicit Point(int x, int y) noexcept : x(x), y(y) {}
|
||||
|
||||
constexpr inline explicit Point(float x, float y) noexcept :
|
||||
x(x), y(y)
|
||||
{}
|
||||
constexpr inline explicit Point(float x, float y) noexcept : x(x), y(y) {}
|
||||
|
||||
constexpr inline Point operator+(const Point& right) const noexcept
|
||||
constexpr inline Point operator+(const Point &right) const noexcept
|
||||
{
|
||||
return Point{right.x + x, right.y + y};
|
||||
}
|
||||
|
||||
constexpr inline Point operator-(const Point& right) const noexcept
|
||||
constexpr inline Point operator-(const Point &right) const noexcept
|
||||
{
|
||||
return Point{right.x - x, right.y - y};
|
||||
}
|
||||
|
@ -43,4 +37,4 @@ struct Point
|
|||
}
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,23 +1,23 @@
|
|||
#pragma once
|
||||
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
#include <numeric>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
|
||||
#include "core/time.h"
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
template<typename Grade, typename = std::enable_if_t<std::is_enum<Grade>::value>>
|
||||
template <typename Grade,
|
||||
typename = std::enable_if_t<std::is_enum<Grade>::value>>
|
||||
class PrecisionEvaluator
|
||||
{
|
||||
public:
|
||||
PrecisionEvaluator(const std::vector<microsec>& intervals, microsec offset) :
|
||||
_offset(offset),
|
||||
_intervals(intervals)
|
||||
public:
|
||||
PrecisionEvaluator(const std::vector<microsec> &intervals, microsec offset)
|
||||
: _offset(offset), _intervals(intervals)
|
||||
{
|
||||
_start_handling_offset = _offset - intervals.back();
|
||||
_end_handling_offset = _offset + intervals.back();
|
||||
|
@ -30,17 +30,14 @@ public:
|
|||
|
||||
inline bool isActive(microsec music_play_offset) const noexcept
|
||||
{
|
||||
return music_play_offset > _start_handling_offset
|
||||
&& music_play_offset < _end_handling_offset;
|
||||
return music_play_offset > _start_handling_offset &&
|
||||
music_play_offset < _end_handling_offset;
|
||||
}
|
||||
|
||||
Grade calculatePrecision(microsec odds) const
|
||||
{
|
||||
microsec shift_from_perfect = std::abs(odds - offset());
|
||||
|
||||
std::cout << "Shift " << ((odds > _offset) ? "late: " : "early: ")
|
||||
<< shift_from_perfect << "\n";
|
||||
|
||||
std::size_t raw_grade;
|
||||
for (raw_grade = 0; raw_grade < _intervals.size(); ++raw_grade)
|
||||
{
|
||||
|
@ -51,7 +48,7 @@ public:
|
|||
return static_cast<Grade>(raw_grade);
|
||||
}
|
||||
|
||||
private:
|
||||
private:
|
||||
microsec _offset;
|
||||
microsec _start_handling_offset;
|
||||
microsec _end_handling_offset;
|
||||
|
@ -66,4 +63,4 @@ private:
|
|||
const std::vector<microsec> _intervals;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -8,20 +8,20 @@ namespace kku
|
|||
|
||||
class Rectangle
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Rectangle() = default;
|
||||
virtual void setRect(const Area<float>& rect) = 0;
|
||||
virtual void setRect(const Area<float> &rect) = 0;
|
||||
virtual Area<float> getRect() const = 0;
|
||||
|
||||
virtual void setPosition(const Point& position) = 0;
|
||||
virtual void setPosition(const Point &position) = 0;
|
||||
virtual Point getPosition() const = 0;
|
||||
virtual void move(const kku::Vector2<float>& delta) = 0;
|
||||
virtual void move(const kku::Vector2<float> &delta) = 0;
|
||||
|
||||
virtual void setColor(const Color& color) = 0;
|
||||
virtual void setColor(const Color &color) = 0;
|
||||
virtual kku::Color getColor() const = 0;
|
||||
virtual bool contains(const kku::Point& position) const = 0;
|
||||
virtual bool contains(const kku::Point &position) const = 0;
|
||||
|
||||
virtual void display() = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,16 +1,15 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
template <typename Resource, typename Id>
|
||||
class ResourceHolder
|
||||
template <typename Resource, typename Id> class ResourceHolder
|
||||
{
|
||||
public:
|
||||
inline void load(Id id, std::unique_ptr<Resource>&& resource) noexcept
|
||||
public:
|
||||
inline void load(Id id, std::unique_ptr<Resource> &&resource) noexcept
|
||||
{
|
||||
_resources[id] = std::move(resource);
|
||||
}
|
||||
|
@ -20,33 +19,33 @@ public:
|
|||
return _resources.find(id)->second;
|
||||
}
|
||||
|
||||
private:
|
||||
private:
|
||||
std::map<Id, std::shared_ptr<Resource>> _resources;
|
||||
};
|
||||
|
||||
namespace Font
|
||||
{
|
||||
enum class Id
|
||||
{
|
||||
GUI
|
||||
};
|
||||
enum class Id
|
||||
{
|
||||
GUI
|
||||
};
|
||||
}
|
||||
|
||||
namespace Texture
|
||||
{
|
||||
enum class Id
|
||||
{
|
||||
GUI
|
||||
};
|
||||
enum class Id
|
||||
{
|
||||
GUI
|
||||
};
|
||||
}
|
||||
|
||||
namespace GUISprite
|
||||
{
|
||||
enum class Id
|
||||
{
|
||||
SFML_LOGO,
|
||||
CRYPTOPP_LOGO
|
||||
};
|
||||
enum class Id
|
||||
{
|
||||
SFML_LOGO,
|
||||
CRYPTOPP_LOGO
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,20 +1,21 @@
|
|||
#pragma once
|
||||
|
||||
#include "core/area.h"
|
||||
#include "core/point.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
class Sprite
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Sprite() = default;
|
||||
|
||||
virtual void setPosition(const Point& position) = 0;
|
||||
virtual void setPosition(const Point &position) = 0;
|
||||
virtual Point getPosition() const = 0;
|
||||
virtual void move(const kku::Vector2<float>& delta) = 0;
|
||||
virtual void move(const kku::Vector2<float> &delta) = 0;
|
||||
|
||||
virtual void display() const = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,28 +1,29 @@
|
|||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <stack>
|
||||
#include <map>
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
template<typename Type, class SpriteFactory, class Sprite,
|
||||
typename = std::enable_if_t<std::is_enum<Type>::value>>
|
||||
template <typename Type, class SpriteFactory, class Sprite,
|
||||
typename = std::enable_if_t<std::is_enum<Type>::value>>
|
||||
class SpriteContainer
|
||||
{
|
||||
public:
|
||||
explicit SpriteContainer(std::initializer_list<Type>&& types,
|
||||
const std::shared_ptr<SpriteFactory>& factory,
|
||||
std::size_t reserve_size = 20) :
|
||||
_sprite_factory(factory),
|
||||
_poll_reserve_size(reserve_size)
|
||||
public:
|
||||
explicit SpriteContainer(std::initializer_list<Type> &&types,
|
||||
const std::shared_ptr<SpriteFactory> &factory,
|
||||
std::size_t reserve_size = 20)
|
||||
: _sprite_factory(factory), _poll_reserve_size(reserve_size)
|
||||
{
|
||||
for (const Type& type : types)
|
||||
for (const Type &type : types)
|
||||
reallocatePoll(type);
|
||||
}
|
||||
|
||||
inline std::shared_ptr<Sprite> getSprite(Type type)
|
||||
{
|
||||
SpritePoll& poll = _sprite_dispatcher.at(type);
|
||||
SpritePoll &poll = _sprite_dispatcher.at(type);
|
||||
|
||||
if (poll.empty())
|
||||
reallocatePoll(type);
|
||||
|
@ -33,7 +34,8 @@ public:
|
|||
return sprite;
|
||||
}
|
||||
|
||||
inline void resetSprite(const std::shared_ptr<Sprite> &sprite, Type action) noexcept
|
||||
inline void resetSprite(const std::shared_ptr<Sprite> &sprite,
|
||||
Type action) noexcept
|
||||
{
|
||||
sprite->reset();
|
||||
_sprite_dispatcher[action].push(sprite);
|
||||
|
@ -41,7 +43,7 @@ public:
|
|||
|
||||
~SpriteContainer() = default;
|
||||
|
||||
private:
|
||||
private:
|
||||
inline void reallocatePoll(Type sprite_type)
|
||||
{
|
||||
SpritePoll &poll = _sprite_dispatcher[sprite_type];
|
||||
|
@ -59,4 +61,4 @@ private:
|
|||
std::size_t _poll_reserve_size;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -152,9 +152,9 @@ struct SystemEvent
|
|||
|
||||
enum class Button
|
||||
{
|
||||
None = 0,
|
||||
None = 0,
|
||||
Wheel = 1,
|
||||
Left = 2,
|
||||
Left = 2,
|
||||
Right = 3
|
||||
};
|
||||
|
||||
|
@ -162,10 +162,11 @@ struct SystemEvent
|
|||
};
|
||||
|
||||
struct None
|
||||
{};
|
||||
{
|
||||
};
|
||||
|
||||
Type type = Type::None;
|
||||
std::variant<Size, Key, Mouse, None> data;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,24 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "core/color.h"
|
||||
#include "core/point.h"
|
||||
#include "core/vector.h"
|
||||
#include <string>
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
class Text
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Text() = default;
|
||||
virtual void setString(const std::string& string) = 0;
|
||||
virtual void setString(const std::string &string) = 0;
|
||||
virtual void setCharacterSize(std::size_t pixels) = 0;
|
||||
virtual void setPosition(const Point& point) = 0;
|
||||
virtual void move(const kku::Vector2<float>& delta) = 0;
|
||||
virtual void setColor(const Color& color) = 0;
|
||||
virtual void setPosition(const Point &point) = 0;
|
||||
virtual void move(const kku::Vector2<float> &delta) = 0;
|
||||
virtual void setColor(const Color &color) = 0;
|
||||
|
||||
virtual void display() = 0;
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -3,20 +3,41 @@
|
|||
namespace kku
|
||||
{
|
||||
|
||||
/// microsec
|
||||
///
|
||||
/// Primitive alias representing microseconds, which
|
||||
/// is the main time measure in-game.
|
||||
/// 1 second is 1000000 microseconds.
|
||||
using microsec = long long;
|
||||
|
||||
/// TimeRange
|
||||
///
|
||||
/// Object representing a section of time.
|
||||
/// To ensure order safety use
|
||||
/// static produceValidated function.
|
||||
struct TimeRange
|
||||
{
|
||||
const microsec begin = 0;
|
||||
const microsec end = 0;
|
||||
|
||||
constexpr inline explicit TimeRange() noexcept :
|
||||
begin(0), end(0)
|
||||
{}
|
||||
constexpr inline explicit TimeRange() noexcept : begin(0), end(0)
|
||||
{
|
||||
}
|
||||
|
||||
constexpr inline explicit TimeRange(microsec x, microsec y) noexcept :
|
||||
begin(x), end(y)
|
||||
{}
|
||||
constexpr inline explicit TimeRange(microsec x, microsec y) noexcept
|
||||
: begin(x), end(y)
|
||||
{
|
||||
}
|
||||
|
||||
/// produceValidated
|
||||
///
|
||||
/// Creates an object of TimeRange, but
|
||||
/// also makes sure to place begin and end
|
||||
/// in the right order to avoid confusion.
|
||||
static inline TimeRange produceValidated(microsec x, microsec y) noexcept
|
||||
{
|
||||
return (x < y) ? TimeRange(x, y) : TimeRange(y, x);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,26 +1,25 @@
|
|||
#pragma once
|
||||
|
||||
#include <set>
|
||||
#include <memory>
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
|
||||
#include "core/time.h"
|
||||
#include "core/note.h"
|
||||
#include "core/time.h"
|
||||
|
||||
namespace kku
|
||||
{
|
||||
|
||||
template <class TNote, class = std::enable_if_t<std::is_base_of<Note, TNote>::value>>
|
||||
template <class TNote,
|
||||
class = std::enable_if_t<std::is_base_of<Note, TNote>::value>>
|
||||
class Timeline
|
||||
{
|
||||
public:
|
||||
explicit Timeline() :
|
||||
_current_offset(0)
|
||||
{}
|
||||
public:
|
||||
explicit Timeline() : _current_offset(0) {}
|
||||
|
||||
typedef typename std::set<TNote*>::const_iterator Iterator;
|
||||
typedef typename std::set<TNote *>::const_iterator Iterator;
|
||||
|
||||
void recalculate(const microsec& offset)
|
||||
void recalculate(const microsec &offset)
|
||||
{
|
||||
_current_offset = offset;
|
||||
expire(_top_note);
|
||||
|
@ -36,9 +35,10 @@ public:
|
|||
Iterator pre_head = head_iterator;
|
||||
--pre_head;
|
||||
|
||||
_top_note = !isExpired(pre_head) && (*pre_head)->isActive(offset)
|
||||
? pre_head
|
||||
: head_iterator;
|
||||
_top_note =
|
||||
!isExpired(pre_head) && (*pre_head)->isActive(offset)
|
||||
? pre_head
|
||||
: head_iterator;
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -50,7 +50,7 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
void setNotes(const std::set<TNote*, NotePtrComparator>& notes)
|
||||
void setNotes(const std::set<TNote *, NotePtrComparator> ¬es)
|
||||
{
|
||||
_timeline = std::move(notes);
|
||||
|
||||
|
@ -60,43 +60,42 @@ public:
|
|||
return;
|
||||
}
|
||||
|
||||
void insertNote(TNote* note)
|
||||
void insertNote(TNote *note)
|
||||
{
|
||||
_top_note = _timeline.insert(note).first;
|
||||
recalculate(_current_offset);
|
||||
update(_current_offset);
|
||||
}
|
||||
|
||||
void insertNotes(const std::set<TNote*, NotePtrComparator>& notes)
|
||||
void insertNotes(const std::set<TNote *, NotePtrComparator> ¬es)
|
||||
{
|
||||
_timeline.insert(notes.begin(), notes.end());
|
||||
recalculate(_current_offset);
|
||||
update(_current_offset);
|
||||
|
||||
}
|
||||
|
||||
inline void clear()
|
||||
{
|
||||
for (auto& note : _timeline)
|
||||
for (auto ¬e : _timeline)
|
||||
delete note;
|
||||
|
||||
_timeline.clear();
|
||||
}
|
||||
|
||||
void update(const microsec& offset)
|
||||
void update(const microsec &offset)
|
||||
{
|
||||
_current_offset = offset;
|
||||
updateTopNote(_current_offset);
|
||||
}
|
||||
|
||||
Iterator getActiveNote(const microsec& music_offset) noexcept
|
||||
Iterator getActiveNote(const microsec &music_offset) noexcept
|
||||
{
|
||||
Iterator return_note = _timeline.end();
|
||||
|
||||
auto note_iterator = _top_note;
|
||||
while (!isExpired(note_iterator))
|
||||
{
|
||||
const auto& note = *note_iterator;
|
||||
const auto ¬e = *note_iterator;
|
||||
if (note->isActive(music_offset))
|
||||
{
|
||||
return_note = note_iterator;
|
||||
|
@ -111,53 +110,43 @@ public:
|
|||
return return_note;
|
||||
}
|
||||
|
||||
inline Iterator getNoteBy(const microsec& music_offset) noexcept
|
||||
inline Iterator getNoteBy(const microsec &music_offset) noexcept
|
||||
{
|
||||
return std::find_if(_timeline.begin(), _timeline.end(),
|
||||
[music_offset](const auto& note)
|
||||
{
|
||||
[music_offset](const auto ¬e) {
|
||||
return note->getPerfectOffset() == music_offset;
|
||||
});
|
||||
}
|
||||
|
||||
inline bool isExpired(const Iterator& iterator) const noexcept
|
||||
inline bool isExpired(const Iterator &iterator) const noexcept
|
||||
{
|
||||
return iterator == _timeline.end();
|
||||
}
|
||||
|
||||
inline void expire(Iterator& iterator) noexcept
|
||||
inline void expire(Iterator &iterator) noexcept
|
||||
{
|
||||
iterator = _timeline.end();
|
||||
}
|
||||
|
||||
inline Iterator getTopNote() const noexcept
|
||||
{
|
||||
return _top_note;
|
||||
}
|
||||
inline Iterator getTopNote() const noexcept { return _top_note; }
|
||||
|
||||
inline Iterator begin() const noexcept
|
||||
{
|
||||
return _timeline.begin();
|
||||
}
|
||||
inline Iterator begin() const noexcept { return _timeline.begin(); }
|
||||
|
||||
inline Iterator end() const noexcept
|
||||
{
|
||||
return _timeline.end();
|
||||
}
|
||||
inline Iterator end() const noexcept { return _timeline.end(); }
|
||||
|
||||
private:
|
||||
std::set<TNote*, NotePtrComparator> _timeline;
|
||||
private:
|
||||
std::set<TNote *, NotePtrComparator> _timeline;
|
||||
microsec _current_offset;
|
||||
|
||||
inline void updateTopNote(const microsec& music_offset) noexcept
|
||||
inline void updateTopNote(const microsec &music_offset) noexcept
|
||||
{
|
||||
if (isExpired(_top_note))
|
||||
return;
|
||||
|
||||
const auto& top_note = *_top_note;
|
||||
const auto &top_note = *_top_note;
|
||||
|
||||
bool already_played = top_note->getPerfectOffset() < music_offset
|
||||
&& !top_note->isActive(music_offset);
|
||||
bool already_played = top_note->getPerfectOffset() < music_offset &&
|
||||
!top_note->isActive(music_offset);
|
||||
|
||||
if (already_played)
|
||||
++_top_note;
|
||||
|
@ -166,6 +155,4 @@ private:
|
|||
Iterator _top_note;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
} // namespace kku
|
||||
|
|
|
@ -11,6 +11,4 @@ struct UpdateData
|
|||
const microsec dt;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
|
||||
} // namespace kku
|
||||
|
|
|
@ -9,13 +9,12 @@ namespace kku
|
|||
///
|
||||
/// Meaning an element of a vector space in math.
