#include "classicviewmanager.h" #include "note.h" #include static constexpr std::size_t RESERVED_SIZE = 20; ClassicViewManager::ClassicViewManager() { for (std::size_t i = ARROW_UP; i < AMOUNT_OF_KINDS; ++i) { SpritePoll &poll = _sprite_dispatcher.at(i); poll.resize(RESERVED_SIZE); for (auto &sprite : poll) { sprite = createSprite(static_cast