#pragma once #include "core/color.h" #include "core/point.h" #include "core/vector.h" #include namespace kku { class Text { public: virtual ~Text() = default; virtual void setString(const std::string &string) = 0; virtual void setCharacterSize(std::size_t pixels) = 0; virtual void setPosition(const Point &point) = 0; virtual void move(const kku::Vector2 &delta) = 0; virtual void setColor(const Color &color) = 0; virtual void display() = 0; }; } // namespace kku