|
||||
/// Don't mistake for std::vector<T>
|
||||
template <typename T>
|
||||
using Vector2 = std::pair<T, T>;
|
||||
template <typename T> using Vector2 = std::pair<T, T>;
|
||||
|
||||
template <typename T>
|
||||
inline constexpr auto makeVector(T&& l, T&& r) -> Vector2<T>
|
||||
inline constexpr auto makeVector(T &&l, T &&r) -> Vector2<T>
|
||||
{
|
||||
return std::make_pair(std::forward<T>(l), std::forward<T>(r));
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
pkgs ? import <nixpkgs> {},
|
||||
unstable ? import <nixos-unstable> {},
|
||||
}:
|
||||
|
||||
with pkgs;
|
||||
mkShell {
|
||||
buildInputs = [ sfml ];
|
||||
nativeBuildInputs = [ ccls cmake ];
|
||||
}
|
|
@ -7,26 +7,30 @@
|
|||
class Group;
|
||||
class PushButton;
|
||||
|
||||
namespace kku { class Sprite; class Text; }
|
||||
namespace kku
|
||||
{
|
||||
class Sprite;
|
||||
class Text;
|
||||
} // namespace kku
|
||||
|
||||
class About : public GUIState
|
||||
{
|
||||
public:
|
||||
|
||||
public:
|
||||
struct Callbacks
|
||||
{
|
||||
kku::lambda onLeaveAboutState;
|
||||
};
|
||||
|
||||
explicit About(const std::shared_ptr<kku::CoreFactory>& factory, Callbacks&& callbacks);
|
||||
virtual void input(const kku::SystemEvent& event) override;
|
||||
virtual void update(const kku::microsec& dt) override;
|
||||
explicit About(const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
Callbacks &&callbacks);
|
||||
virtual void input(const kku::SystemEvent &event) override;
|
||||
virtual void update(const kku::microsec &dt) override;
|
||||
virtual void display() const override;
|
||||
|
||||
virtual void enter() override;
|
||||
virtual void leave() override;
|
||||
|
||||
private:
|
||||
private:
|
||||
const Callbacks _callbacks;
|
||||
const std::shared_ptr<kku::CoreFactory> _core_factory;
|
||||
const std::shared_ptr<kku::Sprite> _sfml_logo;
|
||||
|
@ -36,4 +40,3 @@ private:
|
|||
std::shared_ptr<Group> _buttons;
|
||||
std::shared_ptr<PushButton> _exit_button;
|
||||
};
|
||||
|
||||
|
|
|
@ -2,40 +2,43 @@
|
|||
|
||||
#include "application/state.h"
|
||||
#include "core/corefactory.h"
|
||||
#include "core/music.h"
|
||||
#include "core/functional.h"
|
||||
#include "core/music.h"
|
||||
|
||||
class BPMCalculator;
|
||||
class Group;
|
||||
|
||||
namespace kku { class Editor; }
|
||||
namespace kku
|
||||
{
|
||||
class Editor;
|
||||
}
|
||||
|
||||
class EditorState : public GUIState
|
||||
{
|
||||
public:
|
||||
|
||||
public:
|
||||
struct Callbacks
|
||||
{
|
||||
kku::lambda onLeaveEditorState;
|
||||
};
|
||||
|
||||
explicit EditorState(const std::shared_ptr<kku::CoreFactory>& core_factory, std::unique_ptr<kku::Editor>&& editor, Callbacks&& callbacks);
|
||||
explicit EditorState(const std::shared_ptr<kku::CoreFactory> &core_factory,
|
||||
std::unique_ptr<kku::Editor> &&editor,
|
||||
Callbacks &&callbacks);
|
||||
virtual ~EditorState() override;
|
||||
virtual void input(const kku::SystemEvent& event) override;
|
||||
virtual void update(const kku::microsec& dt) override;
|
||||
virtual void input(const kku::SystemEvent &event) override;
|
||||
virtual void update(const kku::microsec &dt) override;
|
||||
virtual void display() const override;
|
||||
|
||||
virtual void enter() override;
|
||||
virtual void leave() override;
|
||||
|
||||
private:
|
||||
private:
|
||||
const Callbacks _callbacks;
|
||||
const std::shared_ptr<kku::CoreFactory> _core_factory;
|
||||
std::shared_ptr<kku::Music> _music;
|
||||
|
||||
|
||||
std::shared_ptr<BPMCalculator> _bpm_calculator;
|
||||
std::shared_ptr<Group> _group;
|
||||
|
||||
std::unique_ptr<kku::Editor> _editor;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,33 +1,33 @@
|
|||
#pragma once
|
||||
|
||||
#include "state.h"
|
||||
#include "core/music.h"
|
||||
#include "core/game.h"
|
||||
#include "core/corefactory.h"
|
||||
#include "core/functional.h"
|
||||
#include "core/game.h"
|
||||
#include "core/music.h"
|
||||
#include "state.h"
|
||||
|
||||
class Group;
|
||||
|
||||
class GameState : public GUIState
|
||||
{
|
||||
public:
|
||||
|
||||
public:
|
||||
struct Callbacks
|
||||
{
|
||||
kku::lambda onLeaveGame;
|
||||
};
|
||||
|
||||
explicit GameState(const std::shared_ptr<kku::CoreFactory> &core_factory,
|
||||
const std::shared_ptr<kku::Game> &game,
|
||||
Callbacks &&callbacks);
|
||||
|
||||
explicit GameState(const std::shared_ptr<kku::CoreFactory>& core_factory, const std::shared_ptr<kku::Game>& game, Callbacks&& callbacks);
|
||||
|
||||
virtual void input(const kku::SystemEvent& event) override;
|
||||
virtual void update(const kku::microsec& dt) override;
|
||||
virtual void input(const kku::SystemEvent &event) override;
|
||||
virtual void update(const kku::microsec &dt) override;
|
||||
virtual void display() const override;
|
||||
|
||||
virtual void enter() override;
|
||||
virtual void leave() override;
|
||||
|
||||
private:
|
||||
private:
|
||||
const std::shared_ptr<kku::CoreFactory> _core_factory;
|
||||
std::shared_ptr<kku::Music> _music;
|
||||
std::shared_ptr<kku::Game> _game;
|
||||
|
@ -35,4 +35,3 @@ private:
|
|||
kku::lambda _onEnterGameCallback;
|
||||
kku::lambda _onLeaveGameCallback;
|
||||
};
|
||||
|
||||
|
|
|
@ -8,8 +8,7 @@ class Group;
|
|||
|
||||
class MainMenu : public GUIState
|
||||
{
|
||||
public:
|
||||
|
||||
public:
|
||||
struct Callbacks
|
||||
{
|
||||
kku::lambda onAppendGameState;
|
||||
|
@ -17,18 +16,18 @@ public:
|
|||
kku::lambda onAppendAboutState;
|
||||
};
|
||||
|
||||
explicit MainMenu(const std::shared_ptr<kku::CoreFactory>& factory, Callbacks&& callbacks);
|
||||
virtual void input(const kku::SystemEvent& event) override;
|
||||
virtual void update(const kku::microsec& dt) override;
|
||||
explicit MainMenu(const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
Callbacks &&callbacks);
|
||||
virtual void input(const kku::SystemEvent &event) override;
|
||||
virtual void update(const kku::microsec &dt) override;
|
||||
virtual void display() const override;
|
||||
|
||||
virtual void enter() override;
|
||||
virtual void leave() override;
|
||||
|
||||
private:
|
||||
private:
|
||||
const Callbacks _callbacks;
|
||||
const std::shared_ptr<kku::CoreFactory> _core_factory;
|
||||
|
||||
std::shared_ptr<Group> _buttons;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
#pragma once
|
||||
|
||||
#include <stack>
|
||||
#include <memory>
|
||||
#include <stack>
|
||||
|
||||
#include "core/systemevent.h"
|
||||
#include "core/vector.h"
|
||||
#include "core/time.h"
|
||||
#include "core/vector.h"
|
||||
|
||||
class GUIState
|
||||
{
|
||||
public:
|
||||
|
||||
enum Tag {
|
||||
public:
|
||||
enum Tag
|
||||
{
|
||||
SPLASH_SCREEN,
|
||||
MAIN_MENU,
|
||||
GAME_PICKER,
|
||||
|
@ -26,8 +26,8 @@ public:
|
|||
|
||||
virtual ~GUIState() = default;
|
||||
|
||||
virtual void input(const kku::SystemEvent& event) = 0;
|
||||
virtual void update(const kku::microsec& dt) = 0;
|
||||
virtual void input(const kku::SystemEvent &event) = 0;
|
||||
virtual void update(const kku::microsec &dt) = 0;
|
||||
virtual void display() const = 0;
|
||||
|
||||
virtual void enter() = 0;
|
||||
|
|
|
@ -1,24 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "../../include/application/state.h" // HOW? WHY DOESN'T "application/state.h" LINK ON BY ITSELF
|
||||
#include "core/corefactory.h"
|
||||
|
||||
class Application
|
||||
{
|
||||
public:
|
||||
public:
|
||||
virtual ~Application() = default;
|
||||
virtual bool init();
|
||||
virtual void display() = 0;
|
||||
virtual void run() = 0;
|
||||
|
||||
void input(const kku::SystemEvent& input);
|
||||
void update(const kku::microsec& dt);
|
||||
void input(const kku::SystemEvent &input);
|
||||
void update(const kku::microsec &dt);
|
||||
|
||||
protected:
|
||||
protected:
|
||||
std::shared_ptr<kku::CoreFactory> _core_factory;
|
||||
|
||||
std::array<std::shared_ptr<GUIState>, GUIState::Tag::AMOUNT> _states;
|
||||
|
|
|
@ -0,0 +1,64 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
/**
|
||||
* @brief Basic logging class
|
||||
*
|
||||
* Defines helper functions for logging facility. Configured in
|
||||
* Application::init()
|
||||
*
|
||||
*/
|
||||
class Log
|
||||
{
|
||||
public:
|
||||
enum LogLevel
|
||||
{
|
||||
FATAL,
|
||||
ERROR,
|
||||
WARN,
|
||||
INFO,
|
||||
DEBUG,
|
||||
};
|
||||
|
||||
LogLevel level = WARN; ///< Default logging level
|
||||
|
||||
/**
|
||||
* @brief Prints message to stdout
|
||||
*
|
||||
* TODO: write to configurable stream, be it stdout, stderr or even a file
|
||||
*
|
||||
* @param level the message level
|
||||
* @param fmt the message format
|
||||
* @param ... variable parameters
|
||||
*/
|
||||
void log(LogLevel level, const std::string &fmt, ...);
|
||||
|
||||
private:
|
||||
inline std::string getLabel(LogLevel level)
|
||||
{
|
||||
switch (level)
|
||||
{
|
||||
case DEBUG:
|
||||
return "DEBUG";
|
||||
case INFO:
|
||||
return "INFO ";
|
||||
case WARN:
|
||||
return "WARN ";
|
||||
case ERROR:
|
||||
return "ERROR";
|
||||
case FATAL:
|
||||
return "FATAL";
|
||||
default:
|
||||
return "UNK ";
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
extern Log LOG; /// Global variable :(
|
||||
|
||||
#define INFO(fmt, ...) LOG.log(Log::INFO, fmt, ##__VA_ARGS__)
|
||||
#define WARN(fmt, ...) LOG.log(Log::WARN, fmt, ##__VA_ARGS__)
|
||||
#define ERROR(fmt, ...) LOG.log(Log::ERROR, fmt, ##__VA_ARGS__)
|
||||
#define FATAL(fmt, ...) LOG.log(Log::FATAL, fmt, ##__VA_ARGS__)
|
||||
#define DEBUG(fmt, ...) LOG.log(Log::DEBUG, fmt, ##__VA_ARGS__)
|
|
@ -1,14 +1,14 @@
|
|||
#include "application/about.h"
|
||||
#include "widgets/pushbutton.h"
|
||||
#include "widgets/group.h"
|
||||
#include "widgets/pushbutton.h"
|
||||
|
||||
About::About(const std::shared_ptr<kku::CoreFactory>& factory, About::Callbacks&& callbacks) :
|
||||
_callbacks(std::move(callbacks)),
|
||||
_core_factory(factory),
|
||||
_sfml_logo(factory->getSprite(kku::GUISprite::Id::SFML_LOGO)),
|
||||
_cryptopp_logo(factory->getSprite(kku::GUISprite::Id::CRYPTOPP_LOGO)),
|
||||
_powered_by_text(factory->getText(kku::Font::Id::GUI)),
|
||||
_buttons(std::make_shared<Group>())
|
||||
About::About(const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
About::Callbacks &&callbacks)
|
||||
: _callbacks(std::move(callbacks)), _core_factory(factory),
|
||||
_sfml_logo(factory->getSprite(kku::GUISprite::Id::SFML_LOGO)),
|
||||
_cryptopp_logo(factory->getSprite(kku::GUISprite::Id::CRYPTOPP_LOGO)),
|
||||
_powered_by_text(factory->getText(kku::Font::Id::GUI)),
|
||||
_buttons(std::make_shared<Group>())
|
||||
{
|
||||
_powered_by_text->setString("Powered by: ");
|
||||
_powered_by_text->move(kku::Vector2<float>{0., 60});
|
||||
|
@ -16,12 +16,12 @@ About::About(const std::shared_ptr<kku::CoreFactory>& factory, About::Callbacks&
|
|||
_cryptopp_logo->move(kku::Vector2<float>{250., 180});
|
||||
}
|
||||
|
||||
void About::input(const kku::SystemEvent& event)
|
||||
void About::input(const kku::SystemEvent &event)
|
||||
{
|
||||
_buttons->input(event);
|
||||
}
|
||||
|
||||
void About::update(const kku::microsec& dt)
|
||||
void About::update(const kku::microsec &dt)
|
||||
{
|
||||
_buttons->update(dt);
|
||||
}
|
||||
|
@ -42,13 +42,15 @@ void About::enter()
|
|||
|
||||
if (!_exit_button)
|
||||
{
|
||||
_exit_button = std::make_shared<PushButton>("Return", _core_factory, 48);
|
||||
_exit_button =
|
||||
std::make_shared<PushButton>("Return", _core_factory, 48);
|
||||
_exit_button->setCallback(_callbacks.onLeaveAboutState);
|
||||
_buttons->addChild(_exit_button);
|
||||
}
|
||||
|
||||
_exit_button->setRect(kku::Area<float>{window_width / 3.f, window_height / 7.f * 4,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
_exit_button->setRect(
|
||||
kku::Area<float>{window_width / 3.f, window_height / 7.f * 4,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
_buttons->setVisibility();
|
||||
}
|
||||
|
||||
|
@ -56,4 +58,3 @@ void About::leave()
|
|||
{
|
||||
_buttons->setVisibility(false);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,30 +1,41 @@
|
|||
#include "application/application.h"
|
||||
#include "core/gameevent.h"
|
||||
#include "application/log.h"
|
||||
#include "core/editor.h"
|
||||
#include "core/gameevent.h"
|
||||
|
||||
#include "application/mainmenu.h"
|
||||
#include "application/gamestate.h"
|
||||
#include "application/editorstate.h"
|
||||
#include "application/about.h"
|
||||
#include "application/editorstate.h"
|
||||
#include "application/gamestate.h"
|
||||
#include "application/mainmenu.h"
|
||||
|
||||
#include "classicmode/classicfactory.h"
|
||||
|
||||
Log LOG;
|
||||
|
||||
bool Application::init()
|
||||
{
|
||||
LOG.level = Log::DEBUG;
|
||||
DEBUG("Initializing Application");
|
||||
|
||||
if (!_core_factory)
|
||||
return false;
|
||||
|
||||
MainMenu::Callbacks callbacks =
|
||||
{
|
||||
[&](){ pushState(GUIState::Tag::GAME); },
|
||||
[&](){ pushState(GUIState::Tag::EDITOR); },
|
||||
[&](){ pushState(GUIState::Tag::ABOUT); },
|
||||
MainMenu::Callbacks callbacks = {
|
||||
[&]() { pushState(GUIState::Tag::GAME); },
|
||||
[&]() { pushState(GUIState::Tag::EDITOR); },
|
||||
[&]() { pushState(GUIState::Tag::ABOUT); },
|
||||
};
|
||||
|
||||
const auto main_menu = std::make_shared<MainMenu>(_core_factory, std::move(callbacks));
|
||||
const auto game_state = std::make_shared<GameState>(_core_factory, classic::getGame(_core_factory), GameState::Callbacks{[&](){ popState(); }});
|
||||
const auto editor = std::make_shared<EditorState>(_core_factory, classic::getEditor(_core_factory), EditorState::Callbacks{[&](){ popState(); }});
|
||||
const auto about = std::make_shared<About>(_core_factory, About::Callbacks{[&](){ popState(); }});
|
||||
const auto main_menu =
|
||||
std::make_shared<MainMenu>(_core_factory, std::move(callbacks));
|
||||
const auto game_state = std::make_shared<GameState>(
|
||||
_core_factory, classic::getGame(_core_factory),
|
||||
GameState::Callbacks{[&]() { popState(); }});
|
||||
const auto editor = std::make_shared<EditorState>(
|
||||
_core_factory, classic::getEditor(_core_factory),
|
||||
EditorState::Callbacks{[&]() { popState(); }});
|
||||
const auto about = std::make_shared<About>(
|
||||
_core_factory, About::Callbacks{[&]() { popState(); }});
|
||||
|
||||
_states[GUIState::Tag::MAIN_MENU] = main_menu;
|
||||
_states[GUIState::Tag::GAME] = game_state;
|
||||
|
@ -36,18 +47,20 @@ bool Application::init()
|
|||
return true;
|
||||
}
|
||||
|
||||
void Application::input(const kku::SystemEvent& event)
|
||||
void Application::input(const kku::SystemEvent &event)
|
||||
{
|
||||
_state_stack.back()->input(event);
|
||||
}
|
||||
|
||||
void Application::update(const kku::microsec& dt)
|
||||
void Application::update(const kku::microsec &dt)
|
||||
{
|
||||
_state_stack.back()->update(dt);
|
||||
}
|
||||
|
||||
void Application::pushState(GUIState::Tag new_state)
|
||||
{
|
||||
DEBUG("Pushing state %d", new_state);
|
||||
|
||||
if (!_state_stack.empty())
|
||||
_state_stack.back()->leave();
|
||||
|
||||
|
@ -57,6 +70,7 @@ void Application::pushState(GUIState::Tag new_state)
|
|||
|
||||
void Application::popState()
|
||||
{
|
||||
DEBUG("Popping state");
|
||||
_state_stack.back()->leave();
|
||||
_state_stack.pop_back();
|
||||
_state_stack.back()->enter();
|
||||
|
|
|
@ -1,31 +1,32 @@
|
|||
#include "application/editorstate.h"
|
||||
#include "tools/bpmcalculator.h"
|
||||
#include "widgets/bpmcalculatorwidget.h"
|
||||
#include "widgets/button.h"
|
||||
#include "widgets/editorwidget.h"
|
||||
#include "widgets/group.h"
|
||||
#include "widgets/menubar.h"
|
||||
#include "widgets/window.h"
|
||||
#include "widgets/editorwidget.h"
|
||||
#include "widgets/bpmcalculatorwidget.h"
|
||||
#include "tools/bpmcalculator.h"
|
||||
|
||||
#include "core/editor.h"
|
||||
|
||||
EditorState::EditorState(const std::shared_ptr<kku::CoreFactory>& core_factory,
|
||||
std::unique_ptr<kku::Editor>&& editor,
|
||||
Callbacks&& callbacks) :
|
||||
_callbacks(std::move(callbacks)),
|
||||
_core_factory(core_factory),
|
||||
_editor(std::move(editor))
|
||||
{}
|
||||
EditorState::EditorState(const std::shared_ptr<kku::CoreFactory> &core_factory,
|
||||
std::unique_ptr<kku::Editor> &&editor,
|
||||
Callbacks &&callbacks)
|
||||
: _callbacks(std::move(callbacks)), _core_factory(core_factory),
|
||||
_editor(std::move(editor))
|
||||
{
|
||||
}
|
||||
|
||||
EditorState::~EditorState()
|
||||
{}
|
||||
{
|
||||
}
|
||||
|
||||
void EditorState::input(const kku::SystemEvent& event)
|
||||
void EditorState::input(const kku::SystemEvent &event)
|
||||
{
|
||||
_group->input(event);
|
||||
}
|
||||
|
||||
void EditorState::update(const kku::microsec& dt)
|
||||
void EditorState::update(const kku::microsec &dt)
|
||||
{
|
||||
_group->update(dt);
|
||||
}
|
||||
|
@ -41,54 +42,59 @@ void EditorState::enter()
|
|||
_music->open("resources/METEOR.flac");
|
||||
_music->setVolume(5.f);
|
||||
|
||||
auto& group = _group;
|
||||
auto& music = _music;
|
||||
auto& editor = _editor;
|
||||
auto &group = _group;
|
||||
auto &music = _music;
|
||||
auto &editor = _editor;
|
||||
|
||||
_bpm_calculator = std::make_shared<BPMCalculator>();
|
||||
auto& bpm_calculator = _bpm_calculator;
|
||||
std::shared_ptr<BPMCalculatorWidget> bpm_widget = std::make_shared<BPMCalculatorWidget>(_bpm_calculator, _core_factory);
|
||||
auto &bpm_calculator = _bpm_calculator;
|
||||
std::shared_ptr<BPMCalculatorWidget> bpm_widget =
|
||||
std::make_shared<BPMCalculatorWidget>(_bpm_calculator, _core_factory);
|
||||
|
||||
auto button_start = std::make_shared<PushButton>("Start", _core_factory);
|
||||
auto button_stop = std::make_shared<PushButton>("Stop", _core_factory);
|
||||
auto button_apply = std::make_shared<PushButton>("Apply", _core_factory);
|
||||
|
||||
button_start->setCallback([bpm_calculator, button_start, button_stop, &music]()
|
||||
{
|
||||
music->play();
|
||||
bpm_calculator->start();
|
||||
button_start->setVisibility(false);
|
||||
button_stop->setVisibility(true);
|
||||
});
|
||||
button_start->setCallback(
|
||||
[bpm_calculator, button_start, button_stop, &music]()
|
||||
{
|
||||
music->play();
|
||||
bpm_calculator->start();
|
||||
button_start->setVisibility(false);
|
||||
button_stop->setVisibility(true);
|
||||
});
|
||||
|
||||
button_stop->setCallback([bpm_calculator, button_start, button_stop, &music]()
|
||||
{
|
||||
music->stop();
|
||||
bpm_calculator->stop();
|
||||
button_start->setVisibility(true);
|
||||
button_stop->setVisibility(false);
|
||||
});
|
||||
button_stop->setCallback(
|
||||
[bpm_calculator, button_start, button_stop, &music]()
|
||||
{
|
||||
music->stop();
|
||||
bpm_calculator->stop();
|
||||
button_start->setVisibility(true);
|
||||
button_stop->setVisibility(false);
|
||||
});
|
||||
|
||||
button_apply->setCallback([&editor, bpm_calculator]()
|
||||
{
|
||||
kku::BPMSection section;
|
||||
const auto& info = bpm_calculator->fetchApproximatedInfo();
|
||||
section.bpm = info.BPM;
|
||||
section.interval = info.interval;
|
||||
section.fraction = 2;
|
||||
section.offset_start = bpm_calculator->getStartingOffset();
|
||||
button_apply->setCallback(
|
||||
[&editor, bpm_calculator]()
|
||||
{
|
||||
kku::BPMSection section;
|
||||
const auto &info = bpm_calculator->fetchApproximatedInfo();
|
||||
section.bpm = info.BPM;
|
||||
section.interval = info.interval;
|
||||
section.fraction = 2;
|
||||
section.offset_start = bpm_calculator->getStartingOffset();
|
||||
|
||||
editor->insertBPMSection(std::move(section));
|
||||
});
|
||||
editor->insertBPMSection(std::move(section));
|
||||
});
|
||||
|
||||
BPMCalculatorWidget::Init bpm_widget_init;
|
||||
bpm_widget_init.stop = button_stop;
|
||||
bpm_widget_init.apply = button_apply;
|
||||
bpm_widget_init.start = button_start;
|
||||
bpm_widget_init.current_time = [&music]() -> kku::microsec { return music->fetchOffset(); };
|
||||
bpm_widget_init.current_time = [&music]() -> kku::microsec
|
||||
{ return music->fetchOffset(); };
|
||||
|
||||
bpm_widget->init(std::move(bpm_widget_init));
|
||||
const auto bpm_widget_callback = [&group, bpm_widget=bpm_widget, &music]()
|
||||
const auto bpm_widget_callback = [&group, bpm_widget = bpm_widget, &music]()
|
||||
{
|
||||
music->stop();
|
||||
bpm_widget->setVisibility(false);
|
||||
|
@ -100,16 +106,19 @@ void EditorState::enter()
|
|||
|
||||
auto menu_bar = std::make_shared<MenuBar>(_core_factory);
|
||||
|
||||
auto bpm_button = std::make_shared<PushButton>("Calculate BPM", _core_factory);
|
||||
auto bpm_button =
|
||||
std::make_shared<PushButton>("Calculate BPM", _core_factory);
|
||||
|
||||
bpm_button->setCallback([&group, bpm_widget=bpm_widget]()
|
||||
{
|
||||
group->blockBy(bpm_widget);
|
||||
bpm_widget->setVisibility(true);
|
||||
});
|
||||
bpm_button->setCallback(
|
||||
[&group, bpm_widget = bpm_widget]()
|
||||
{
|
||||
group->blockBy(bpm_widget);
|
||||
bpm_widget->setVisibility(true);
|
||||
});
|
||||
|
||||
bpm_widget->setRect(kku::Area<float>{render_size.first / 3.f, render_size.second / 3.f,
|
||||
render_size.first / 3.f, render_size.second / 3.f});
|
||||
bpm_widget->setRect(
|
||||
kku::Area<float>{render_size.first / 3.f, render_size.second / 3.f,
|
||||
render_size.first / 3.f, render_size.second / 3.f});
|
||||
|
||||
bpm_widget->addBarButton("X", bpm_widget_callback);
|
||||
bpm_widget->setVisibility(false);
|
||||
|
@ -120,9 +129,11 @@ void EditorState::enter()
|
|||
auto test_menu_3 = std::make_shared<MenuDrop>(_core_factory);
|
||||
test_menu_3->setRect(kku::Area<float>{0., 0., 200., 27. * 5.});
|
||||
|
||||
auto test_cascade_button = std::make_shared<CascadeMenuButton>("Show submenu", _core_factory);
|
||||
auto test_cascade_button =
|
||||
std::make_shared<CascadeMenuButton>("Show submenu", _core_factory);
|
||||
|
||||
auto test_cascade_button_2 = std::make_shared<CascadeMenuButton>("Show submenu 2", _core_factory);
|
||||
auto test_cascade_button_2 =
|
||||
std::make_shared<CascadeMenuButton>("Show submenu 2", _core_factory);
|
||||
|
||||
auto quit_button = std::make_shared<PushButton>("Quit", _core_factory);
|
||||
quit_button->setCallback(_callbacks.onLeaveEditorState);
|
||||
|
@ -150,19 +161,18 @@ void EditorState::enter()
|
|||
menu_bar->setVisibility(true);
|
||||
|
||||
EditorWidget::Callbacks callbacks;
|
||||
callbacks.onDisplay = [&editor]()
|
||||
{
|
||||
editor->display();
|
||||
};
|
||||
callbacks.onDisplay = [&editor]() { editor->display(); };
|
||||
|
||||
callbacks.onInput = [&editor, &music](const kku::SystemEvent& event)
|
||||
callbacks.onInput = [&editor, &music](const kku::SystemEvent &event)
|
||||
{
|
||||
if (event.type == kku::SystemEvent::Type::KeyRelease
|
||||
&& std::get<kku::SystemEvent::Key>(event.data).view == kku::SystemEvent::Key::Code::Space)
|
||||
if (event.type == kku::SystemEvent::Type::KeyRelease &&
|
||||
std::get<kku::SystemEvent::Key>(event.data).view ==
|
||||
kku::SystemEvent::Key::Code::Space)
|
||||
music->isPlaying() ? music->pause() : music->play();
|
||||
else if (event.type == kku::SystemEvent::Type::MouseWheelScroll)
|
||||
{
|
||||
const auto& up = std::get<kku::SystemEvent::Mouse>(event.data).scrolled_up;
|
||||
const auto &up =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).scrolled_up;
|
||||
music->moveOffset(up ? 500000 : -500000);
|
||||
editor->recalculate(music->fetchOffset());
|
||||
}
|
||||
|
@ -170,8 +180,7 @@ void EditorState::enter()
|
|||
editor->input(kku::GameEvent{music->fetchOffset(), event});
|
||||
};
|
||||
|
||||
callbacks.onUpdate = [&editor, &music](const kku::microsec& dt)
|
||||
{
|
||||
callbacks.onUpdate = [&editor, &music](const kku::microsec &dt) {
|
||||
editor->update(kku::UpdateData{music->fetchOffset(), dt});
|
||||
};
|
||||
|
||||
|
|
|
@ -4,14 +4,15 @@
|
|||
|
||||
#include "core/game.h"
|
||||
|
||||
GameState::GameState(const std::shared_ptr<kku::CoreFactory>& core_factory, const std::shared_ptr<kku::Game>& game, Callbacks&& callbacks) :
|
||||
_core_factory(core_factory),
|
||||
_game(game),
|
||||
_onLeaveGameCallback(callbacks.onLeaveGame)
|
||||
GameState::GameState(const std::shared_ptr<kku::CoreFactory> &core_factory,
|
||||
const std::shared_ptr<kku::Game> &game,
|
||||
Callbacks &&callbacks)
|
||||
: _core_factory(core_factory), _game(game),
|
||||
_onLeaveGameCallback(callbacks.onLeaveGame)
|
||||
{
|
||||
}
|
||||
|
||||
void GameState::input(const kku::SystemEvent& event)
|
||||
void GameState::input(const kku::SystemEvent &event)
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
|
@ -33,7 +34,7 @@ void GameState::input(const kku::SystemEvent& event)
|
|||
_game->input(kku::GameEvent{_music->fetchOffset(), event});
|
||||
}
|
||||
|
||||
void GameState::update(const kku::microsec& dt)
|
||||
void GameState::update(const kku::microsec &dt)
|
||||
{
|
||||
_game->update(kku::UpdateData{_music->fetchOffset(), dt});
|
||||
}
|
||||
|
|
|
@ -0,0 +1,27 @@
|
|||
#include <cstdarg>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
|
||||
#include "application/log.h"
|
||||
|
||||
void Log::log(LogLevel level, const std::string &fmt, ...)
