Implement timeline view for Editor #8
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Reference: NaiJi/project-kyoku#8
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Delete Branch "%!s(<nil>)"
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Issues here:
Possible approach:
Fuck this shit, it encapsulates and makes more flexible game logic, like input and update, but it doesn't help with draw()
Okay, I will try to force Observer on it.
Halfway through: 0d97e61f4b60f011b269be984d2f84ea6c353e35
Pushed: 4b91146c334f1f0fdae3f72b5cddff38eb72d359