#include "classicnotenonestate.h" #include "../classicnote.h" #include "../classicsprite.h" auto ClassicNoteNoneState::value() const -> Value { return Value::NONE; } auto ClassicNoteNoneState::update(const ClassicNote* note, const microsec& offset) -> Value { (void) offset; (void) note; } void ClassicNoteNoneState::onEntering(const ClassicNote* note) { note->sprite()->reset(); }