|
||||
{
|
||||
if (level > this->level)
|
||||
return;
|
||||
|
||||
va_list args;
|
||||
|
||||
// First va_start: count how many characters are needed for formatting
|
||||
va_start(args, fmt);
|
||||
size_t len = std::vsnprintf(NULL, 0, fmt.c_str(), args);
|
||||
va_end(args);
|
||||
|
||||
std::vector<char> buf(len + 1);
|
||||
|
||||
// Second va_start: actually write formatted message to buffer
|
||||
va_start(args, fmt);
|
||||
std::vsnprintf(&buf[0], len + 1, fmt.c_str(), args);
|
||||
va_end(args);
|
||||
|
||||
std::cout << this->getLabel(level) << " " << &buf[0] << std::endl;
|
||||
}
|
|
@ -1,20 +1,20 @@
|
|||
#include "application/mainmenu.h"
|
||||
#include "widgets/pushbutton.h"
|
||||
#include "widgets/group.h"
|
||||
#include "widgets/pushbutton.h"
|
||||
|
||||
MainMenu::MainMenu(const std::shared_ptr<kku::CoreFactory>& factory, MainMenu::Callbacks&& callbacks) :
|
||||
_callbacks(std::move(callbacks)),
|
||||
_core_factory(factory),
|
||||
_buttons(std::make_shared<Group>())
|
||||
MainMenu::MainMenu(const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
MainMenu::Callbacks &&callbacks)
|
||||
: _callbacks(std::move(callbacks)), _core_factory(factory),
|
||||
_buttons(std::make_shared<Group>())
|
||||
{
|
||||
}
|
||||
|
||||
void MainMenu::input(const kku::SystemEvent& event)
|
||||
void MainMenu::input(const kku::SystemEvent &event)
|
||||
{
|
||||
_buttons->input(event);
|
||||
}
|
||||
|
||||
void MainMenu::update(const kku::microsec& dt)
|
||||
void MainMenu::update(const kku::microsec &dt)
|
||||
{
|
||||
_buttons->update(dt);
|
||||
}
|
||||
|
@ -30,19 +30,25 @@ void MainMenu::enter()
|
|||
const float window_width = render_size.first;
|
||||
const float window_height = render_size.second;
|
||||
|
||||
auto button_start = std::make_shared<PushButton>("Start", _core_factory, 48);
|
||||
button_start->setRect(kku::Area<float>{window_width / 3.f, window_height / 7.f,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
auto button_start =
|
||||
std::make_shared<PushButton>("Start", _core_factory, 48);
|
||||
button_start->setRect(
|
||||
kku::Area<float>{window_width / 3.f, window_height / 7.f,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
button_start->setCallback(_callbacks.onAppendGameState);
|
||||
|
||||
auto button_editor = std::make_shared<PushButton>("Editor", _core_factory, 48);
|
||||
button_editor->setRect(kku::Area<float>{window_width / 3.f, window_height / 7.f * 3,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
auto button_editor =
|
||||
std::make_shared<PushButton>("Editor", _core_factory, 48);
|
||||
button_editor->setRect(
|
||||
kku::Area<float>{window_width / 3.f, window_height / 7.f * 3,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
button_editor->setCallback(_callbacks.onAppendEditorState);
|
||||
|
||||
auto button_about = std::make_shared<PushButton>("About", _core_factory, 48);
|
||||
button_about->setRect(kku::Area<float>{window_width / 3.f, window_height / 7.f * 5,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
auto button_about =
|
||||
std::make_shared<PushButton>("About", _core_factory, 48);
|
||||
button_about->setRect(
|
||||
kku::Area<float>{window_width / 3.f, window_height / 7.f * 5,
|
||||
window_width / 3.f, window_height / 7.f});
|
||||
button_about->setCallback(_callbacks.onAppendAboutState);
|
||||
|
||||
_buttons->addChild(button_start);
|
||||
|
@ -56,4 +62,3 @@ void MainMenu::leave()
|
|||
{
|
||||
_buttons->setVisibility(false);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
#include "bpmcalculatorwidget.h"
|
||||
#include "tools/bpmcalculator.h"
|
||||
#include "core/editor.h"
|
||||
#include "tools/bpmcalculator.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
BPMCalculatorWidget::BPMCalculatorWidget(const std::shared_ptr<BPMCalculator>& bpm_calculator, const std::shared_ptr<kku::CoreFactory>& factory) :
|
||||
Window(factory, "BPM Calculation"),
|
||||
_bpm_calculator(bpm_calculator),
|
||||
_slider(std::make_shared<BPMSlider>(factory)),
|
||||
_core_factory(factory),
|
||||
_ticked(false)
|
||||
BPMCalculatorWidget::BPMCalculatorWidget(
|
||||
const std::shared_ptr<BPMCalculator> &bpm_calculator,
|
||||
const std::shared_ptr<kku::CoreFactory> &factory)
|
||||
: Window(factory, "BPM Calculation"), _bpm_calculator(bpm_calculator),
|
||||
_slider(std::make_shared<BPMSlider>(factory)), _core_factory(factory),
|
||||
_ticked(false)
|
||||
{
|
||||
_bpm_value = _core_factory->getText(kku::Font::Id::GUI);
|
||||
_bpm_value->setCharacterSize(40);
|
||||
|
@ -20,7 +20,7 @@ BPMCalculatorWidget::BPMCalculatorWidget(const std::shared_ptr<BPMCalculator>& b
|
|||
_slap.setVolume(30.);*/
|
||||
}
|
||||
|
||||
void BPMCalculatorWidget::input(const kku::SystemEvent& event)
|
||||
void BPMCalculatorWidget::input(const kku::SystemEvent &event)
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
|
@ -29,7 +29,8 @@ void BPMCalculatorWidget::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::KeyPress:
|
||||
{
|
||||
if (std::get<kku::SystemEvent::Key>(event.data).view == kku::SystemEvent::Key::Code::Space)
|
||||
if (std::get<kku::SystemEvent::Key>(event.data).view ==
|
||||
kku::SystemEvent::Key::Code::Space)
|
||||
{
|
||||
_bpm_calculator->click(_current_time());
|
||||
}
|
||||
|
@ -40,7 +41,7 @@ void BPMCalculatorWidget::input(const kku::SystemEvent& event)
|
|||
Window::input(event);
|
||||
}
|
||||
|
||||
void BPMCalculatorWidget::update(const kku::microsec& dt)
|
||||
void BPMCalculatorWidget::update(const kku::microsec &dt)
|
||||
{
|
||||
Window::update(dt);
|
||||
|
||||
|
@ -49,13 +50,16 @@ void BPMCalculatorWidget::update(const kku::microsec& dt)
|
|||
{
|
||||
_bpm_value->setString(std::to_string(static_cast<int>(beat_info.BPM)));
|
||||
|
||||
const kku::microsec until_beat = _bpm_calculator->fetchTimeUntilNextBeat(_current_time());
|
||||
const auto time_relation = static_cast<long double>(beat_info.interval) / static_cast<long double>(until_beat);
|
||||
const kku::microsec until_beat =
|
||||
_bpm_calculator->fetchTimeUntilNextBeat(_current_time());
|
||||
const auto time_relation =
|
||||
static_cast<long double>(beat_info.interval) /
|
||||
static_cast<long double>(until_beat);
|
||||
const auto slider_path_left = _slider->getRect().width / time_relation;
|
||||
if (slider_path_left < 50)
|
||||
{
|
||||
//if (!_ticked)
|
||||
//_slap.play();
|
||||
// if (!_ticked)
|
||||
//_slap.play();
|
||||
_ticked = true;
|
||||
}
|
||||
else
|
||||
|
@ -79,30 +83,38 @@ void BPMCalculatorWidget::display() const
|
|||
}
|
||||
}
|
||||
|
||||
void BPMCalculatorWidget::setRect(const kku::Area<float>& rect)
|
||||
void BPMCalculatorWidget::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
Window::setRect(rect);
|
||||
_slider->setRect(kku::Area<float>{0, 0, rect.width / 8 * 6, 100});
|
||||
_slider->setPosition(kku::Point{_window_content->getRect().left + rect.width / 8,
|
||||
_window_content->getRect().top + rect.height / 8 * 3});
|
||||
_slider->setPosition(
|
||||
kku::Point{_window_content->getRect().left + rect.width / 8,
|
||||
_window_content->getRect().top + rect.height / 8 * 3});
|
||||
|
||||
_button_start->setRect(kku::Area<float>{0, 0, rect.width / 10 * 3, 30});
|
||||
_button_start->setPosition(kku::Point{_window_content->getRect().left + rect.width / 7,
|
||||
_window_content->getRect().top + _window_content->getRect().height - 40});
|
||||
_button_start->setPosition(
|
||||
kku::Point{_window_content->getRect().left + rect.width / 7,
|
||||
_window_content->getRect().top +
|
||||
_window_content->getRect().height - 40});
|
||||
|
||||
_button_stop->setRect(kku::Area<float>{0, 0, rect.width / 10 * 3, 30});
|
||||
_button_stop->setPosition(kku::Point{_window_content->getRect().left + rect.width / 7,
|
||||
_window_content->getRect().top + _window_content->getRect().height - 40});
|
||||
_button_stop->setPosition(
|
||||
kku::Point{_window_content->getRect().left + rect.width / 7,
|
||||
_window_content->getRect().top +
|
||||
_window_content->getRect().height - 40});
|
||||
|
||||
_button_apply->setRect(kku::Area<float>{0, 0, rect.width / 10 * 3, 30});
|
||||
_button_apply->setPosition(kku::Point{_window_content->getRect().left + 50 + (2 * (rect.width / 7)),
|
||||
_window_content->getRect().top + _window_content->getRect().height - 40});
|
||||
_button_apply->setPosition(kku::Point{
|
||||
_window_content->getRect().left + 50 + (2 * (rect.width / 7)),
|
||||
_window_content->getRect().top + _window_content->getRect().height -
|
||||
40});
|
||||
|
||||
_bpm_value->setPosition(kku::Point{_window_content->getRect().left + rect.width / 8,
|
||||
_window_content->getRect().top + rect.height / 8 });
|
||||
_bpm_value->setPosition(
|
||||
kku::Point{_window_content->getRect().left + rect.width / 8,
|
||||
_window_content->getRect().top + rect.height / 8});
|
||||
}
|
||||
|
||||
void BPMCalculatorWidget::move(const kku::Vector2<float>& delta)
|
||||
void BPMCalculatorWidget::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
Window::move(delta);
|
||||
|
||||
|
@ -110,7 +122,7 @@ void BPMCalculatorWidget::move(const kku::Vector2<float>& delta)
|
|||
_bpm_value->move(delta);
|
||||
}
|
||||
|
||||
void BPMCalculatorWidget::setPosition(const kku::Point& position)
|
||||
void BPMCalculatorWidget::setPosition(const kku::Point &position)
|
||||
{
|
||||
Window::setPosition(position);
|
||||
}
|
||||
|
|
|
@ -9,12 +9,12 @@ BPMSlider::BPMSlider(const std::shared_ptr<kku::CoreFactory> &factory)
|
|||
_slider_tick->setColor(kku::Color{255, 0, 0, 255});
|
||||
}
|
||||
|
||||
void BPMSlider::input(const kku::SystemEvent& event)
|
||||
void BPMSlider::input(const kku::SystemEvent &event)
|
||||
{
|
||||
Widget::input(event);
|
||||
}
|
||||
|
||||
void BPMSlider::update(const kku::microsec& dt)
|
||||
void BPMSlider::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -26,28 +26,26 @@ void BPMSlider::display() const
|
|||
Widget::display();
|
||||
}
|
||||
|
||||
void BPMSlider::setRect(const kku::Area<float>& rect)
|
||||
void BPMSlider::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_slider_background->setRect(rect);
|
||||
_slider_tick->setRect(kku::Area<float>{rect.left,
|
||||
rect.top,
|
||||
rect.width / 30.f,
|
||||
rect.height});
|
||||
_slider_tick->setRect(
|
||||
kku::Area<float>{rect.left, rect.top, rect.width / 30.f, rect.height});
|
||||
}
|
||||
|
||||
void BPMSlider::setPosition(const kku::Point& position)
|
||||
void BPMSlider::setPosition(const kku::Point &position)
|
||||
{
|
||||
_slider_background->setPosition(position);
|
||||
_slider_tick->setPosition(position);
|
||||
}
|
||||
|
||||
void BPMSlider::move(const kku::Vector2<float>& delta)
|
||||
void BPMSlider::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_slider_background->move(delta);
|
||||
_slider_tick->move(delta);
|
||||
}
|
||||
|
||||
bool BPMSlider::isUnderMouse(const kku::Point& position) const
|
||||
bool BPMSlider::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _slider_background->contains(position);
|
||||
}
|
||||
|
@ -64,6 +62,7 @@ kku::Point BPMSlider::getPosition() const
|
|||
|
||||
void BPMSlider::setTickPosition(float x_position)
|
||||
{
|
||||
_slider_tick->setPosition(kku::Point{_slider_background->getPosition().x + x_position,
|
||||
_slider_tick->getPosition().y});
|
||||
_slider_tick->setPosition(
|
||||
kku::Point{_slider_background->getPosition().x + x_position,
|
||||
_slider_tick->getPosition().y});
|
||||
}
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#include "button.h"
|
||||
#include <iostream>
|
||||
|
||||
Button::Button(const std::string &text, const std::shared_ptr<kku::CoreFactory>& factory, unsigned int font_size) :
|
||||
_core_factory(factory)
|
||||
Button::Button(const std::string &text,
|
||||
const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
unsigned int font_size)
|
||||
: _core_factory(factory)
|
||||
{
|
||||
_button_text = _core_factory->getText(kku::Font::Id::GUI);
|
||||
_button_text->setString(text);
|
||||
|
@ -10,7 +12,7 @@ Button::Button(const std::string &text, const std::shared_ptr<kku::CoreFactory>&
|
|||
_button_text->setCharacterSize(font_size);
|
||||
}
|
||||
|
||||
void Button::update(const kku::microsec& dt)
|
||||
void Button::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -26,14 +28,13 @@ void Button::display() const
|
|||
Widget::display();
|
||||
}
|
||||
|
||||
void Button::setRect(const kku::Area<float>& rect)
|
||||
void Button::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_button_content->setRect(rect);
|
||||
_button_text->setPosition(kku::Point{rect.left + 5,
|
||||
rect.top + 5});
|
||||
_button_text->setPosition(kku::Point{rect.left + 5, rect.top + 5});
|
||||
}
|
||||
|
||||
void Button::setPosition(const kku::Point& position)
|
||||
void Button::setPosition(const kku::Point &position)
|
||||
{
|
||||
_button_content->setPosition(position);
|
||||
|
||||
|
@ -42,19 +43,19 @@ void Button::setPosition(const kku::Point& position)
|
|||
_button_text->setPosition(new_point);
|
||||
}
|
||||
|
||||
void Button::move(const kku::Vector2<float>& delta)
|
||||
void Button::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_button_content->move(delta);
|
||||
_button_text->move(delta);
|
||||
Widget::move(delta);
|
||||
}
|
||||
|
||||
bool Button::isUnderMouse(const kku::Point& position) const
|
||||
bool Button::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _is_visible && _button_content->contains(position);
|
||||
}
|
||||
|
||||
void Button::setText(const std::string& text)
|
||||
void Button::setText(const std::string &text)
|
||||
{
|
||||
_button_text->setString(text);
|
||||
}
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#include "cascademenubutton.h"
|
||||
#include "menudrop.h"
|
||||
|
||||
CascadeMenuButton::CascadeMenuButton(const std::string& text, const std::shared_ptr<kku::CoreFactory>& factory, unsigned int font_size) :
|
||||
Button(text, factory, font_size)
|
||||
CascadeMenuButton::CascadeMenuButton(
|
||||
const std::string &text, const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
unsigned int font_size)
|
||||
: Button(text, factory, font_size)
|
||||
{
|
||||
_color_idle = kku::Color{230, 230, 230, 255};
|
||||
_color_hover = kku::Color{84, 158, 253, 255};
|
||||
|
@ -11,7 +13,7 @@ CascadeMenuButton::CascadeMenuButton(const std::string& text, const std::shared_
|
|||
_button_content->setColor(_color_idle);
|
||||
}
|
||||
|
||||
void CascadeMenuButton::input(const kku::SystemEvent& event)
|
||||
void CascadeMenuButton::input(const kku::SystemEvent &event)
|
||||
{
|
||||
if (!_submenu)
|
||||
return;
|
||||
|
@ -23,7 +25,8 @@ void CascadeMenuButton::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::MouseMove:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (isUnderMouse(position))
|
||||
{
|
||||
_button_content->setColor(_color_hover);
|
||||
|
@ -40,17 +43,16 @@ void CascadeMenuButton::input(const kku::SystemEvent& event)
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void CascadeMenuButton::setRect(const kku::Area<float>& rect)
|
||||
void CascadeMenuButton::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
Button::setRect(rect);
|
||||
resetRect();
|
||||
}
|
||||
|
||||
void CascadeMenuButton::setSubmenu(const std::shared_ptr<MenuDrop>& submenu)
|
||||
void CascadeMenuButton::setSubmenu(const std::shared_ptr<MenuDrop> &submenu)
|
||||
{
|
||||
_submenu = submenu;
|
||||
resetRect();
|
||||
|
@ -65,12 +67,14 @@ void CascadeMenuButton::resetRect()
|
|||
{
|
||||
if (_submenu)
|
||||
{
|
||||
_submenu->setPosition(kku::Point{_button_content->getPosition().x + _button_content->getRect().width,
|
||||
_submenu->setPosition(kku::Point{_button_content->getPosition().x +
|
||||
_button_content->getRect().width,
|
||||
_button_content->getPosition().y});
|
||||
}
|
||||
}
|
||||
|
||||
void CascadeMenuButton::setFillColors(kku::Color&& idle_color, kku::Color&& hover_color)
|
||||
void CascadeMenuButton::setFillColors(kku::Color &&idle_color,
|
||||
kku::Color &&hover_color)
|
||||
{
|
||||
_color_idle = idle_color;
|
||||
_color_hover = hover_color;
|
||||
|
|
|
@ -1,18 +1,19 @@
|
|||
#include "editorwidget.h"
|
||||
#include "core/editor.h"
|
||||
|
||||
EditorWidget::EditorWidget(Callbacks&& callbacks) :
|
||||
_input(std::move(callbacks.onInput)),
|
||||
_update(std::move(callbacks.onUpdate)),
|
||||
_draw(std::move(callbacks.onDisplay))
|
||||
{}
|
||||
EditorWidget::EditorWidget(Callbacks &&callbacks)
|
||||
: _input(std::move(callbacks.onInput)),
|
||||
_update(std::move(callbacks.onUpdate)),
|
||||
_draw(std::move(callbacks.onDisplay))
|
||||
{
|
||||
}
|
||||
|
||||
void EditorWidget::input(const kku::SystemEvent& event)
|
||||
void EditorWidget::input(const kku::SystemEvent &event)
|
||||
{
|
||||
_input(event);
|
||||
}
|
||||
|
||||
void EditorWidget::update(const kku::microsec& dt)
|
||||
void EditorWidget::update(const kku::microsec &dt)
|
||||
{
|
||||
_update(dt);
|
||||
}
|
||||
|
@ -22,18 +23,18 @@ void EditorWidget::display() const
|
|||
_draw();
|
||||
}
|
||||
|
||||
void EditorWidget::move(const kku::Vector2<float>& delta)
|
||||
void EditorWidget::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
(void)delta;
|
||||
// delegate to children
|
||||
}
|
||||
|
||||
bool EditorWidget::isUnderMouse(const kku::Point& position) const
|
||||
bool EditorWidget::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _parent->isUnderMouse(position);
|
||||
}
|
||||
|
||||
void EditorWidget::setRect(const kku::Area<float>& rect)
|
||||
void EditorWidget::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
(void)rect;
|
||||
// basically useless beacuse editor widget fills the entire screen
|
||||
|
@ -44,7 +45,7 @@ kku::Area<float> EditorWidget::getRect() const
|
|||
return {};
|
||||
}
|
||||
|
||||
void EditorWidget::setPosition(const kku::Point& position)
|
||||
void EditorWidget::setPosition(const kku::Point &position)
|
||||
{
|
||||
(void)position;
|
||||
}
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#include "group.h"
|
||||
|
||||
void Group::input(const kku::SystemEvent& event)
|
||||
void Group::input(const kku::SystemEvent &event)
|
||||
{
|
||||
Widget::input(event);
|
||||
}
|
||||
|
||||
void Group::update(const kku::microsec& dt)
|
||||
void Group::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -15,18 +15,18 @@ void Group::display() const
|
|||
Widget::display();
|
||||
}
|
||||
|
||||
void Group::setRect(const kku::Area<float>& rect)
|
||||
void Group::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_rect = rect;
|
||||
}
|
||||
|
||||
void Group::setPosition(const kku::Point& position)
|
||||
void Group::setPosition(const kku::Point &position)
|
||||
{
|
||||
_rect.top = position.y;
|
||||
_rect.left = position.x;
|
||||
}
|
||||
|
||||
void Group::move(const kku::Vector2<float>& delta)
|
||||
void Group::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_rect.top += delta.first;
|
||||
_rect.left += delta.second;
|
||||
|
@ -34,9 +34,9 @@ void Group::move(const kku::Vector2<float>& delta)
|
|||
Widget::move(delta);
|
||||
}
|
||||
|
||||
bool Group::isUnderMouse(const kku::Point& position) const
|
||||
bool Group::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _rect.contains(position);
|
||||
return _rect.contains(position);
|
||||
}
|
||||
|
||||
kku::Area<float> Group::getRect() const
|
||||
|
@ -46,10 +46,5 @@ kku::Area<float> Group::getRect() const
|
|||
|
||||
kku::Point Group::getPosition() const
|
||||
{
|
||||
return kku::Point
|
||||
{
|
||||
_rect.top,
|
||||
_rect.left
|
||||
};
|
||||
return kku::Point{_rect.top, _rect.left};
|
||||
}
|
||||
|
||||
|
|
|
@ -1,10 +1,8 @@
|
|||
#include "menubar.h"
|
||||
|
||||
MenuBar::MenuBar(const std::shared_ptr<kku::CoreFactory>& factory) :
|
||||
_core_factory(factory),
|
||||
_bar_rect(factory->getRectangle()),
|
||||
_amount_buttons(0),
|
||||
_button_width(170)
|
||||
MenuBar::MenuBar(const std::shared_ptr<kku::CoreFactory> &factory)
|
||||
: _core_factory(factory), _bar_rect(factory->getRectangle()),
|
||||
_amount_buttons(0), _button_width(170)
|
||||
{
|
||||
_bar_rect->setColor(kku::Color{88, 57, 107, 255});
|
||||
}
|
||||
|
@ -18,10 +16,11 @@ void MenuBar::input(const kku::SystemEvent &event)
|
|||
|
||||
case kku::SystemEvent::Type::MouseRelease:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (!isUnderMouse(position))
|
||||
{
|
||||
for (auto& submenu : _submenus)
|
||||
for (auto &submenu : _submenus)
|
||||
submenu->unlock();
|
||||
}
|
||||
break;
|
||||
|
@ -31,7 +30,7 @@ void MenuBar::input(const kku::SystemEvent &event)
|
|||
Widget::input(event);
|
||||
}
|
||||
|
||||
void MenuBar::update(const kku::microsec& dt)
|
||||
void MenuBar::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -44,58 +43,58 @@ void MenuBar::display() const
|
|||
Widget::display();
|
||||
}
|
||||
|
||||
void MenuBar::setRect(const kku::Area<float>& rect)
|
||||
void MenuBar::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_bar_rect->setRect(rect);
|
||||
|
||||
// Buttons will not resize
|
||||
}
|
||||
|
||||
void MenuBar::setPosition(const kku::Point& position)
|
||||
void MenuBar::setPosition(const kku::Point &position)
|
||||
{
|
||||
_bar_rect->setPosition(position);
|
||||
}
|
||||
|
||||
void MenuBar::move(const kku::Vector2<float>& delta)
|
||||
void MenuBar::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_bar_rect->move(delta);
|
||||
|
||||
Widget::move(delta);
|
||||
|
||||
for (auto& menu : _submenus)
|
||||
for (auto &menu : _submenus)
|
||||
menu->move(delta);
|
||||
}
|
||||
|
||||
bool MenuBar::isUnderMouse(const kku::Point& position) const
|
||||
bool MenuBar::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
bool bar_under_mouse = _bar_rect->contains(position);
|
||||
|
||||
bool submenus_under_mouse = std::any_of(_children.begin(), _children.end(),
|
||||
[p=position](const auto& child)
|
||||
{
|
||||
return child->isUnderMouse(p);
|
||||
});
|
||||
[p = position](const auto &child)
|
||||
{ return child->isUnderMouse(p); });
|
||||
|
||||
return bar_under_mouse || submenus_under_mouse;
|
||||
}
|
||||
|
||||
void MenuBar::addRootSubMenu(std::string name, const std::shared_ptr<MenuDrop>& submenu)
|
||||
void MenuBar::addRootSubMenu(std::string name,
|
||||
const std::shared_ptr<MenuDrop> &submenu)
|
||||
{
|
||||
const auto new_button = std::make_shared<PushButton>(name, _core_factory);
|
||||
|
||||
std::size_t current_index = _amount_buttons;
|
||||
new_button->setRect(kku::Area<float>{static_cast<float>(current_index * _button_width),
|
||||
0.f,
|
||||
static_cast<float>(_button_width),
|
||||
_bar_rect->getRect().height});
|
||||
new_button->setCallback([submenu=submenu]()
|
||||
{
|
||||
submenu->setVisibility(true);
|
||||
submenu->lock();
|
||||
});
|
||||
new_button->setRect(kku::Area<float>{
|
||||
static_cast<float>(current_index * _button_width), 0.f,
|
||||
static_cast<float>(_button_width), _bar_rect->getRect().height});
|
||||
new_button->setCallback(
|
||||
[submenu = submenu]()
|
||||
{
|
||||
submenu->setVisibility(true);
|
||||
submenu->lock();
|
||||
});
|
||||
|
||||
submenu->setPosition(kku::Point{static_cast<float>(current_index * _button_width),
|
||||
_bar_rect->getRect().height});
|
||||
submenu->setPosition(
|
||||
kku::Point{static_cast<float>(current_index * _button_width),
|
||||
_bar_rect->getRect().height});
|
||||
|
||||
new_button->setColors(kku::Color{171, 141, 189, 255},
|
||||
kku::Color{48, 27, 57, 255});
|
||||
|
@ -116,7 +115,7 @@ void MenuBar::setVisibility(bool is_visible)
|
|||
{
|
||||
Widget::setVisibility(is_visible);
|
||||
|
||||
for (auto& submenu : _submenus)
|
||||
for (auto &submenu : _submenus)
|
||||
submenu->setVisibility(false);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,17 +1,15 @@
|
|||
#include "menudrop.h"
|
||||
#include "core/corefactory.h"
|
||||
|
||||
MenuDrop::MenuDrop(const std::shared_ptr<kku::CoreFactory>& factory) :
|
||||
_is_locked(false),
|
||||
_button_height(27),
|
||||
_button_index(0)
|
||||
MenuDrop::MenuDrop(const std::shared_ptr<kku::CoreFactory> &factory)
|
||||
: _is_locked(false), _button_height(27), _button_index(0)
|
||||
{
|
||||
_is_visible = false;
|
||||
_content_rect = factory->getRectangle();
|
||||
_content_rect->setColor(kku::Color{200, 200, 200, 255});
|
||||
}
|
||||
|
||||
void MenuDrop::input(const kku::SystemEvent& event)
|
||||
void MenuDrop::input(const kku::SystemEvent &event)
|
||||
{
|
||||
if (!_is_visible)
|
||||
return;
|
||||
|
@ -25,11 +23,12 @@ void MenuDrop::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::MouseRelease:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (isUnderMouse(position))
|
||||
{
|
||||
setVisibility(false);
|
||||
for (auto& submenu : _submenus)
|
||||
for (auto &submenu : _submenus)
|
||||
{
|
||||
submenu->unlock();
|
||||
submenu->setVisibility(false);
|
||||
|
@ -40,7 +39,8 @@ void MenuDrop::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::MouseMove:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (!isUnderMouse(position))
|
||||
{
|
||||
if (!isLocked() && !hasActiveSubmenus())
|
||||
|
@ -54,13 +54,11 @@ void MenuDrop::input(const kku::SystemEvent& event)
|
|||
bool MenuDrop::hasActiveSubmenus() const
|
||||
{
|
||||
return std::any_of(_submenus.begin(), _submenus.end(),
|
||||
[](const auto& submenu) -> bool
|
||||
{
|
||||
return submenu->_is_visible;
|
||||
});
|
||||
[](const auto &submenu) -> bool
|
||||
{ return submenu->_is_visible; });
|
||||
}
|
||||
|
||||
void MenuDrop::update(const kku::microsec& dt)
|
||||
void MenuDrop::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -73,27 +71,27 @@ void MenuDrop::display() const
|
|||
Widget::display();
|
||||
}
|
||||
|
||||
void MenuDrop::setRect(const kku::Area<float>& rect)
|
||||
void MenuDrop::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_content_rect->setRect(rect);
|
||||
}
|
||||
|
||||
void MenuDrop::setPosition(const kku::Point& position)
|
||||
void MenuDrop::setPosition(const kku::Point &position)
|
||||
{
|
||||
_content_rect->setPosition(position);
|
||||
}
|
||||
|
||||
void MenuDrop::move(const kku::Vector2<float>& delta)
|
||||
void MenuDrop::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_content_rect->move(delta);
|
||||
|
||||
Widget::move(delta);
|
||||
|
||||
for (auto& submenu : _submenus)
|
||||
for (auto &submenu : _submenus)
|
||||
submenu->move(delta);
|
||||
}
|
||||
|
||||
bool MenuDrop::isUnderMouse(const kku::Point& position) const
|
||||
bool MenuDrop::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _is_visible && _content_rect->contains(position);
|
||||
}
|
||||
|
@ -106,33 +104,34 @@ void MenuDrop::setVisibility(bool is_visible)
|
|||
_is_locked = false;
|
||||
}
|
||||
|
||||
void MenuDrop::addPushButton(const std::shared_ptr<PushButton>& button)
|
||||
void MenuDrop::addPushButton(const std::shared_ptr<PushButton> &button)
|
||||
{
|
||||
add(button);
|
||||
}
|
||||
|
||||
void MenuDrop::addCascadeButton(const std::shared_ptr<CascadeMenuButton>& button)
|
||||
void MenuDrop::addCascadeButton(
|
||||
const std::shared_ptr<CascadeMenuButton> &button)
|
||||
{
|
||||
auto& submenu = button->submenu();
|
||||
auto &submenu = button->submenu();
|
||||
_submenus.emplace_back(submenu);
|
||||
add(button);
|
||||
|
||||
submenu->setParent(_parent);
|
||||
}
|
||||
|
||||
void MenuDrop::addSeparator(const std::shared_ptr<MenuSeparator>& separator)
|
||||
void MenuDrop::addSeparator(const std::shared_ptr<MenuSeparator> &separator)
|
||||
{
|
||||
add(separator);
|
||||
}
|
||||
|
||||
void MenuDrop::add(const std::shared_ptr<Widget> &widget)
|
||||
{
|
||||
const auto& parent_rect = _content_rect->getRect();
|
||||
const auto &parent_rect = _content_rect->getRect();
|
||||
|
||||
widget->setRect(kku::Area<float>{parent_rect.left,
|
||||
parent_rect.top + (parent_rect.height * _button_index),
|
||||
parent_rect.width,
|
||||
static_cast<float>(_button_height)});
|
||||
widget->setRect(kku::Area<float>{
|
||||
parent_rect.left,
|
||||
parent_rect.top + (parent_rect.height * _button_index),
|
||||
parent_rect.width, static_cast<float>(_button_height)});
|
||||
|
||||
addChild(widget);
|
||||
++_button_index;
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#include "menuseparator.h"
|
||||
|
||||
void MenuSeparator::input(const kku::SystemEvent& event)
|
||||
void MenuSeparator::input(const kku::SystemEvent &event)
|
||||
{
|
||||
Widget::input(event);
|
||||
}
|
||||
|
||||
void MenuSeparator::update(const kku::microsec& dt)
|
||||
void MenuSeparator::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -15,24 +15,24 @@ void MenuSeparator::display() const
|
|||
_line->display();
|
||||
}
|
||||
|
||||
void MenuSeparator::setRect(const kku::Area<float>& rect)
|
||||
void MenuSeparator::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_rect = rect;
|
||||
|
||||
//_line
|
||||
}
|
||||
|
||||
void MenuSeparator::setPosition(const kku::Point& position)
|
||||
void MenuSeparator::setPosition(const kku::Point &position)
|
||||
{
|
||||
(void)position;
|
||||
}
|
||||
|
||||
void MenuSeparator::move(const kku::Vector2<float>& delta)
|
||||
void MenuSeparator::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
(void)delta;
|
||||
}
|
||||
|
||||
bool MenuSeparator::isUnderMouse(const kku::Point& position) const
|
||||
bool MenuSeparator::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _is_visible && _rect.contains(position);
|
||||
}
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#include "pushbutton.h"
|
||||
|
||||
PushButton::PushButton(const std::string& text, const std::shared_ptr<kku::CoreFactory>& factory, unsigned int font_size) :
|
||||
Button(text, factory, font_size),
|
||||
_pressed(false)
|
||||
PushButton::PushButton(const std::string &text,
|
||||
const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
unsigned int font_size)
|
||||
: Button(text, factory, font_size), _pressed(false)
|
||||
{
|
||||
_color_idle = kku::Color{230, 230, 230, 255};
|
||||
_color_pressed = kku::Color{200, 200, 200, 255};
|
||||
|
@ -10,7 +11,7 @@ PushButton::PushButton(const std::string& text, const std::shared_ptr<kku::CoreF
|
|||
_button_content->setColor(_color_idle);
|
||||
}
|
||||
|
||||
void PushButton::input(const kku::SystemEvent& event)
|
||||
void PushButton::input(const kku::SystemEvent &event)
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
|
@ -19,7 +20,8 @@ void PushButton::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::MousePress:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (isUnderMouse(position))
|
||||
{
|
||||
_pressed = true;
|
||||
|
@ -32,7 +34,8 @@ void PushButton::input(const kku::SystemEvent& event)
|
|||
{
|
||||
if (_pressed)
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
_button_content->setColor(_color_idle);
|
||||
_pressed = false;
|
||||
if (isUnderMouse(position))
|
||||
|
@ -48,7 +51,7 @@ void PushButton::setCallback(kku::lambda callback)
|
|||
_on_click_callback = callback;
|
||||
}
|
||||
|
||||
void PushButton::setColors(kku::Color&& idle_color, kku::Color&& pressed_color)
|
||||
void PushButton::setColors(kku::Color &&idle_color, kku::Color &&pressed_color)
|
||||
{
|
||||
_color_idle = idle_color;
|
||||
_color_pressed = pressed_color;
|
||||
|
|
|
@ -7,33 +7,33 @@ void Widget::input(const kku::SystemEvent &event)
|
|||
_blocker->input(event);
|
||||
else
|
||||
{
|
||||
for (auto& child : _children)
|
||||
for (auto &child : _children)
|
||||
child->input(event);
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::update(const kku::microsec& dt)
|
||||
void Widget::update(const kku::microsec &dt)
|
||||
{
|
||||
for (auto& child : _children)
|
||||
for (auto &child : _children)
|
||||
child->update(dt);
|
||||
}
|
||||
|
||||
void Widget::display() const
|
||||
{
|
||||
for (const auto& child : _children)
|
||||
for (const auto &child : _children)
|
||||
child->display();
|
||||
}
|
||||
|
||||
void Widget::move(const kku::Vector2<float>& delta)
|
||||
void Widget::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
for (auto& child : _children)
|
||||
for (auto &child : _children)
|
||||
child->move(delta);
|
||||
}
|
||||
|
||||
void Widget::setVisibility(bool is_visible)
|
||||
{
|
||||
_is_visible = is_visible;
|
||||
for (auto& child : _children)
|
||||
for (auto &child : _children)
|
||||
child->setVisibility(_is_visible);
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ bool Widget::isVisible() const
|
|||
return _is_visible;
|
||||
}
|
||||
|
||||
void Widget::addChild(const std::shared_ptr<Widget>& child)
|
||||
void Widget::addChild(const std::shared_ptr<Widget> &child)
|
||||
{
|
||||
child->setParent(shared_from_this());
|
||||
|
||||
|
@ -51,7 +51,7 @@ void Widget::addChild(const std::shared_ptr<Widget>& child)
|
|||
_children.emplace_back(child);
|
||||
}
|
||||
|
||||
void Widget::setParent(const std::shared_ptr<Widget>& parent)
|
||||
void Widget::setParent(const std::shared_ptr<Widget> &parent)
|
||||
{
|
||||
if (_parent != parent)
|
||||
{
|
||||
|
@ -60,7 +60,7 @@ void Widget::setParent(const std::shared_ptr<Widget>& parent)
|
|||
}
|
||||
}
|
||||
|
||||
void Widget::blockBy(const std::shared_ptr<Widget>& blocker)
|
||||
void Widget::blockBy(const std::shared_ptr<Widget> &blocker)
|
||||
{
|
||||
_blocker = blocker;
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include "window.h"
|
||||
|
||||
Window::Window(const std::shared_ptr<kku::CoreFactory>& factory, const std::string& title) :
|
||||
_core_factory(factory),
|
||||
_is_dragging(false)
|
||||
Window::Window(const std::shared_ptr<kku::CoreFactory> &factory,
|
||||
const std::string &title)
|
||||
: _core_factory(factory), _is_dragging(false)
|
||||
{
|
||||
_bar_title = _core_factory->getText(kku::Font::Id::GUI);
|
||||
_bar_title->setString(title);
|
||||
|
@ -16,7 +16,7 @@ Window::Window(const std::shared_ptr<kku::CoreFactory>& factory, const std::stri
|
|||
_window_content->setColor(kku::Color{188, 157, 207, 255});
|
||||
}
|
||||
|
||||
void Window::input(const kku::SystemEvent& event)
|
||||
void Window::input(const kku::SystemEvent &event)
|
||||
{
|
||||
Widget::input(event);
|
||||
|
||||
|
@ -27,7 +27,8 @@ void Window::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::MousePress:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (_bar->contains(position))
|
||||
{
|
||||
_is_dragging = true;
|
||||
|
@ -42,7 +43,8 @@ void Window::input(const kku::SystemEvent& event)
|
|||
|
||||
case kku::SystemEvent::Type::MouseMove:
|
||||
{
|
||||
const auto position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
const auto position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
if (_is_dragging)
|
||||
{
|
||||
float x_mouse_diff = position.x - _previous_click_position.x;
|
||||
|
@ -57,7 +59,7 @@ void Window::input(const kku::SystemEvent& event)
|
|||
}
|
||||
}
|
||||
|
||||
void Window::update(const kku::microsec& dt)
|
||||
void Window::update(const kku::microsec &dt)
|
||||
{
|
||||
Widget::update(dt);
|
||||
}
|
||||
|
@ -73,18 +75,17 @@ void Window::display() const
|
|||
}
|
||||
}
|
||||
|
||||
void Window::setRect(const kku::Area<float>& rect)
|
||||
void Window::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_window_content->setRect(rect);
|
||||
|
||||
kku::Area<float> bar_rect = {rect.left, rect.top, rect.width, 30};
|
||||
_bar->setRect(bar_rect);
|
||||
|
||||
_bar_title->setPosition(kku::Point{rect.left + 5,
|
||||
rect.top + 5});
|
||||
|
||||
_bar_title->setPosition(kku::Point{rect.left + 5, rect.top + 5});
|
||||
}
|
||||
|
||||
void Window::setPosition(const kku::Point& position)
|
||||
void Window::setPosition(const kku::Point &position)
|
||||
{
|
||||
_window_content->setPosition(position);
|
||||
_bar->setPosition(position);
|
||||
|
@ -94,7 +95,7 @@ void Window::setPosition(const kku::Point& position)
|
|||
_bar_title->setPosition(new_position);
|
||||
}
|
||||
|
||||
void Window::move(const kku::Vector2<float>& delta)
|
||||
void Window::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_window_content->move(delta);
|
||||
_bar->move(delta);
|
||||
|
@ -103,7 +104,7 @@ void Window::move(const kku::Vector2<float>& delta)
|
|||
Widget::move(delta);
|
||||
}
|
||||
|
||||
bool Window::isUnderMouse(const kku::Point& position) const
|
||||
bool Window::isUnderMouse(const kku::Point &position) const
|
||||
{
|
||||
return _is_visible && _window_content->contains(position);
|
||||
}
|
||||
|
@ -114,8 +115,7 @@ void Window::addBarButton(const std::string &text, kku::lambda callback)
|
|||
|
||||
auto b = std::make_shared<PushButton>(text, _core_factory, 20);
|
||||
b->setCallback(callback);
|
||||
b->setRect({area.left + area.width - 35,
|
||||
area.top, 30, 30});
|
||||
b->setRect({area.left + area.width - 35, area.top, 30, 30});
|
||||
|
||||
Widget::addChild(b);
|
||||
}
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#include "applicationsfml.h"
|
||||
#include "sfml/corefactorysfml.h"
|
||||
#include "sfml/application/inputconvertersfml.h"
|
||||
#include "sfml/corefactorysfml.h"
|
||||
|
||||
#include <SFML/System/Clock.hpp>
|
||||
|
||||
const sf::Time TIME_PER_FRAME = sf::seconds(1.f / 90.f);
|
||||
|
||||
ApplicationSFML::ApplicationSFML(sf::RenderWindow * const render_window) :
|
||||
_render_window(render_window)
|
||||
ApplicationSFML::ApplicationSFML(sf::RenderWindow *const render_window)
|
||||
: _render_window(render_window)
|
||||
{
|
||||
_render_window->setFramerateLimit(60);
|
||||
_render_window->setKeyRepeatEnabled(false);
|
||||
|
@ -21,7 +21,7 @@ void ApplicationSFML::display()
|
|||
{
|
||||
_render_window->clear();
|
||||
|
||||
for (const auto& state : _state_stack)
|
||||
for (const auto &state : _state_stack)
|
||||
state->display();
|
||||
|
||||
_render_window->display();
|
||||
|
@ -39,7 +39,7 @@ void ApplicationSFML::run()
|
|||
sf::Event event;
|
||||
while (_render_window->pollEvent(event))
|
||||
{
|
||||
switch(event.type)
|
||||
switch (event.type)
|
||||
{
|
||||
case sf::Event::Closed:
|
||||
_render_window->close();
|
||||
|
@ -51,8 +51,8 @@ void ApplicationSFML::run()
|
|||
}
|
||||
}
|
||||
|
||||
bool isOneFramePassed = time_since_last_update >= TIME_PER_FRAME;
|
||||
if (isOneFramePassed)
|
||||
bool is_frame_passed = time_since_last_update >= TIME_PER_FRAME;
|
||||
if (is_frame_passed)
|
||||
{
|
||||
time_since_last_update -= TIME_PER_FRAME;
|
||||
update(time_since_last_update.asMicroseconds());
|
||||
|
|
|
@ -7,11 +7,11 @@
|
|||
|
||||
class ApplicationSFML : public Application
|
||||
{
|
||||
public:
|
||||
explicit ApplicationSFML(sf::RenderWindow * const _render_window);
|
||||
public:
|
||||
explicit ApplicationSFML(sf::RenderWindow *const _render_window);
|
||||
virtual void display() override;
|
||||
virtual void run() override;
|
||||
|
||||
private:
|
||||
sf::RenderWindow * const _render_window;
|
||||
private:
|
||||
sf::RenderWindow *const _render_window;
|
||||
};
|
||||
|
|
|
@ -11,7 +11,7 @@ constexpr kku::SystemEvent::Key::Code convert(sf::Keyboard::Key key) noexcept
|
|||
return kku::SystemEvent::Key::Code{int(key)};
|
||||
}
|
||||
|
||||
constexpr kku::SystemEvent convert(const sf::Event& event) noexcept
|
||||
constexpr kku::SystemEvent convert(const sf::Event &event) noexcept
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
|
@ -19,120 +19,64 @@ constexpr kku::SystemEvent convert(const sf::Event& event) noexcept
|
|||
break;
|
||||
|
||||
case sf::Event::Resized:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::Resize,
|
||||
kku::SystemEvent::Size
|
||||
{
|
||||
event.size.width,
|
||||
event.size.height
|
||||
}
|
||||
};
|
||||
kku::SystemEvent::Size{event.size.width, event.size.height}};
|
||||
|
||||
case sf::Event::KeyPressed:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::KeyPress,
|
||||
kku::SystemEvent::Key
|
||||
{
|
||||
kku::convert(event.key.code),
|
||||
event.key.alt,
|
||||
event.key.control,
|
||||
event.key.shift
|
||||
}
|
||||
};
|
||||
kku::SystemEvent::Key{kku::convert(event.key.code), event.key.alt,
|
||||
event.key.control, event.key.shift}};
|
||||
|
||||
case sf::Event::KeyReleased:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::KeyRelease,
|
||||
kku::SystemEvent::Key
|
||||
{
|
||||
kku::convert(event.key.code),
|
||||
event.key.alt,
|
||||
event.key.control,
|
||||
event.key.shift
|
||||
}
|
||||
};
|
||||
kku::SystemEvent::Key{kku::convert(event.key.code), event.key.alt,
|
||||
event.key.control, event.key.shift}};
|
||||
|
||||
case sf::Event::MouseWheelScrolled:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::MouseWheelScroll,
|
||||
kku::SystemEvent::Mouse
|
||||
{
|
||||
kku::Point
|
||||
{
|
||||
event.mouseWheelScroll.x,
|
||||
event.mouseWheelScroll.y
|
||||
},
|
||||
kku::SystemEvent::Mouse{
|
||||
kku::Point{event.mouseWheelScroll.x, event.mouseWheelScroll.y},
|
||||
|
||||
(event.mouseWheelScroll.delta > 0),
|
||||
kku::SystemEvent::Mouse::Button::Wheel
|
||||
}
|
||||
};
|
||||
kku::SystemEvent::Mouse::Button::Wheel}};
|
||||
|
||||
case sf::Event::MouseMoved:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::MouseMove,
|
||||
kku::SystemEvent::Mouse
|
||||
{
|
||||
kku::Point
|
||||
{
|
||||
event.mouseMove.x,
|
||||
event.mouseMove.y
|
||||
},
|
||||
kku::SystemEvent::Mouse{
|
||||
kku::Point{event.mouseMove.x, event.mouseMove.y},
|
||||
|
||||
false,
|
||||
kku::SystemEvent::Mouse::Button::None
|
||||
}
|
||||
};
|
||||
false, kku::SystemEvent::Mouse::Button::None}};
|
||||
|
||||
case sf::Event::MouseButtonPressed:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::MousePress,
|
||||
kku::SystemEvent::Mouse
|
||||
{
|
||||
kku::Point
|
||||
{
|
||||
event.mouseButton.x,
|
||||
event.mouseButton.y
|
||||
},
|
||||
kku::SystemEvent::Mouse{
|
||||
kku::Point{event.mouseButton.x, event.mouseButton.y},
|
||||
|
||||
false,
|
||||
((event.mouseButton.button == sf::Mouse::Button::Left)
|
||||
? kku::SystemEvent::Mouse::Button::Left
|
||||
: kku::SystemEvent::Mouse::Button::Right)
|
||||
}
|
||||
};
|
||||
? kku::SystemEvent::Mouse::Button::Left
|
||||
: kku::SystemEvent::Mouse::Button::Right)}};
|
||||
|
||||
case sf::Event::MouseButtonReleased:
|
||||
return kku::SystemEvent
|
||||
{
|
||||
return kku::SystemEvent{
|
||||
kku::SystemEvent::Type::MouseRelease,
|
||||
kku::SystemEvent::Mouse
|
||||
{
|
||||
kku::Point
|
||||
{
|
||||
event.mouseButton.x,
|
||||
event.mouseButton.y
|
||||
},
|
||||
kku::SystemEvent::Mouse{
|
||||
kku::Point{event.mouseButton.x, event.mouseButton.y},
|
||||
|
||||
false,
|
||||
((event.mouseButton.button == sf::Mouse::Button::Left)
|
||||
? kku::SystemEvent::Mouse::Button::Left
|
||||
: kku::SystemEvent::Mouse::Button::Right)
|
||||
}
|
||||
};
|
||||
? kku::SystemEvent::Mouse::Button::Left
|
||||
: kku::SystemEvent::Mouse::Button::Right)}};
|
||||
}
|
||||
|
||||
return kku::SystemEvent
|
||||
{
|
||||
kku::SystemEvent::Type::None,
|
||||
kku::SystemEvent::None{}
|
||||
};
|
||||
return kku::SystemEvent{kku::SystemEvent::Type::None,
|
||||
kku::SystemEvent::None{}};
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace kku
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#include "corefactorysfml.h"
|
||||
|
||||
#include "rectanglesfml.h"
|
||||
#include "musicsfml.h"
|
||||
#include "textsfml.h"
|
||||
#include "linesfml.h"
|
||||
#include "musicsfml.h"
|
||||
#include "rectanglesfml.h"
|
||||
#include "spritesfml.h"
|
||||
#include "textsfml.h"
|
||||
|
||||
CoreFactorySFML::CoreFactorySFML(sf::RenderTarget * const render_target) :
|
||||
_render_target(render_target)
|
||||
CoreFactorySFML::CoreFactorySFML(sf::RenderTarget *const render_target)
|
||||
: _render_target(render_target)
|
||||
{
|
||||
auto gui_font = std::make_unique<sf::Font>();
|
||||
gui_font->loadFromFile("resources/SourceCodePro-Regular.ttf");
|
||||
|
@ -33,13 +33,14 @@ std::shared_ptr<kku::Rectangle> CoreFactorySFML::getRectangle() const
|
|||
return std::make_unique<RectangleSFML>(_render_target);
|
||||
}
|
||||
|
||||
std::shared_ptr<kku::Line> CoreFactorySFML::getLine() const
|
||||
{
|
||||
return std::make_unique<LineSFML>(_render_target);
|
||||
}
|
||||
std::shared_ptr<kku::Line> CoreFactorySFML::getLine() const
|
||||
{
|
||||
return std::make_unique<LineSFML>(_render_target);
|
||||
}
|
||||
|
||||
std::shared_ptr<kku::Sprite> CoreFactorySFML::getSprite(kku::GUISprite::Id id) const
|
||||
{
|
||||
std::shared_ptr<kku::Sprite>
|
||||
CoreFactorySFML::getSprite(kku::GUISprite::Id id) const
|
||||
{
|
||||
const auto texture = _texture_holder.get(kku::Texture::Id::GUI);
|
||||
switch (id)
|
||||
{
|
||||
|
@ -48,16 +49,18 @@ std::shared_ptr<kku::Rectangle> CoreFactorySFML::getRectangle() const
|
|||
break;
|
||||
|
||||
case kku::GUISprite::Id::SFML_LOGO:
|
||||
return std::make_unique<SpriteSFML>(_render_target, _texture_holder.get(kku::Texture::Id::GUI),
|
||||
kku::Area<unsigned int>{0, 0, 252, 81});
|
||||
return std::make_unique<SpriteSFML>(
|
||||
_render_target, _texture_holder.get(kku::Texture::Id::GUI),
|
||||
kku::Area<unsigned int>{0, 0, 252, 81});
|
||||
break;
|
||||
|
||||
case kku::GUISprite::Id::CRYPTOPP_LOGO:
|
||||
return std::make_unique<SpriteSFML>(_render_target, _texture_holder.get(kku::Texture::Id::GUI),
|
||||
kku::Area<unsigned int>{252, 0, 135, 36});
|
||||
return std::make_unique<SpriteSFML>(
|
||||
_render_target, _texture_holder.get(kku::Texture::Id::GUI),
|
||||
kku::Area<unsigned int>{252, 0, 135, 36});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
kku::Vector2<std::size_t> CoreFactorySFML::getRenderSize() const
|
||||
{
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
#include <SFML/Graphics/Font.hpp>
|
||||
#include <SFML/Graphics/RectangleShape.hpp>
|
||||
#include <SFML/Graphics/RenderTarget.hpp>
|
||||
#include <SFML/Graphics/Font.hpp>
|
||||
#include <SFML/Graphics/Sprite.hpp>
|
||||
#include <SFML/Graphics/Texture.hpp>
|
||||
|
||||
|
@ -10,17 +10,18 @@
|
|||
|
||||
class CoreFactorySFML : public kku::CoreFactory
|
||||
{
|
||||
public:
|
||||
explicit CoreFactorySFML(sf::RenderTarget * const render_target);
|
||||
public:
|
||||
explicit CoreFactorySFML(sf::RenderTarget *const render_target);
|
||||
virtual std::shared_ptr<kku::Music> getMusic() const override;
|
||||
virtual std::shared_ptr<kku::Text> getText(kku::Font::Id id) const override;
|
||||
virtual std::shared_ptr<kku::Rectangle> getRectangle() const override;
|
||||
virtual std::shared_ptr<kku::Line> getLine() const override;
|
||||
virtual std::shared_ptr<kku::Sprite> getSprite(kku::GUISprite::Id id) const override;
|
||||
virtual std::shared_ptr<kku::Sprite>
|
||||
getSprite(kku::GUISprite::Id id) const override;
|
||||
virtual kku::Vector2<std::size_t> getRenderSize() const override;
|
||||
|
||||
private:
|
||||
sf::RenderTarget * const _render_target;
|
||||
private:
|
||||
sf::RenderTarget *const _render_target;
|
||||
kku::ResourceHolder<sf::Font, kku::Font::Id> _font_holder;
|
||||
kku::ResourceHolder<sf::Texture, kku::Texture::Id> _texture_holder;
|
||||
};
|
||||
|
|
|
@ -1,18 +1,18 @@
|
|||
#include "linesfml.h"
|
||||
|
||||
LineSFML::LineSFML(sf::RenderTarget * const render_target) :
|
||||
_render_target(render_target)
|
||||
LineSFML::LineSFML(sf::RenderTarget *const render_target)
|
||||
: _render_target(render_target)
|
||||
{
|
||||
_vertex = sf::VertexArray(sf::LinesStrip, 2);
|
||||
}
|
||||
|
||||
void LineSFML::setPosition(const kku::Point& p1, const kku::Point& p2)
|
||||
void LineSFML::setPosition(const kku::Point &p1, const kku::Point &p2)
|
||||
{
|
||||
_vertex[0].position = {p1.x, p1.y};
|
||||
_vertex[1].position = {p2.x, p2.y};
|
||||
}
|
||||
|
||||
void LineSFML::setColor(const kku::Color& c1, const kku::Color& c2)
|
||||
void LineSFML::setColor(const kku::Color &c1, const kku::Color &c2)
|
||||
{
|
||||
_vertex[0].color = sf::Color{c1.red, c1.green, c1.blue, c1.alpha};
|
||||
_vertex[1].color = sf::Color{c2.red, c2.green, c2.blue, c2.alpha};
|
||||
|
|
|
@ -8,13 +8,14 @@
|
|||
|
||||
class LineSFML : public kku::Line
|
||||
{
|
||||
public:
|
||||
explicit LineSFML(sf::RenderTarget * const render_target);
|
||||
virtual void setPosition(const kku::Point& p1, const kku::Point& p2) override;
|
||||
virtual void setColor(const kku::Color& c1, const kku::Color& c2) override;
|
||||
public:
|
||||
explicit LineSFML(sf::RenderTarget *const render_target);
|
||||
virtual void setPosition(const kku::Point &p1,
|
||||
const kku::Point &p2) override;
|
||||
virtual void setColor(const kku::Color &c1, const kku::Color &c2) override;
|
||||
virtual void display() override;
|
||||
|
||||
private:
|
||||
sf::RenderTarget * const _render_target;
|
||||
private:
|
||||
sf::RenderTarget *const _render_target;
|
||||
sf::VertexArray _vertex;
|
||||
};
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
#include "musicsfml.h"
|
||||
|
||||
MusicSFML::MusicSFML() :
|
||||
_sfml_music_offset(0),
|
||||
_previous_frame_offset(0),
|
||||
_absolute_offset(0)
|
||||
{}
|
||||
MusicSFML::MusicSFML()
|
||||
: _sfml_music_offset(0), _previous_frame_offset(0), _absolute_offset(0)
|
||||
{
|
||||
}
|
||||
|
||||
bool MusicSFML::open(const std::string& filepath)
|
||||
bool MusicSFML::open(const std::string &filepath)
|
||||
{
|
||||
return _music.openFromFile(filepath);
|
||||
}
|
||||
|
@ -37,7 +36,7 @@ void MusicSFML::setVolume(float volume)
|
|||
_music.setVolume(volume);
|
||||
}
|
||||
|
||||
void MusicSFML::setOffset(const kku::microsec& offset)
|
||||
void MusicSFML::setOffset(const kku::microsec &offset)
|
||||
{
|
||||
//_previous_frame_offset += (offset - _absolute_offset);
|
||||
_music.setPlayingOffset(sf::microseconds(offset));
|
||||
|
@ -48,7 +47,8 @@ kku::microsec MusicSFML::fetchOffset()
|
|||
if (_music.getStatus() != sf::Music::Status::Playing)
|
||||
return _absolute_offset;
|
||||
|
||||
const auto interpolator_timestamp = _offset_interpolator.getElapsedTime().asMicroseconds();
|
||||
const auto interpolator_timestamp =
|
||||
_offset_interpolator.getElapsedTime().asMicroseconds();
|
||||
const auto sfml_new_offset = _music.getPlayingOffset().asMicroseconds();
|
||||
|
||||
_absolute_offset += (interpolator_timestamp - _previous_frame_offset);
|
||||
|
@ -62,7 +62,7 @@ kku::microsec MusicSFML::fetchOffset()
|
|||
return _absolute_offset;
|
||||
}
|
||||
|
||||
void MusicSFML::moveOffset(const kku::microsec& delta)
|
||||
void MusicSFML::moveOffset(const kku::microsec &delta)
|
||||
{
|
||||
const auto offset = fetchOffset();
|
||||
const auto result = offset + delta;
|
||||
|
@ -86,4 +86,3 @@ kku::microsec MusicSFML::getDuration() const
|
|||
{
|
||||
return _music.getDuration().asMicroseconds();
|
||||
}
|
||||
|
||||
|
|
|
@ -7,9 +7,9 @@
|
|||
|
||||
class MusicSFML : public kku::Music
|
||||
{
|
||||
public:
|
||||
public:
|
||||
explicit MusicSFML();
|
||||
virtual bool open(const std::string& filepath) override;
|
||||
virtual bool open(const std::string &filepath) override;
|
||||
|
||||
virtual void play() override;
|
||||
virtual void pause() override;
|
||||
|
@ -19,13 +19,13 @@ public:
|
|||
|
||||
virtual void setVolume(float volume) override;
|
||||
|
||||
virtual void setOffset(const kku::microsec& offset) override;
|
||||
virtual void moveOffset(const kku::microsec& delta) override;
|
||||
virtual void setOffset(const kku::microsec &offset) override;
|
||||
virtual void moveOffset(const kku::microsec &delta) override;
|
||||
|
||||
virtual kku::microsec fetchOffset() override;
|
||||
virtual kku::microsec getDuration() const override;
|
||||
|
||||
private:
|
||||
private:
|
||||
sf::Music _music;
|
||||
sf::Clock _offset_interpolator;
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
#include "rectanglesfml.h"
|
||||
|
||||
RectangleSFML::RectangleSFML(sf::RenderTarget * const render_target) :
|
||||
_render_target(render_target)
|
||||
{}
|
||||
RectangleSFML::RectangleSFML(sf::RenderTarget *const render_target)
|
||||
: _render_target(render_target)
|
||||
{
|
||||
}
|
||||
|
||||
void RectangleSFML::setRect(const kku::Area<float>& rect)
|
||||
void RectangleSFML::setRect(const kku::Area<float> &rect)
|
||||
{
|
||||
_rectangle.setPosition(rect.left, rect.top);
|
||||
_rectangle.setSize({rect.width, rect.height});
|
||||
|
@ -18,12 +19,12 @@ kku::Area<float> RectangleSFML::getRect() const
|
|||
return kku::Area<float>{position.x, position.y, size.x, size.y};
|
||||
}
|
||||
|
||||
void RectangleSFML::move(const kku::Vector2<float>& delta)
|
||||
void RectangleSFML::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_rectangle.move({delta.first, delta.second});
|
||||
}
|
||||
|
||||
void RectangleSFML::setPosition(const kku::Point& position)
|
||||
void RectangleSFML::setPosition(const kku::Point &position)
|
||||
{
|
||||
_rectangle.setPosition({position.x, position.y});
|
||||
}
|
||||
|
@ -34,10 +35,10 @@ kku::Point RectangleSFML::getPosition() const
|
|||
return kku::Point{position.x, position.y};
|
||||
}
|
||||
|
||||
void RectangleSFML::setColor(const kku::Color& color)
|
||||
void RectangleSFML::setColor(const kku::Color &color)
|
||||
{
|
||||
_rectangle.setFillColor(sf::Color{color.red, color.green,
|
||||
color.blue, color.alpha});
|
||||
_rectangle.setFillColor(
|
||||
sf::Color{color.red, color.green, color.blue, color.alpha});
|
||||
}
|
||||
|
||||
kku::Color RectangleSFML::getColor() const
|
||||
|
@ -46,7 +47,7 @@ kku::Color RectangleSFML::getColor() const
|
|||
return kku::Color{color.r, color.g, color.b, color.a};
|
||||
}
|
||||
|
||||
bool RectangleSFML::contains(const kku::Point& position) const
|
||||
bool RectangleSFML::contains(const kku::Point &position) const
|
||||
{
|
||||
return _rectangle.getGlobalBounds().contains(position.x, position.y);
|
||||
}
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
#pragma once
|
||||
|
||||
#include <SFML/Graphics/RenderTarget.hpp>
|
||||
#include <SFML/Graphics/RectangleShape.hpp>
|
||||
#include <SFML/Graphics/RenderTarget.hpp>
|
||||
#include <memory>
|
||||
|
||||
#include "core/rectangle.h"
|
||||
|
||||
class RectangleSFML : public kku::Rectangle
|
||||
{
|
||||
public:
|
||||
explicit RectangleSFML(sf::RenderTarget * const render_target);
|
||||
virtual void setRect(const kku::Area<float>& rect) override;
|
||||
public:
|
||||
explicit RectangleSFML(sf::RenderTarget *const render_target);
|
||||
virtual void setRect(const kku::Area<float> &rect) override;
|
||||
virtual kku::Area<float> getRect() const override;
|
||||
|
||||
virtual void setPosition(const kku::Point& position) override;
|
||||
virtual void setPosition(const kku::Point &position) override;
|
||||
virtual kku::Point getPosition() const override;
|
||||
virtual void move(const kku::Vector2<float>& delta) override;
|
||||
virtual void move(const kku::Vector2<float> &delta) override;
|
||||
|
||||
virtual void setColor(const kku::Color& color) override;
|
||||
virtual void setColor(const kku::Color &color) override;
|
||||
virtual kku::Color getColor() const override;
|
||||
virtual bool contains(const kku::Point& position) const override;
|
||||
virtual bool contains(const kku::Point &position) const override;
|
||||
|
||||
virtual void display() override;
|
||||
|
||||
private:
|
||||
sf::RenderTarget * const _render_target;
|
||||
private:
|
||||
sf::RenderTarget *const _render_target;
|
||||
sf::RectangleShape _rectangle;
|
||||
};
|
||||
|
|
|
@ -1,28 +1,26 @@
|
|||
#include "spritesfml.h"
|
||||
|
||||
SpriteSFML::SpriteSFML(sf::RenderTarget * const render_target,
|
||||
const std::shared_ptr<sf::Texture>& texture,
|
||||
const kku::Area<unsigned int> &cropping) :
|
||||
_render_target(render_target),
|
||||
_sprite(*texture, sf::IntRect(cropping.left, cropping.top, cropping.width, cropping.height))
|
||||
{}
|
||||
SpriteSFML::SpriteSFML(sf::RenderTarget *const render_target,
|
||||
const std::shared_ptr<sf::Texture> &texture,
|
||||
const kku::Area<unsigned int> &cropping)
|
||||
: _render_target(render_target),
|
||||
_sprite(*texture, sf::IntRect(cropping.left, cropping.top, cropping.width,
|
||||
cropping.height))
|
||||
{
|
||||
}
|
||||
|
||||
void SpriteSFML::setPosition(const kku::Point& position)
|
||||
void SpriteSFML::setPosition(const kku::Point &position)
|
||||
{
|
||||
_sprite.setPosition(position.x, position.y);
|
||||
}
|
||||
|
||||
kku::Point SpriteSFML::getPosition() const
|
||||
{
|
||||
const auto& position = _sprite.getPosition();
|
||||
return kku::Point
|
||||
{
|
||||
position.x,
|
||||
position.y
|
||||
};
|
||||
const auto &position = _sprite.getPosition();
|
||||
return kku::Point{position.x, position.y};
|
||||
}
|
||||
|
||||
void SpriteSFML::move(const kku::Vector2<float>& delta)
|
||||
void SpriteSFML::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_sprite.move({delta.first, delta.second});
|
||||
}
|
||||
|
|
|
@ -4,22 +4,23 @@
|
|||
#include <SFML/Graphics/Sprite.hpp>
|
||||
#include <memory>
|
||||
|
||||
#include "core/area.h"
|
||||
#include "core/sprite.h"
|
||||
|
||||
class SpriteSFML : public kku::Sprite
|
||||
{
|
||||
public:
|
||||
explicit SpriteSFML(sf::RenderTarget * const render_target,
|
||||
public:
|
||||
explicit SpriteSFML(sf::RenderTarget *const render_target,
|
||||
const std::shared_ptr<sf::Texture> &texture,
|
||||
const kku::Area<unsigned int>& cropping);
|
||||
const kku::Area<unsigned int> &cropping);
|
||||
|
||||
virtual void setPosition(const kku::Point& position) override;
|
||||
virtual void setPosition(const kku::Point &position) override;
|
||||
virtual kku::Point getPosition() const override;
|
||||
virtual void move(const kku::Vector2<float>& delta) override;
|
||||
virtual void move(const kku::Vector2<float> &delta) override;
|
||||
|
||||
virtual void display() const override;
|
||||
|
||||
protected:
|
||||
sf::RenderTarget * const _render_target;
|
||||
protected:
|
||||
sf::RenderTarget *const _render_target;
|
||||
sf::Sprite _sprite;
|
||||
};
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
#include "textsfml.h"
|
||||
|
||||
TextSFML::TextSFML(sf::RenderTarget * const render_target,
|
||||
const std::shared_ptr<const sf::Font>& font) :
|
||||
_render_target(render_target)
|
||||
TextSFML::TextSFML(sf::RenderTarget *const render_target,
|
||||
const std::shared_ptr<const sf::Font> &font)
|
||||
: _render_target(render_target)
|
||||
{
|
||||
_text.setFont(*font);
|
||||
}
|
||||
|
||||
void TextSFML::setString(const std::string& string)
|
||||
void TextSFML::setString(const std::string &string)
|
||||
{
|
||||
_text.setString(string);
|
||||
}
|
||||
|
@ -17,19 +17,20 @@ void TextSFML::setCharacterSize(std::size_t pixels)
|
|||
_text.setCharacterSize(pixels);
|
||||
}
|
||||
|
||||
void TextSFML::setPosition(const kku::Point& point)
|
||||
void TextSFML::setPosition(const kku::Point &point)
|
||||
{
|
||||
_text.setPosition(point.x, point.y);
|
||||
}
|
||||
|
||||
void TextSFML::move(const kku::Vector2<float>& delta)
|
||||
void TextSFML::move(const kku::Vector2<float> &delta)
|
||||
{
|
||||
_text.move({delta.first, delta.second});
|
||||
}
|
||||
|
||||
void TextSFML::setColor(const kku::Color& color)
|
||||
void TextSFML::setColor(const kku::Color &color)
|
||||
{
|
||||
_text.setFillColor(sf::Color{color.red, color.green, color.blue, color.alpha});
|
||||
_text.setFillColor(
|
||||
sf::Color{color.red, color.green, color.blue, color.alpha});
|
||||
}
|
||||
|
||||
void TextSFML::display()
|
||||
|
|
|
@ -1,27 +1,27 @@
|
|||
#pragma once
|
||||
|
||||
#include <SFML/Graphics/Font.hpp>
|
||||
#include <SFML/Graphics/RenderTarget.hpp>
|
||||
#include <SFML/Graphics/Text.hpp>
|
||||
#include <SFML/Graphics/Font.hpp>
|
||||
#include <memory>
|
||||
|
||||
#include "core/text.h"
|
||||
|
||||
class TextSFML : public kku::Text
|
||||
{
|
||||
public:
|
||||
explicit TextSFML(sf::RenderTarget * const render_target,
|
||||
const std::shared_ptr<const sf::Font>& font);
|
||||
public:
|
||||
explicit TextSFML(sf::RenderTarget *const render_target,
|
||||
const std::shared_ptr<const sf::Font> &font);
|
||||
|
||||
virtual void setString(const std::string& string) override;
|
||||
virtual void setString(const std::string &string) override;
|
||||
virtual void setCharacterSize(std::size_t pixels) override;
|
||||
virtual void setPosition(const kku::Point& point) override;
|
||||
virtual void move(const kku::Vector2<float>& delta) override;
|
||||
virtual void setColor(const kku::Color& color) override;
|
||||
virtual void setPosition(const kku::Point &point) override;
|
||||
virtual void move(const kku::Vector2<float> &delta) override;
|
||||
virtual void setColor(const kku::Color &color) override;
|
||||
|
||||
virtual void display() override;
|
||||
|
||||
protected:
|
||||
sf::RenderTarget * const _render_target;
|
||||
protected:
|
||||
sf::RenderTarget *const _render_target;
|
||||
sf::Text _text;
|
||||
};
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#include "application/applicationsfml.h"
|
||||
|
||||
int main()
|
||||
{
|
||||
sf::RenderWindow window(sf::VideoMode{1280, 720}, "Project Kyoku", sf::Style::Default);
|
||||
{
|
||||
sf::RenderWindow window(sf::VideoMode{1280, 720}, "Project Kyoku",
|
||||
sf::Style::Default);
|
||||
|
||||
ApplicationSFML app(&window);
|
||||
if (app.init())
|
||||
app.run();
|
||||
|
|
|
@ -1,33 +1,36 @@
|
|||
#include "classicmode/classicfactory.h"
|
||||
|
||||
#include "graphics/classicgraphicsfactory.h"
|
||||
#include "graphics/classicscenegraphicsmanager.h"
|
||||
#include "graphics/classictimelinegraphicsmanager.h"
|
||||
#include "graphics/classicgraphicsfactory.h"
|
||||
|
||||
#include "core/timeline.h"
|
||||
#include "game/classicgame.h"
|
||||
#include "game/gamecontext.h"
|
||||
#include "game/holdmanager.h"
|
||||
#include "editor/classiceditor.h"
|
||||
#include "editor/editorcontext.h"
|
||||
#include "editor/selectionmanager.h"
|
||||
#include "game/classicgame.h"
|
||||
#include "game/gamecontext.h"
|
||||
#include "game/holdmanager.h"
|
||||
|
||||
|
||||
std::unique_ptr<kku::Game> classic::getGame(const std::shared_ptr<kku::CoreFactory>& core_factory)
|
||||
std::unique_ptr<kku::Game>
|
||||
classic::getGame(const std::shared_ptr<kku::CoreFactory> &core_factory)
|
||||
{
|
||||
const kku::microsec visibility_offset = 1648648;
|
||||
|
||||
const auto factory = std::make_shared<ClassicGraphicsFactory>(core_factory);
|
||||
const auto timeline = std::make_shared<kku::Timeline<ClassicNote>>();
|
||||
const auto graphics_manager = std::make_shared<ClassicSceneGraphicsManager>(timeline, factory, visibility_offset);
|
||||
const auto graphics_manager = std::make_shared<ClassicSceneGraphicsManager>(
|
||||
timeline, factory, visibility_offset);
|
||||
const auto hold_manager = std::make_shared<HoldManager>();
|
||||
|
||||
const auto context = std::make_shared<GameContext>(hold_manager, graphics_manager);
|
||||
const auto context =
|
||||
std::make_shared<GameContext>(hold_manager, graphics_manager);
|
||||
|
||||
return std::make_unique<ClassicGame>(timeline, context);
|
||||
}
|
||||
|
||||
std::unique_ptr<kku::Editor> classic::getEditor(const std::shared_ptr<kku::CoreFactory>& core_factory)
|
||||
std::unique_ptr<kku::Editor>
|
||||
classic::getEditor(const std::shared_ptr<kku::CoreFactory> &core_factory)
|
||||
{
|
||||
const kku::microsec visibility_offset = 1648648;
|
||||
|
||||
|
@ -35,10 +38,15 @@ std::unique_ptr<kku::Editor> classic::getEditor(const std::shared_ptr<kku::CoreF
|
|||
const auto timeline = std::make_shared<kku::Timeline<ClassicNote>>();
|
||||
const auto selection_manager = std::make_shared<SelectionManager>();
|
||||
std::vector<std::shared_ptr<ClassicGraphicsManager>> graphics_managers;
|
||||
graphics_managers.emplace_back(std::make_shared<ClassicSceneGraphicsManager>(timeline, factory, visibility_offset));
|
||||
graphics_managers.emplace_back(std::make_shared<ClassicTimelineGraphicsManager>(timeline, factory, visibility_offset * 2));
|
||||
graphics_managers.emplace_back(
|
||||
std::make_shared<ClassicSceneGraphicsManager>(timeline, factory,
|
||||
visibility_offset));
|
||||
graphics_managers.emplace_back(
|
||||
std::make_shared<ClassicTimelineGraphicsManager>(
|
||||
timeline, factory, visibility_offset * 2));
|
||||
|
||||
const auto context = std::make_shared<EditorContext>(selection_manager, std::move(graphics_managers));
|
||||
const auto context = std::make_shared<EditorContext>(
|
||||
selection_manager, std::move(graphics_managers));
|
||||
|
||||
return std::make_unique<ClassicEditor>(timeline, context);
|
||||
}
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
#include "classicmode/classicnote.h"
|
||||
|
||||
ClassicNote::ClassicNote(const kku::microsec& perfect_offset, int id) :
|
||||
Note(perfect_offset),
|
||||
_state(State::NONE),
|
||||
_id(id)
|
||||
{}
|
||||
ClassicNote::ClassicNote(const kku::microsec &perfect_offset, int id)
|
||||
: Note(perfect_offset), _state(State::NONE), _id(id)
|
||||
{
|
||||
}
|
||||
|
||||
void ClassicNote::setState(ClassicNote::State state) noexcept
|
||||
{
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#include "callbacksimple.h"
|
||||
|
||||
CallbackSimple::CallbackSimple(Init&& init, Metadata&& metadata) :
|
||||
_run(std::move(init.run)),
|
||||
_is_enabled(std::move(init.is_enabled)),
|
||||
_metadata(std::move(metadata))
|
||||
{}
|
||||
CallbackSimple::CallbackSimple(Init &&init, Metadata &&metadata)
|
||||
: _run(std::move(init.run)), _is_enabled(std::move(init.is_enabled)),
|
||||
_metadata(std::move(metadata))
|
||||
{
|
||||
}
|
||||
|
||||
bool CallbackSimple::isEnabled() const
|
||||
{
|
||||
|
|
|
@ -1,37 +1,35 @@
|
|||
#include "classiceditor.h"
|
||||
|
||||
#include "graphics/classicgraphicsmanager.h"
|
||||
#include "editor/selectionmanager.h"
|
||||
#include "graphics/classicgraphicsmanager.h"
|
||||
|
||||
// Replace with interface by dependency injection
|
||||
#include "graphics/animations/classicflyinganimationscenario.h"
|
||||
#include "graphics/animations/classicdyinganimationscenario.h"
|
||||
#include "graphics/animations/classicflyinganimationscenario.h"
|
||||
//
|
||||
|
||||
#include "game/classicarrownote.h"
|
||||
#include "editorcontext.h"
|
||||
#include "callbacks/callbacksimple.h"
|
||||
#include "editorcontext.h"
|
||||
#include "game/classicarrownote.h"
|
||||
|
||||
ClassicEditor::ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
||||
const std::shared_ptr<EditorContext>& context) :
|
||||
_timeline(timeline),
|
||||
_context(context),
|
||||
_selected_type(Type::UP),
|
||||
_current_time(0),
|
||||
_scroll_step(500000),
|
||||
_note_id(0)
|
||||
ClassicEditor::ClassicEditor(
|
||||
const std::shared_ptr<kku::Timeline<ClassicNote>> &timeline,
|
||||
const std::shared_ptr<EditorContext> &context)
|
||||
: _timeline(timeline), _context(context), _selected_type(Type::UP),
|
||||
_current_time(0), _scroll_step(500000), _note_id(0)
|
||||
{
|
||||
kku::microsec starting_beat_offset = 402162;
|
||||
int amount_of_beats = 209;
|
||||
kku::microsec interval = 1412162;
|
||||
kku::microsec tempo_interval = interval / 4;
|
||||
kku::microsec note_input_offset = 412162 / 2;
|
||||
//microsec note_input_offset_fast = 412162 / 6;
|
||||
// microsec note_input_offset_fast = 412162 / 6;
|
||||
kku::microsec bpm_iterator = starting_beat_offset;
|
||||
kku::microsec bpm_end = starting_beat_offset + (interval * amount_of_beats);
|
||||
|
||||
std::vector<kku::microsec> input_intervals = {note_input_offset / 3, note_input_offset / 3 * 2, note_input_offset};
|
||||
std::set<ClassicNote*, kku::NotePtrComparator> notes;
|
||||
std::vector<kku::microsec> input_intervals = {
|
||||
note_input_offset / 3, note_input_offset / 3 * 2, note_input_offset};
|
||||
std::set<ClassicNote *, kku::NotePtrComparator> notes;
|
||||
input_intervals.shrink_to_fit();
|
||||
|
||||
bpm_iterator += tempo_interval;
|
||||
|
@ -76,15 +74,8 @@ ClassicEditor::ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>&
|
|||
|
||||
--counter;
|
||||
|
||||
ClassicArrowNote::Init init
|
||||
{
|
||||
_note_id++,
|
||||
context,
|
||||
bpm_iterator,
|
||||
input_intervals,
|
||||
{element},
|
||||
hold
|
||||
};
|
||||
ClassicArrowNote::Init init{_note_id++, context, bpm_iterator,
|
||||
input_intervals, {element}, hold};
|
||||
|
||||
notes.insert(new ClassicArrowNote(std::move(init)));
|
||||
|
||||
|
@ -100,16 +91,16 @@ ClassicEditor::ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>&
|
|||
|
||||
kku::microsec ClassicEditor::adjustOffset(kku::microsec offset) const noexcept
|
||||
{
|
||||
const auto& section = getBPMSectionAt(offset);
|
||||
const auto §ion = getBPMSectionAt(offset);
|
||||
const kku::microsec actual_offset = offset - section.offset_start;
|
||||
|
||||
return actual_offset + (actual_offset % (section.interval + 1));
|
||||
}
|
||||
|
||||
void ClassicEditor::input(kku::GameEvent&& input)
|
||||
void ClassicEditor::input(kku::GameEvent &&input)
|
||||
{
|
||||
_current_time = input.timestamp;
|
||||
const auto& event = input.event;
|
||||
const auto &event = input.event;
|
||||
|
||||
switch (input.event.type)
|
||||
{
|
||||
|
@ -139,11 +130,13 @@ void ClassicEditor::input(kku::GameEvent&& input)
|
|||
case kku::SystemEvent::Type::MousePress:
|
||||
{
|
||||
const auto note = _timeline->getNoteBy(_current_time);
|
||||
if (_timeline->isExpired(note) && !_bpm_sections.empty() && _current_time >= (*_bpm_sections.begin()).offset_start)
|
||||
if (_timeline->isExpired(note) && !_bpm_sections.empty() &&
|
||||
_current_time >= (*_bpm_sections.begin()).offset_start)
|
||||
{
|
||||
ArrowElement element;
|
||||
|
||||
element.position = std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
element.position =
|
||||
std::get<kku::SystemEvent::Mouse>(event.data).position;
|
||||
element.falling_curve_interpolation = {};
|
||||
|
||||
element.keys = {kku::SystemEvent::Key::Code::W,
|
||||
|
@ -151,15 +144,8 @@ void ClassicEditor::input(kku::GameEvent&& input)
|
|||
|
||||
element.type = Type::UP;
|
||||
|
||||
ClassicArrowNote::Init init
|
||||
{
|
||||
_note_id++,
|
||||
_context,
|
||||
_current_time,
|
||||
{},
|
||||
{element},
|
||||
false
|
||||
};
|
||||
ClassicArrowNote::Init init{_note_id++, _context, _current_time,
|
||||
{}, {element}, false};
|
||||
|
||||
_timeline->insertNote(new ClassicArrowNote(std::move(init)));
|
||||
}
|
||||
|
@ -174,7 +160,7 @@ void ClassicEditor::input(kku::GameEvent&& input)
|
|||
_context->inputUI(std::move(input));
|
||||
}
|
||||
|
||||
void ClassicEditor::update(kku::UpdateData&& updatedata)
|
||||
void ClassicEditor::update(kku::UpdateData &&updatedata)
|
||||
{
|
||||
_timeline->update(updatedata.timestamp);
|
||||
_context->updateGraphics(updatedata.timestamp);
|
||||
|
@ -185,7 +171,7 @@ void ClassicEditor::display() const
|
|||
_context->displayGraphics();
|
||||
}
|
||||
|
||||
void ClassicEditor::recalculate(const kku::microsec& timestamp)
|
||||
void ClassicEditor::recalculate(const kku::microsec ×tamp)
|
||||
{
|
||||
_timeline->recalculate(timestamp);
|
||||
}
|
||||
|
|
|
@ -4,13 +4,15 @@
|
|||
#include "graphics/classicgraphicsmanager.h"
|
||||
#include "graphics/classicnotegraphics.h"
|
||||
|
||||
EditorContext::EditorContext(const std::shared_ptr<SelectionManager>& selection_manager,
|
||||
std::vector<std::shared_ptr<ClassicGraphicsManager>>&& graphics_managers) :
|
||||
_selection_manager(selection_manager),
|
||||
_graphics_managers(std::move(graphics_managers))
|
||||
{}
|
||||
EditorContext::EditorContext(
|
||||
const std::shared_ptr<SelectionManager> &selection_manager,
|
||||
std::vector<std::shared_ptr<ClassicGraphicsManager>> &&graphics_managers)
|
||||
: _selection_manager(selection_manager),
|
||||
_graphics_managers(std::move(graphics_managers))
|
||||
{
|
||||
}
|
||||
|
||||
void EditorContext::input(ClassicArrowNote *note, kku::GameEvent&& input) const
|
||||
void EditorContext::input(ClassicArrowNote *note, kku::GameEvent &&input) const
|
||||
{
|
||||
switch (input.event.type)
|
||||
{
|
||||
|
@ -19,8 +21,9 @@ void EditorContext::input(ClassicArrowNote *note, kku::GameEvent&& input) const
|
|||
|
||||
case kku::SystemEvent::Type::MousePress:
|
||||
{
|
||||
const auto clicked_position = std::get<kku::SystemEvent::Mouse>(input.event.data).position;
|
||||
for (auto& element : note->getElements())
|
||||
const auto clicked_position =
|
||||
std::get<kku::SystemEvent::Mouse>(input.event.data).position;
|
||||
for (auto &element : note->getElements())
|
||||
{
|
||||
if (element.sprite->getRectangle()->contains(clicked_position))
|
||||
{
|
||||
|
@ -32,13 +35,13 @@ void EditorContext::input(ClassicArrowNote *note, kku::GameEvent&& input) const
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void EditorContext::update(ClassicArrowNote *note, const kku::microsec& music_offset) const
|
||||
void EditorContext::update(ClassicArrowNote *note,
|
||||
const kku::microsec &music_offset) const
|
||||
{
|
||||
auto& elements = note->getElements();
|
||||
auto &elements = note->getElements();
|
||||
|
||||
switch (note->getState())
|
||||
{
|
||||
|
@ -48,16 +51,18 @@ void EditorContext::update(ClassicArrowNote *note, const kku::microsec& music_of
|
|||
|
||||
case ClassicArrowNote::State::INITIAL:
|
||||
note->setState(ClassicArrowNote::State::FLYING);
|
||||
for (auto& manager : _graphics_managers)
|
||||
for (auto &manager : _graphics_managers)
|
||||
manager->update(music_offset, note);
|
||||
break;
|
||||
|
||||
case ClassicArrowNote::State::FLYING:
|
||||
if (!note->isActive(music_offset) && music_offset > note->getPerfectOffset())
|
||||
if (!note->isActive(music_offset) &&
|
||||
music_offset > note->getPerfectOffset())
|
||||
{
|
||||
note->setState(ClassicArrowNote::State::DYING);
|
||||
for (auto& element : elements)
|
||||
element.animations[note->getState()]->launch(element.sprite, music_offset, note->getPerfectOffset());
|
||||
for (auto &element : elements)
|
||||
element.animations[note->getState()]->launch(
|
||||
element.sprite, music_offset, note->getPerfectOffset());
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -65,13 +70,13 @@ void EditorContext::update(ClassicArrowNote *note, const kku::microsec& music_of
|
|||
if (elements[0].animations[note->getState()]->isDone())
|
||||
{
|
||||
note->setState(ClassicArrowNote::State::DEAD);
|
||||
for (auto& manager : _graphics_managers)
|
||||
for (auto &manager : _graphics_managers)
|
||||
manager->update(music_offset, note);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
for (auto& element : elements)
|
||||
for (auto &element : elements)
|
||||
if (element.animations[note->getState()])
|
||||
element.animations[note->getState()]->update(music_offset);
|
||||
}
|
||||
|
@ -81,20 +86,20 @@ std::shared_ptr<SelectionManager> EditorContext::getSelectionManager() const
|
|||
return _selection_manager;
|
||||
}
|
||||
|
||||
void EditorContext::inputUI(kku::GameEvent&& input)
|
||||
void EditorContext::inputUI(kku::GameEvent &&input)
|
||||
{
|
||||
for (auto& manager : _graphics_managers)
|
||||
for (auto &manager : _graphics_managers)
|
||||
manager->input(std::move(input));
|
||||
}
|
||||
|
||||
void EditorContext::updateGraphics(const kku::microsec& music_offset)
|
||||
void EditorContext::updateGraphics(const kku::microsec &music_offset)
|
||||
{
|
||||
for (auto& manager : _graphics_managers)
|
||||
for (auto &manager : _graphics_managers)
|
||||
manager->update(music_offset);
|
||||
}
|
||||
|
||||
void EditorContext::displayGraphics() const
|
||||
{
|
||||
for (const auto& manager : _graphics_managers)
|
||||
for (const auto &manager : _graphics_managers)
|
||||
manager->display();
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include <map>
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
class SelectionManager
|
||||
{
|
||||
|
|
|
@ -2,26 +2,24 @@
|
|||
#include "classicmode/context.h"
|
||||
#include "graphics/classicgraphicsmanager.h"
|
||||
|
||||
ClassicArrowNote::ClassicArrowNote(Init&& init) :
|
||||
ClassicNote(init.perfect_offset, init.id),
|
||||
_evaluator(init.intervals, init.perfect_offset),
|
||||
_context(init.context),
|
||||
_is_holding(init.is_holding)
|
||||
ClassicArrowNote::ClassicArrowNote(Init &&init)
|
||||
: ClassicNote(init.perfect_offset, init.id),
|
||||
_evaluator(init.intervals, init.perfect_offset), _context(init.context),
|
||||
_is_holding(init.is_holding)
|
||||
{
|
||||
_elements.resize(init.elements.size());
|
||||
_elements.resize(init.elements.size());
|
||||
|
||||
for (std::size_t i = 0; i < _elements.size(); ++i)
|
||||
{
|
||||
_elements[i].keys = init.elements[i].keys;
|
||||
_elements[i].position = init.elements[i].position;
|
||||
_elements[i].type = init.elements[i].type;
|
||||
}
|
||||
for (std::size_t i = 0; i < _elements.size(); ++i)
|
||||
{
|
||||
_elements[i].keys = init.elements[i].keys;
|
||||
_elements[i].position = init.elements[i].position;
|
||||
_elements[i].type = init.elements[i].type;
|
||||
}
|
||||
}
|
||||
|
||||
bool ClassicArrowNote::isActive(const kku::microsec& offset) const
|
||||
bool ClassicArrowNote::isActive(const kku::microsec &offset) const
|
||||
{
|
||||
return _evaluator.isActive(offset)
|
||||
&& _state != State::DYING;
|
||||
return _evaluator.isActive(offset) && _state != State::DYING;
|
||||
}
|
||||
|
||||
void ClassicArrowNote::update(const kku::microsec &music_offset)
|
||||
|
@ -29,12 +27,13 @@ void ClassicArrowNote::update(const kku::microsec &music_offset)
|
|||
_context->update(this, music_offset);
|
||||
}
|
||||
|
||||
void ClassicArrowNote::input(kku::GameEvent&& input)
|
||||
void ClassicArrowNote::input(kku::GameEvent &&input)
|
||||
{
|
||||
_context->input(this, std::move(input));
|
||||
}
|
||||
|
||||
void ClassicArrowNote::draw(const std::shared_ptr<const ClassicGraphicsManager>& graphics_manager) const
|
||||
void ClassicArrowNote::draw(
|
||||
const std::shared_ptr<const ClassicGraphicsManager> &graphics_manager) const
|
||||
{
|
||||
graphics_manager->draw(this);
|
||||
}
|
||||
|
@ -44,17 +43,18 @@ bool ClassicArrowNote::isHold() const
|
|||
return _is_holding;
|
||||
}
|
||||
|
||||
std::vector<ArrowElement>& ClassicArrowNote::getElements()
|
||||
std::vector<ArrowElement> &ClassicArrowNote::getElements()
|
||||
{
|
||||
return _elements;
|
||||
}
|
||||
|
||||
const std::vector<ArrowElement>& ClassicArrowNote::getElements() const
|
||||
const std::vector<ArrowElement> &ClassicArrowNote::getElements() const
|
||||
{
|
||||
return _elements;
|
||||
}
|
||||
|
||||
auto ClassicArrowNote::calculatePrecision(const kku::microsec& offset) const -> Grade
|
||||
auto ClassicArrowNote::calculatePrecision(const kku::microsec &offset) const
|
||||
-> Grade
|
||||
{
|
||||
return _evaluator.calculatePrecision(offset);
|
||||
}
|
||||
|
@ -62,8 +62,6 @@ auto ClassicArrowNote::calculatePrecision(const kku::microsec& offset) const ->
|
|||
bool ClassicArrowNote::isPressedAs(kku::SystemEvent::Key::Code key) const
|
||||
{
|
||||
return std::any_of(_elements.begin(), _elements.end(),
|
||||
[key](const auto& element)
|
||||
{
|
||||
return key == element.pressed_as;
|
||||
});
|
||||
[key](const auto &element)
|
||||
{ return key == element.pressed_as; });
|
||||
}
|
||||
|
|
|
@ -1,15 +1,16 @@
|
|||
#include "classicgame.h"
|
||||
#include "classicmode/classicnote.h"
|
||||
#include "classicmapcreator.h"
|
||||
#include "classicmode/classicnote.h"
|
||||
#include "gamecontext.h"
|
||||
#include "holdmanager.h"
|
||||
#include "graphics/classicgraphicsmanager.h"
|
||||
#include "holdmanager.h"
|
||||
|
||||
ClassicGame::ClassicGame(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
||||
const std::shared_ptr<GameContext>& context) :
|
||||
_timeline(timeline),
|
||||
_context(context)
|
||||
{}
|
||||
ClassicGame::ClassicGame(
|
||||
const std::shared_ptr<kku::Timeline<ClassicNote>> &timeline,
|
||||
const std::shared_ptr<GameContext> &context)
|
||||
: _timeline(timeline), _context(context)
|
||||
{
|
||||
}
|
||||
|
||||
void ClassicGame::run()
|
||||
{
|
||||
|
@ -17,7 +18,7 @@ void ClassicGame::run()
|
|||
_timeline->setNotes(beatmap.notes);
|
||||
}
|
||||
|
||||
void ClassicGame::input(kku::GameEvent&& input)
|
||||
void ClassicGame::input(kku::GameEvent &&input)
|
||||
{
|
||||
switch (input.event.type)
|
||||
{
|
||||
|
@ -39,22 +40,24 @@ void ClassicGame::input(kku::GameEvent&& input)
|
|||
|
||||
case kku::SystemEvent::Type::KeyRelease:
|
||||
{
|
||||
_context->getHoldManager()->checkRelease(std::get<kku::SystemEvent::Key>(input.event.data).view);
|
||||
_context->getHoldManager()->checkRelease(
|
||||
std::get<kku::SystemEvent::Key>(input.event.data).view);
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void ClassicGame::update(kku::UpdateData&& updatedata)
|
||||
void ClassicGame::update(kku::UpdateData &&updatedata)
|
||||
{
|
||||
// UNCOMMENT TO TEST AUTOPLAY
|
||||
/*auto note_it = _timeline->getActiveNote(updatedata.timestamp);
|
||||
|
||||
if (!_timeline->isExpired(note_it) && updatedata.timestamp >= (*note_it)->getPerfectOffset())
|
||||
if (!_timeline->isExpired(note_it) && updatedata.timestamp >=
|
||||
(*note_it)->getPerfectOffset())
|
||||
{
|
||||
auto note = (*note_it);
|
||||
note->input(kku::GameEvent{updatedata.timestamp, kku::SystemEvent{kku::SystemEvent::Type::None, kku::SystemEvent::Key{}}});
|
||||
note->input(kku::GameEvent{updatedata.timestamp,
|
||||
kku::SystemEvent{kku::SystemEvent::Type::None, kku::SystemEvent::Key{}}});
|
||||
}*/
|
||||
|
||||
_timeline->update(updatedata.timestamp);
|
||||
|
|
|
@ -3,25 +3,28 @@
|
|||
#include "gamecontext.h"
|
||||
|
||||
// Replace with interface by dependency injection
|
||||
#include "graphics/animations/classicflyinganimationscenario.h"
|
||||
#include "graphics/animations/classicdyinganimationscenario.h"
|
||||
#include "graphics/animations/classicflyinganimationscenario.h"
|
||||
//
|
||||
|
||||
auto classic::createBeatmap(const std::string& filepath, const std::shared_ptr<GameContext>& context) -> Beatmap
|
||||
auto classic::createBeatmap(const std::string &filepath,
|
||||
const std::shared_ptr<GameContext> &context)
|
||||
-> Beatmap
|
||||
{
|
||||
(void) filepath;
|
||||
(void)filepath;
|
||||
|
||||
kku::microsec starting_beat_offset = 402162;
|
||||
int amount_of_beats = 209;
|
||||
kku::microsec interval = 1412162;
|
||||
kku::microsec tempo_interval = interval / 4;
|
||||
kku::microsec note_input_offset = 412162 / 2;
|
||||
//microsec note_input_offset_fast = 412162 / 6;
|
||||
// microsec note_input_offset_fast = 412162 / 6;
|
||||
kku::microsec bpm_iterator = starting_beat_offset;
|
||||
kku::microsec bpm_end = starting_beat_offset + (interval * amount_of_beats);
|
||||
|
||||
std::vector<kku::microsec> input_intervals = {note_input_offset / 3, note_input_offset / 3 * 2, note_input_offset};
|
||||
std::set<ClassicNote*, kku::NotePtrComparator> notes;
|
||||
std::vector<kku::microsec> input_intervals = {
|
||||
note_input_offset / 3, note_input_offset / 3 * 2, note_input_offset};
|
||||
std::set<ClassicNote *, kku::NotePtrComparator> notes;
|
||||
input_intervals.shrink_to_fit();
|
||||
|
||||
bpm_iterator += tempo_interval;
|
||||
|
@ -59,15 +62,8 @@ auto classic::createBeatmap(const std::string& filepath, const std::shared_ptr<G
|
|||
|
||||
--counter;
|
||||
|
||||
ClassicArrowNote::Init init
|
||||
{
|
||||
id++,
|
||||
context,
|
||||
bpm_iterator,
|
||||
input_intervals,
|
||||
{element},
|
||||
hold
|
||||
};
|
||||
ClassicArrowNote::Init init{
|
||||
id++, context, bpm_iterator, input_intervals, {element}, hold};
|
||||
|
||||
notes.insert(new ClassicArrowNote(std::move(init)));
|
||||
|
||||
|
@ -80,4 +76,3 @@ auto classic::createBeatmap(const std::string& filepath, const std::shared_ptr<G
|
|||
|
||||
return {std::move(notes), note_input_offset * 8};
|
||||
}
|
||||
|
||||
|
|
|
@ -4,41 +4,43 @@
|
|||
#include "graphics/animations/classicanimationscenario.h"
|
||||
#include "graphics/classicgraphicsmanager.h"
|
||||
|
||||
GameContext::GameContext(const std::shared_ptr<HoldManager>& hold_manager,
|
||||
const std::shared_ptr<ClassicGraphicsManager>& graphics_manager) :
|
||||
_hold_manager(hold_manager),
|
||||
_graphics_manager(graphics_manager)
|
||||
{}
|
||||
GameContext::GameContext(
|
||||
const std::shared_ptr<HoldManager> &hold_manager,
|
||||
const std::shared_ptr<ClassicGraphicsManager> &graphics_manager)
|
||||
: _hold_manager(hold_manager), _graphics_manager(graphics_manager)
|
||||
{
|
||||
}
|
||||
|
||||
void GameContext::input(ClassicArrowNote *note, kku::GameEvent&& input) const
|
||||
void GameContext::input(ClassicArrowNote *note, kku::GameEvent &&input) const
|
||||
{
|
||||
auto grade = ClassicArrowNote::Grade::BAD;
|
||||
auto& elements = note->getElements();
|
||||
auto &elements = note->getElements();
|
||||
|
||||
bool input_valid = std::any_of(elements.begin(), elements.end(),
|
||||
[input=input](auto& element)
|
||||
{
|
||||
if (element.pressed)
|
||||
return false;
|
||||
bool input_valid = std::any_of(
|
||||
elements.begin(), elements.end(),
|
||||
[input = input](auto &element)
|
||||
{
|
||||
if (element.pressed)
|
||||
return false;
|
||||
|
||||
const auto code = std::get<kku::SystemEvent::Key>(input.event.data).view;
|
||||
auto key_iterator = std::find(element.keys.begin(), element.keys.end(), code);
|
||||
const auto code =
|
||||
std::get<kku::SystemEvent::Key>(input.event.data).view;
|
||||
auto key_iterator =
|
||||
std::find(element.keys.begin(), element.keys.end(), code);
|
||||
|
||||
bool found_key = key_iterator != element.keys.end();
|
||||
if (found_key)
|
||||
{
|
||||
element.pressed = true;
|
||||
element.pressed_as = code;
|
||||
}
|
||||
bool found_key = key_iterator != element.keys.end();
|
||||
if (found_key)
|
||||
{
|
||||
element.pressed = true;
|
||||
element.pressed_as = code;
|
||||
}
|
||||
|
||||
return found_key;
|
||||
});
|
||||
return found_key;
|
||||
});
|
||||
|
||||
bool all_pressed = std::all_of(elements.begin(), elements.end(),
|
||||
[](const auto& element)
|
||||
{
|
||||
return element.pressed;
|
||||
});
|
||||
bool all_pressed =
|
||||
std::all_of(elements.begin(), elements.end(),
|
||||
[](const auto &element) { return element.pressed; });
|
||||
|
||||
if (all_pressed)
|
||||
{
|
||||
|
@ -50,20 +52,23 @@ void GameContext::input(ClassicArrowNote *note, kku::GameEvent&& input) const
|
|||
if (all_pressed || !input_valid)
|
||||
{
|
||||
note->setState(ClassicArrowNote::State::DYING);
|
||||
for (auto& element : elements)
|
||||
element.animations[note->getState()]->launch(element.sprite, input.timestamp, note->getPerfectOffset());
|
||||
for (auto &element : elements)
|
||||
element.animations[note->getState()]->launch(
|
||||
element.sprite, input.timestamp, note->getPerfectOffset());
|
||||
}
|
||||
|
||||
std::cout << "User input: " << static_cast<int>(grade) << "\n";
|
||||
}
|
||||
|
||||
void GameContext::update(ClassicArrowNote *note, const kku::microsec& music_offset) const
|
||||
void GameContext::update(ClassicArrowNote *note,
|
||||
const kku::microsec &music_offset) const
|
||||
{
|
||||
auto& elements = note->getElements();
|
||||
auto &elements = note->getElements();
|
||||
|
||||
switch (note->getState())
|
||||
{
|
||||
default: return;
|
||||
default:
|
||||
return;
|
||||
break;
|
||||
|
||||
case ClassicArrowNote::State::INITIAL:
|
||||
|
@ -72,11 +77,13 @@ void GameContext::update(ClassicArrowNote *note, const kku::microsec& music_offs
|
|||
break;
|
||||
|
||||
case ClassicArrowNote::State::FLYING:
|
||||
if (!note->isActive(music_offset) && music_offset > note->getPerfectOffset())
|
||||
if (!note->isActive(music_offset) &&
|
||||
music_offset > note->getPerfectOffset())
|
||||
{
|
||||
note->setState(ClassicArrowNote::State::DYING);
|
||||
for (auto& element : elements)
|
||||
element.animations[note->getState()]->launch(element.sprite, music_offset, note->getPerfectOffset());
|
||||
for (auto &element : elements)
|
||||
element.animations[note->getState()]->launch(
|
||||
element.sprite, music_offset, note->getPerfectOffset());
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -86,7 +93,7 @@ void GameContext::update(ClassicArrowNote *note, const kku::microsec& music_offs
|
|||
break;
|
||||
}
|
||||
|
||||
for (auto& element : elements)
|
||||
for (auto &element : elements)
|
||||
if (element.animations[note->getState()])
|
||||
element.animations[note->getState()]->update(music_offset);
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#include "holdmanager.h"
|
||||
#include "classicarrownote.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
|
||||
void HoldManager::emplace(ClassicArrowNote* note)
|
||||
void HoldManager::emplace(ClassicArrowNote *note)
|
||||
{
|
||||
_notes_on_hold.emplace_back(note);
|
||||
}
|
||||
|
@ -12,10 +12,8 @@ void HoldManager::emplace(ClassicArrowNote* note)
|
|||
void HoldManager::checkRelease(kku::SystemEvent::Key::Code released_key)
|
||||
{
|
||||
bool key_match = std::any_of(_notes_on_hold.begin(), _notes_on_hold.end(),
|
||||
[released_key](const auto& note)
|
||||
{
|
||||
return note->isPressedAs(released_key);
|
||||
});
|
||||
[released_key](const auto ¬e)
|
||||
{ return note->isPressedAs(released_key); });
|
||||
|
||||
if (key_match)
|
||||
_notes_on_hold.clear();
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
#include "classicdyinganimationscenario.h"
|
||||
#include "graphics/classicnotegraphics.h"
|
||||
|
||||
void ClassicDyingAnimationScenario::launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec &time_end)
|
||||
void ClassicDyingAnimationScenario::launch(
|
||||
const std::shared_ptr<ClassicNoteGraphics> sprite,
|
||||
const kku::microsec &time_begin, const kku::microsec &time_end)
|
||||
{
|
||||
_sprite = sprite;
|
||||
_time_begin = time_begin;
|
||||
|
@ -12,9 +14,9 @@ void ClassicDyingAnimationScenario::launch(const std::shared_ptr<ClassicNoteGrap
|
|||
_sprite->setTrailPosition(kku::Point{0, 0});
|
||||
}
|
||||
|
||||
void ClassicDyingAnimationScenario::update(const kku::microsec& music_offset)
|
||||
void ClassicDyingAnimationScenario::update(const kku::microsec &music_offset)
|
||||
{
|
||||
(void) music_offset;
|
||||
(void)music_offset;
|
||||
|
||||
auto fill_color = _sprite->getColor();
|
||||
|
||||
|
@ -25,7 +27,8 @@ void ClassicDyingAnimationScenario::update(const kku::microsec& music_offset)
|
|||
return;
|
||||
}
|
||||
|
||||
auto new_alpha = (int(fill_color.alpha) - 15) < 0 ? 0 : int(fill_color.alpha) - 15;
|
||||
auto new_alpha =
|
||||
(int(fill_color.alpha) - 15) < 0 ? 0 : int(fill_color.alpha) - 15;
|
||||
fill_color.alpha = new_alpha;
|
||||
|
||||
_sprite->setColor(fill_color);
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
#include "classicflyinganimationscenario.h"
|
||||
#include "graphics/classicnotegraphics.h"
|
||||
|
||||
void ClassicFlyingAnimationScenario::launch(const std::shared_ptr<ClassicNoteGraphics> sprite, const kku::microsec& time_begin, const kku::microsec &time_end)
|
||||
void ClassicFlyingAnimationScenario::launch(
|
||||
const std::shared_ptr<ClassicNoteGraphics> sprite,
|
||||
const kku::microsec &time_begin, const kku::microsec &time_end)
|
||||
{
|
||||
_sprite = sprite;
|
||||
_time_begin = time_begin;
|
||||
|
@ -12,12 +14,13 @@ void ClassicFlyingAnimationScenario::launch(const std::shared_ptr<ClassicNoteGra
|
|||
_sprite->setTrailColor(_sprite->getColor());
|
||||
}
|
||||
|
||||
float ClassicFlyingAnimationScenario::getPoint(const kku::Point& point, float perc) const
|
||||
float ClassicFlyingAnimationScenario::getPoint(const kku::Point &point,
|
||||
float perc) const
|
||||
{
|
||||
return point.x + ((point.y - point.x) * perc);
|
||||
}
|
||||
|
||||
void ClassicFlyingAnimationScenario::update(const kku::microsec& music_offset)
|
||||
void ClassicFlyingAnimationScenario::update(const kku::microsec &music_offset)
|
||||
{
|
||||
const auto crd = _sprite->getPosition();
|
||||
auto update_time = music_offset - _time_begin;
|
||||
|
@ -28,7 +31,8 @@ void ClassicFlyingAnimationScenario::update(const kku::microsec& music_offset)
|
|||
float xb = getPoint(kku::Point{crd.x + 90, crd.x}, i);
|
||||
float yb = getPoint(kku::Point{crd.y - 150, crd.y}, i);
|
||||
|
||||
_sprite->setTrailPosition(kku::Point(getPoint( kku::Point{xa, xb}, i ), getPoint( kku::Point{ya, yb}, i )));
|
||||
_sprite->setTrailPosition(kku::Point(getPoint(kku::Point{xa, xb}, i),
|
||||
getPoint(kku::Point{ya, yb}, i)));
|
||||
}
|
||||
|
||||
bool ClassicFlyingAnimationScenario::isDone() const
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
#include "classicgraphicsfactory.h"
|
||||
|
||||
ClassicGraphicsFactory::ClassicGraphicsFactory(const std::shared_ptr<kku::CoreFactory>& core_factory) :
|
||||
_core_factory(core_factory)
|
||||
{}
|
||||
ClassicGraphicsFactory::ClassicGraphicsFactory(
|
||||
const std::shared_ptr<kku::CoreFactory> &core_factory)
|
||||
: _core_factory(core_factory)
|
||||
{
|
||||
}
|
||||
|
||||
auto ClassicGraphicsFactory::generate(Type type) const -> SpriteData
|
||||
{
|
||||
|
@ -31,7 +33,7 @@ auto ClassicGraphicsFactory::generate(Type type) const -> SpriteData
|
|||
color = kku::Color{255, 0, 255, 255};
|
||||
break;
|
||||
|
||||
default: // yellow
|
||||
default: // yellow
|
||||
color = kku::Color{255, 239, 0, 255};
|
||||
}
|
||||
|
||||
|
@ -41,14 +43,20 @@ auto ClassicGraphicsFactory::generate(Type type) const -> SpriteData
|
|||
return SpriteData{shape, trail, color};
|
||||
}
|
||||
|
||||
std::shared_ptr<ClassicNoteGraphics> ClassicGraphicsFactory::createSprite(Type type) const
|
||||
std::shared_ptr<ClassicNoteGraphics>
|
||||
ClassicGraphicsFactory::createSprite(Type type) const
|
||||
{
|
||||
const auto data = generate(type);
|
||||
return std::make_shared<ClassicNoteGraphics>(ClassicNoteGraphics::Init{data.shape, data.trail, data.color});
|
||||
return std::make_shared<ClassicNoteGraphics>(
|
||||
ClassicNoteGraphics::Init{data.shape, data.trail, data.color});
|
||||
}
|
||||
|
||||
std::shared_ptr<ClassicSelectionGraphics> ClassicGraphicsFactory::createSelection() const
|
||||
std::shared_ptr<ClassicSelectionGraphics>
|
||||
ClassicGraphicsFactory::createSelection() const
|
||||
{
|
||||
const auto shape = _core_factory->getRectangle();
|
||||
return std::make_shared<ClassicSelectionGraphics>(ClassicSelectionGraphics::Init{shape, kku::Color{51, 153, 255, 120}});
|
||||
return std::make_shared<ClassicSelectionGraphics>(
|
||||
ClassicSelectionGraphics::Init{
|
||||
shape, kku::Color{51, 153, 255, 120}
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
#include "classicnotegraphics.h"
|
||||
|
||||
ClassicNoteGraphics::ClassicNoteGraphics(ClassicNoteGraphics::Init&& init) :
|
||||
_reset_color(init.color),
|
||||
_shape(init.shape),
|
||||
_trail(init.trail)
|
||||
ClassicNoteGraphics::ClassicNoteGraphics(ClassicNoteGraphics::Init &&init)
|
||||
: _reset_color(init.color), _shape(init.shape), _trail(init.trail)
|
||||
{
|
||||
_shape->setColor(init.color);
|
||||
_trail->setColor(init.color);
|
||||
|
@ -18,7 +16,7 @@ void ClassicNoteGraphics::reset()
|
|||
_trail->setColor(_reset_color);
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setPosition(const kku::Point& position)
|
||||
void ClassicNoteGraphics::setPosition(const kku::Point &position)
|
||||
{
|
||||
_shape->setPosition(position);
|
||||
}
|
||||
|
@ -38,12 +36,12 @@ kku::Point ClassicNoteGraphics::getTrailPosition() const
|
|||
return _trail->getPosition();
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setColor(const kku::Color& color)
|
||||
void ClassicNoteGraphics::setColor(const kku::Color &color)
|
||||
{
|
||||
_shape->setColor(color);
|
||||
}
|
||||
|
||||
void ClassicNoteGraphics::setTrailColor(const kku::Color& color)
|
||||
void ClassicNoteGraphics::setTrailColor(const kku::Color &color)
|
||||
{
|
||||
_trail->setColor(color);
|
||||
}
|
||||
|
|
|
@ -3,21 +3,20 @@
|
|||
|
||||
#include <iostream>
|
||||
|
||||
ClassicSceneGraphicsManager::ClassicSceneGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
||||
const std::shared_ptr<ClassicGraphicsFactory>& factory,
|
||||
const kku::microsec& visibility_offset) :
|
||||
ClassicGraphicsManager(visibility_offset),
|
||||
_sprite_container({Type::UP, Type::DOWN,
|
||||
Type::LEFT, Type::RIGHT},
|
||||
factory),
|
||||
_factory(factory),
|
||||
_timeline(timeline)
|
||||
ClassicSceneGraphicsManager::ClassicSceneGraphicsManager(
|
||||
const std::shared_ptr<kku::Timeline<ClassicNote>> &timeline,
|
||||
const std::shared_ptr<ClassicGraphicsFactory> &factory,
|
||||
const kku::microsec &visibility_offset)
|
||||
: ClassicGraphicsManager(visibility_offset),
|
||||
_sprite_container({Type::UP, Type::DOWN, Type::LEFT, Type::RIGHT},
|
||||
factory),
|
||||
_factory(factory), _timeline(timeline)
|
||||
{
|
||||
_timeline->expire(_first);
|
||||
_timeline->expire(_last);
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::input(kku::GameEvent&& input)
|
||||
void ClassicSceneGraphicsManager::input(kku::GameEvent &&input)
|
||||
{
|
||||
if (nothingToDraw())
|
||||
return;
|
||||
|
@ -49,14 +48,18 @@ void ClassicSceneGraphicsManager::update(const kku::microsec &offset)
|
|||
updateVisibleNotes(offset);
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::update(const kku::microsec& offset, ClassicArrowNote* note)
|
||||
void ClassicSceneGraphicsManager::update(const kku::microsec &offset,
|
||||
ClassicArrowNote *note)
|
||||
{
|
||||
bool hasGraphics = (note->getElements()[0].sprite != nullptr);
|
||||
|
||||
if (isVisiblyClose(note, offset) && !hasGraphics)
|
||||
{
|
||||
std::cout << note->getId() << ": set graphics!\n" << std::flush;
|
||||
setGraphics(note->getElements(), kku::TimeRange{note->getPerfectOffset() - _visibility_offset, note->getPerfectOffset()});
|
||||
setGraphics(
|
||||
note->getElements(),
|
||||
kku::TimeRange{note->getPerfectOffset() - _visibility_offset,
|
||||
note->getPerfectOffset()});
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -65,18 +68,18 @@ void ClassicSceneGraphicsManager::update(const kku::microsec& offset, ClassicArr
|
|||
}
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::draw(const ClassicArrowNote * const note) const
|
||||
void ClassicSceneGraphicsManager::draw(const ClassicArrowNote *const note) const
|
||||
{
|
||||
const auto elements = note->getElements();
|
||||
for (std::size_t i = 0; i < elements.size(); ++i)
|
||||
{
|
||||
const auto& sprite = elements[i].sprite;
|
||||
const auto &sprite = elements[i].sprite;
|
||||
|
||||
if (i >= 1)
|
||||
{
|
||||
//const auto& neighbor_sprite = elements[i - 1].sprite;
|
||||
//const auto c1 = neighbor_sprite->trailPosition();
|
||||
//const auto c2 = sprite->trailPosition();
|
||||
// const auto& neighbor_sprite = elements[i - 1].sprite;
|
||||
// const auto c1 = neighbor_sprite->trailPosition();
|
||||
// const auto c2 = sprite->trailPosition();
|
||||
//_render_target->draw(makeLine(c1, c2));
|
||||
}
|
||||
|
||||
|
@ -84,7 +87,7 @@ void ClassicSceneGraphicsManager::draw(const ClassicArrowNote * const note) cons
|
|||
}
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::switchSelection(ArrowElement* element)
|
||||
void ClassicSceneGraphicsManager::switchSelection(ArrowElement *element)
|
||||
{
|
||||
if (element->selection)
|
||||
element->selection->reset();
|
||||
|
@ -95,26 +98,31 @@ void ClassicSceneGraphicsManager::switchSelection(ArrowElement* element)
|
|||
}
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::setGraphics(std::vector<ArrowElement>& elements, kku::TimeRange&& range)
|
||||
void ClassicSceneGraphicsManager::setGraphics(
|
||||
std::vector<ArrowElement> &elements, kku::TimeRange &&range)
|
||||
{
|
||||
for (auto& element : elements)
|
||||
for (auto &element : elements)
|
||||
{
|
||||
element.sprite = _sprite_container.getSprite(element.type);
|
||||
element.sprite->setPosition(element.position);
|
||||
element.sprite->setTrailPosition(kku::Point( 0.f, 9.f ));
|
||||
element.sprite->setTrailPosition(kku::Point(0.f, 9.f));
|
||||
|
||||
element.animations[ClassicNote::State::NONE] = nullptr;
|
||||
element.animations[ClassicNote::State::FLYING] = std::make_shared<ClassicFlyingAnimationScenario>();
|
||||
element.animations[ClassicNote::State::DYING] = std::make_shared<ClassicDyingAnimationScenario>();
|
||||
element.animations[ClassicNote::State::FLYING] =
|
||||
std::make_shared<ClassicFlyingAnimationScenario>();
|
||||
element.animations[ClassicNote::State::DYING] =
|
||||
std::make_shared<ClassicDyingAnimationScenario>();
|
||||
element.animations[ClassicNote::State::DEAD] = nullptr;
|
||||
|
||||
element.animations[ClassicNote::State::FLYING]->launch(element.sprite, range.begin, range.end);
|
||||
element.animations[ClassicNote::State::FLYING]->launch(
|
||||
element.sprite, range.begin, range.end);
|
||||
}
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::removeGraphics(std::vector<ArrowElement>& elements)
|
||||
void ClassicSceneGraphicsManager::removeGraphics(
|
||||
std::vector<ArrowElement> &elements)
|
||||
{
|
||||
for (auto& element : elements)
|
||||
for (auto &element : elements)
|
||||
{
|
||||
_sprite_container.resetSprite(element.sprite, element.type);
|
||||
element.sprite = nullptr;
|
||||
|
@ -128,16 +136,17 @@ void ClassicSceneGraphicsManager::removeGraphics(std::vector<ArrowElement>& elem
|
|||
|
||||
bool ClassicSceneGraphicsManager::nothingToDraw() const noexcept
|
||||
{
|
||||
return _timeline->isExpired(_first)
|
||||
|| _timeline->isExpired(_last);
|
||||
return _timeline->isExpired(_first) || _timeline->isExpired(_last);
|
||||
}
|
||||
|
||||
bool ClassicSceneGraphicsManager::isVisiblyClose(const ClassicNote * const note, const kku::microsec& music_offset) const noexcept
|
||||
bool ClassicSceneGraphicsManager::isVisiblyClose(
|
||||
const ClassicNote *const note,
|
||||
const kku::microsec &music_offset) const noexcept
|
||||
{
|
||||
return (note->getPerfectOffset() - _visibility_offset) <= music_offset;
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
||||
void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec &offset)
|
||||
{
|
||||
if (nothingToDraw())
|
||||
return;
|
||||
|
@ -145,7 +154,8 @@ void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
|||
if (offset < (*_first)->getPerfectOffset())
|
||||
{
|
||||
Iterator note_iterator = _first;
|
||||
while (note_iterator != _timeline->begin() && isVisiblyClose(*note_iterator, offset))
|
||||
while (note_iterator != _timeline->begin() &&
|
||||
isVisiblyClose(*note_iterator, offset))
|
||||
{
|
||||
--note_iterator;
|
||||
}
|
||||
|
@ -154,10 +164,10 @@ void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
|||
|
||||
auto note = *_first;
|
||||
const auto state = note->getState();
|
||||
if (state != ClassicNote::State::FLYING
|
||||
&& state != ClassicNote::State::DYING
|
||||
&& state != ClassicNote::State::INITIAL
|
||||
&& offset <= note->getPerfectOffset())
|
||||
if (state != ClassicNote::State::FLYING &&
|
||||
state != ClassicNote::State::DYING &&
|
||||
state != ClassicNote::State::INITIAL &&
|
||||
offset <= note->getPerfectOffset())
|
||||
{
|
||||
note->setState(ClassicNote::State::INITIAL);
|
||||
}
|
||||
|
@ -170,7 +180,7 @@ void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
|||
auto note = *note_iterator;
|
||||
if (note->getState() == ClassicNote::State::DEAD)
|
||||
{
|
||||
// note->removeGraphics(this);
|
||||
// note->removeGraphics(this);
|
||||
++_first;
|
||||
}
|
||||
|
||||
|
@ -179,20 +189,21 @@ void ClassicSceneGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
|||
}
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::fetchLastNote(const kku::microsec& offset)
|
||||
void ClassicSceneGraphicsManager::fetchLastNote(const kku::microsec &offset)
|
||||
{
|
||||
Iterator note_iterator = _timeline->getTopNote();
|
||||
while (!_timeline->isExpired(note_iterator) && isVisiblyClose(*note_iterator, offset))
|
||||
while (!_timeline->isExpired(note_iterator) &&
|
||||
isVisiblyClose(*note_iterator, offset))
|
||||
{
|
||||
if (nothingToDraw())
|
||||
_first = note_iterator;
|
||||
|
||||
auto note = *note_iterator;
|
||||
const auto state = note->getState();
|
||||
if (state != ClassicNote::State::FLYING
|
||||
&& state != ClassicNote::State::DYING
|
||||
&& state != ClassicNote::State::INITIAL
|
||||
&& offset <= note->getPerfectOffset())
|
||||
if (state != ClassicNote::State::FLYING &&
|
||||
state != ClassicNote::State::DYING &&
|
||||
state != ClassicNote::State::INITIAL &&
|
||||
offset <= note->getPerfectOffset())
|
||||
{
|
||||
note->setState(ClassicNote::State::INITIAL);
|
||||
}
|
||||
|
@ -203,7 +214,8 @@ void ClassicSceneGraphicsManager::fetchLastNote(const kku::microsec& offset)
|
|||
_last = note_iterator;
|
||||
}
|
||||
|
||||
void ClassicSceneGraphicsManager::updateVisibleNotes(const kku::microsec& offset)
|
||||
void ClassicSceneGraphicsManager::updateVisibleNotes(
|
||||
const kku::microsec &offset)
|
||||
{
|
||||
for (auto it = _first; it != _last; ++it)
|
||||
(*it)->update(offset);
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
#include "classicselectiongraphics.h"
|
||||
#include "classicnotegraphics.h"
|
||||
|
||||
ClassicSelectionGraphics::ClassicSelectionGraphics(ClassicSelectionGraphics::Init&& init) :
|
||||
_fill_color(init.color),
|
||||
_shape(init.shape)
|
||||
ClassicSelectionGraphics::ClassicSelectionGraphics(
|
||||
ClassicSelectionGraphics::Init &&init)
|
||||
: _fill_color(init.color), _shape(init.shape)
|
||||
{
|
||||
_shape->setColor(init.color);
|
||||
}
|
||||
|
@ -19,7 +19,8 @@ void ClassicSelectionGraphics::display() const
|
|||
_shape->display();
|
||||
}
|
||||
|
||||
void ClassicSelectionGraphics::adjustTo(const std::shared_ptr<ClassicNoteGraphics>& sprite)
|
||||
void ClassicSelectionGraphics::adjustTo(
|
||||
const std::shared_ptr<ClassicNoteGraphics> &sprite)
|
||||
{
|
||||
_shape->setRect(sprite->getRectangle()->getRect());
|
||||
}
|
||||
|
|
|
@ -3,23 +3,22 @@
|
|||
|
||||
#include <iostream>
|
||||
|
||||
ClassicTimelineGraphicsManager::ClassicTimelineGraphicsManager(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
|
||||
const std::shared_ptr<ClassicGraphicsFactory>& factory,
|
||||
const kku::microsec& visibility_offset) :
|
||||
ClassicGraphicsManager(visibility_offset),
|
||||
_sprite_container({Type::UP, Type::DOWN,
|
||||
Type::LEFT, Type::RIGHT},
|
||||
factory),
|
||||
_factory(factory),
|
||||
_timeline(timeline),
|
||||
_back_visibility_offset(static_cast<double>(visibility_offset) / 4.f),
|
||||
_last_offset(0)
|
||||
ClassicTimelineGraphicsManager::ClassicTimelineGraphicsManager(
|
||||
const std::shared_ptr<kku::Timeline<ClassicNote>> &timeline,
|
||||
const std::shared_ptr<ClassicGraphicsFactory> &factory,
|
||||
const kku::microsec &visibility_offset)
|
||||
: ClassicGraphicsManager(visibility_offset),
|
||||
_sprite_container({Type::UP, Type::DOWN, Type::LEFT, Type::RIGHT},
|
||||
factory),
|
||||
_factory(factory), _timeline(timeline),
|
||||
_back_visibility_offset(static_cast<double>(visibility_offset) / 4.f),
|
||||
_last_offset(0)
|
||||
{
|
||||
_timeline->expire(_first);
|
||||
_timeline->expire(_last);
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::input(kku::GameEvent&& input)
|
||||
void ClassicTimelineGraphicsManager::input(kku::GameEvent &&input)
|
||||
{
|
||||
switch (input.event.type)
|
||||
{
|
||||
|
@ -32,12 +31,14 @@ void ClassicTimelineGraphicsManager::input(kku::GameEvent&& input)
|
|||
if (key_data.view == kku::SystemEvent::Key::Code::Add)
|
||||
{
|
||||
_visibility_offset += 200000;
|
||||
_back_visibility_offset = static_cast<double>(_visibility_offset) / 4.f;
|
||||
_back_visibility_offset =
|
||||
static_cast<double>(_visibility_offset) / 4.f;
|
||||
}
|
||||
else if (key_data.view == kku::SystemEvent::Key::Code::Subtract)
|
||||
{
|
||||
_visibility_offset -= 200000;
|
||||
_back_visibility_offset = static_cast<double>(_visibility_offset) / 4.f;
|
||||
_back_visibility_offset =
|
||||
static_cast<double>(_visibility_offset) / 4.f;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -46,8 +47,8 @@ void ClassicTimelineGraphicsManager::input(kku::GameEvent&& input)
|
|||
|
||||
void ClassicTimelineGraphicsManager::display() const
|
||||
{
|
||||
//if (nothingToDraw())
|
||||
//return;
|
||||
// if (nothingToDraw())
|
||||
// return;
|
||||
|
||||
std::cout << "displaying on tl: ";
|
||||
for (auto it = _first; it != _last; ++it)
|
||||
|
@ -66,7 +67,8 @@ void ClassicTimelineGraphicsManager::update(const kku::microsec &offset)
|
|||
fetchFirstNote(offset);
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::update(const kku::microsec& offset, ClassicArrowNote* note)
|
||||
void ClassicTimelineGraphicsManager::update(const kku::microsec &offset,
|
||||
ClassicArrowNote *note)
|
||||
{
|
||||
bool hasGraphics = (note->getElements()[0].sprite != nullptr);
|
||||
|
||||
|
@ -80,13 +82,17 @@ void ClassicTimelineGraphicsManager::update(const kku::microsec& offset, Classic
|
|||
}
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::draw(const ClassicArrowNote * const note) const
|
||||
void ClassicTimelineGraphicsManager::draw(
|
||||
const ClassicArrowNote *const note) const
|
||||
{
|
||||
const double d_visibility_offset = static_cast<double>(_last_offset + _visibility_offset);
|
||||
const double d_back_visibility_offset = static_cast<double>(_last_offset - _back_visibility_offset);
|
||||
const double d_visibility_offset =
|
||||
static_cast<double>(_last_offset + _visibility_offset);
|
||||
const double d_back_visibility_offset =
|
||||
static_cast<double>(_last_offset - _back_visibility_offset);
|
||||
|
||||
const double span = d_visibility_offset - d_back_visibility_offset;
|
||||
const double note_span = static_cast<double>(note->getPerfectOffset()) - d_visibility_offset;
|
||||
const double note_span =
|
||||
static_cast<double>(note->getPerfectOffset()) - d_visibility_offset;
|
||||
|
||||
const double percent = note_span / (span / 100.f);
|
||||
|
||||
|
@ -94,7 +100,8 @@ void ClassicTimelineGraphicsManager::draw(const ClassicArrowNote * const note) c
|
|||
for (std::size_t i = 0; i < elements.size(); ++i)
|
||||
{
|
||||
auto timeline_sprite = _factory->createSprite(elements[i].type);
|
||||
timeline_sprite->setPosition(kku::Point{static_cast<int>(850 + 1280.f / 100.f * percent), 700});
|
||||
timeline_sprite->setPosition(
|
||||
kku::Point{static_cast<int>(850 + 1280.f / 100.f * percent), 700});
|
||||
|
||||
timeline_sprite->display();
|
||||
}
|
||||
|
@ -102,25 +109,27 @@ void ClassicTimelineGraphicsManager::draw(const ClassicArrowNote * const note) c
|
|||
|
||||
bool ClassicTimelineGraphicsManager::nothingToDraw() const noexcept
|
||||
{
|
||||
return _timeline->isExpired(_first)
|
||||
|| _timeline->isExpired(_last);
|
||||
return _timeline->isExpired(_first) || _timeline->isExpired(_last);
|
||||
}
|
||||
|
||||
bool ClassicTimelineGraphicsManager::isVisiblyClose(const ClassicNote * const note, const kku::microsec& music_offset) const noexcept
|
||||
bool ClassicTimelineGraphicsManager::isVisiblyClose(
|
||||
const ClassicNote *const note,
|
||||
const kku::microsec &music_offset) const noexcept
|
||||
{
|
||||
const auto& perfect_offset = note->getPerfectOffset();
|
||||
const auto &perfect_offset = note->getPerfectOffset();
|
||||
|
||||
return ((perfect_offset - _visibility_offset) <= music_offset)
|
||||
|| ((perfect_offset + (_visibility_offset / 4.)) >= music_offset);
|
||||
return ((perfect_offset - _visibility_offset) <= music_offset) ||
|
||||
((perfect_offset + (_visibility_offset / 4.)) >= music_offset);
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
||||
void ClassicTimelineGraphicsManager::fetchFirstNote(const kku::microsec &offset)
|
||||
{
|
||||
//if (nothingToDraw())
|
||||
//return;
|
||||
// if (nothingToDraw())
|
||||
// return;
|
||||
|
||||
Iterator note_iterator = _first;
|
||||
while (note_iterator != _timeline->begin() && isVisiblyClose(*note_iterator, offset))
|
||||
while (note_iterator != _timeline->begin() &&
|
||||
isVisiblyClose(*note_iterator, offset))
|
||||
{
|
||||
--note_iterator;
|
||||
}
|
||||
|
@ -128,10 +137,11 @@ void ClassicTimelineGraphicsManager::fetchFirstNote(const kku::microsec& offset)
|
|||
_first = note_iterator;
|
||||
}
|
||||
|
||||
void ClassicTimelineGraphicsManager::fetchLastNote(const kku::microsec& offset)
|
||||
void ClassicTimelineGraphicsManager::fetchLastNote(const kku::microsec &offset)
|
||||
{
|
||||
Iterator note_iterator = _timeline->getTopNote();
|
||||
while (!_timeline->isExpired(note_iterator) && isVisiblyClose(*note_iterator, offset))
|
||||
while (!_timeline->isExpired(note_iterator) &&
|
||||
isVisiblyClose(*note_iterator, offset))
|
||||
{
|
||||
if (nothingToDraw())
|
||||
_first = note_iterator;
|
||||
|
|
|
@ -1,23 +1,21 @@
|
|||
#include "tools/beatutils.h"
|
||||
#include <numeric>
|
||||
#include <iostream>
|
||||
#include <numeric>
|
||||
|
||||
auto beat_utils::calculateBeatRateInfo(const std::vector<kku::microsec>& approximate_deltas) -> BeatInfo
|
||||
auto beat_utils::calculateBeatRateInfo(
|
||||
const std::vector<kku::microsec> &approximate_deltas) -> BeatInfo
|
||||
{
|
||||
if (approximate_deltas.empty())
|
||||
return {};
|
||||
|
||||
const long double sum = std::accumulate(approximate_deltas.begin(), approximate_deltas.end(), 0);
|
||||
const long double sum = std::accumulate(approximate_deltas.begin(),
|
||||
approximate_deltas.end(), 0);
|
||||
const long double amount = approximate_deltas.size();
|
||||
|
||||
long double average = sum / amount;
|
||||
|
||||
const int bpm = static_cast<int>(60000000. / average);
|
||||
|
||||
|
||||
return BeatInfo
|
||||
{
|
||||
bpm,
|
||||
static_cast<kku::microsec>(1. / static_cast<long double>(bpm) * 60000000.)
|
||||
};
|
||||
return BeatInfo{bpm, static_cast<kku::microsec>(
|
||||
1. / static_cast<long double>(bpm) * 60000000.)};
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include "tools/bpmcalculator.h"
|
||||
|
||||
#include <cmath>
|
||||
#include <numeric>
|
||||
#include <iostream>
|
||||
#include <numeric>
|
||||
|
||||
BPMCalculator::BPMCalculator()
|
||||
{
|
||||
|
@ -55,7 +55,7 @@ void BPMCalculator::click(const kku::microsec &offset)
|
|||
_previous_click_offset = offset;
|
||||
}
|
||||
|
||||
const beat_utils::BeatInfo& BPMCalculator::fetchApproximatedInfo()
|
||||
const beat_utils::BeatInfo &BPMCalculator::fetchApproximatedInfo()
|
||||
{
|
||||
if (!_need_recalculate)
|
||||
return _approximated_info;
|
||||
|
@ -65,8 +65,8 @@ const beat_utils::BeatInfo& BPMCalculator::fetchApproximatedInfo()
|
|||
bool hasEnoughDeltas = _deltas.size() >= 8;
|
||||
|
||||
_approximated_info = (!hasEnoughDeltas)
|
||||
? beat_utils::BeatInfo{}
|
||||
: beat_utils::calculateBeatRateInfo(_deltas);
|
||||
? beat_utils::BeatInfo{}
|
||||
: beat_utils::calculateBeatRateInfo(_deltas);
|
||||
|
||||
return _approximated_info;
|
||||
}
|
||||
|
@ -86,7 +86,7 @@ void BPMCalculator::moveStartingOffsetBy(kku::microsec shift)
|
|||
_first_click_offset += shift;
|
||||
}
|
||||
|
||||
kku::microsec BPMCalculator::fetchTimeUntilNextBeat(const kku::microsec& offset)
|
||||
kku::microsec BPMCalculator::fetchTimeUntilNextBeat(const kku::microsec &offset)
|
||||
{
|
||||
const kku::microsec actual_offset = offset - getStartingOffset();
|
||||
|
||||
|
|
Loading…
Reference in New Issue